Player Matchup

Kukulkan
Kukulkan
EZeffingE
Kukulkan
Level 129
God Stats
4W - 1L
1,551 SR
Queue Stats
136W - 143L
1,433 Elo+
Solo
Charybdis
Charybdis
SummerG1709
Charybdis
Level 69
God Stats
4W - 3L
1,428 SR
Queue Stats
85W - 73L
1,437 Elo+
Solo
Izanami
Izanami
chulia1993
Izanami
Level 126
God Stats
4W - 4L
1,459 SR
Queue Stats
267W - 259L
1,386 Elo+
Solo
Cerberus
Cerberus
dannygates1967
Cerberus
Level 78
God Stats
12W - 6L
1,492 SR
Queue Stats
245W - 316L
1,442 Elo+
Solo
Terra
Terra
jermelbarney
Terra
Level 111
God Stats
1W - 1L
1,250 SR
Queue Stats
114W - 106L
1,466 Elo+
Solo
Team Averages
Level 103
1,436 SR
1,433 Elo+

VS

Team Averages
Level 94
1,565 SR
1,408 Elo+
Yu Huang
Yu Huang
Daechwitx
Yu Huang
Level 65
God Stats
1W - 1L
1,712 SR
Queue Stats
37W - 43L
1,413 Elo+
Party 2
Ra
Ra
DillonJustin
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,243 Elo+
Solo
Charybdis
Charybdis
MaybkChan
Charybdis
Level 125
God Stats
1W - 5L
1,298 SR
Queue Stats
81W - 82L
1,422 Elo+
Party 2
Da Ji
Da Ji
Shining-Ruyb
Da Ji
Level 108
God Stats
1W - 2L
1,661 SR
Queue Stats
112W - 119L
1,451 Elo+
Party 1
Chaac
Chaac
Tobyisagoodboy08
Chaac
Level 148
God Stats
4W - 1L
1,654 SR
Queue Stats
215W - 224L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EZeffingE
Kukulkan
17
2 / 1 / 4
9,478
790
11,298
7,850
4,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
SummerG1709
Charybdis
16
3 / 4 / 9
9,153
763
13,739
12,334
5,387
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
chulia1993
Izanami
16
3 / 2 / 8
9,264
772
6,885
7,910
4,314
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
16
9 / 4 / 7
10,612
884
9,428
16,545
20,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 1 / 14
9,704
809
5,015
10,357
9,387
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Daechwitx
Yu Huang
16
3 / 2 / 6
8,451
704
7,806
8,863
3,521
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 5 / 7
8,829
736
10,562
11,146
5,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charybdis
MaybkChan
Charybdis
14
1 / 3 / 7
7,945
662
8,560
9,795
4,170
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
1 / 4 / 7
7,824
652
6,463
10,378
5,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

16
3 / 4 / 4
8,428
702
14,027
16,810
19,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
43
18
Kills
12
12
Deaths
18
42
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Daechwitx
Yu Huang
3
2
6
3
L
4
5
7
1.5
W
Kukulkan
EZeffingE
Kukulkan
2
1
4
4
L
Charybdis
MaybkChan
Charybdis
1
3
7
1.5
L
1
4
7
1.13
W
Charybdis
SummerG1709
Charybdis
3
4
9
1.88
L
3
4
4
1.25
W
Izanami
chulia1993
Izanami
3
2
8
3.5
W
Cerberus
9
4
7
3.13
W
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,365
Damage
47,418
54,996
Taken
56,992
43,857
Mitigated
37,432
25,080
Healing
20,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Daechwitx
Yu Huang
7,806
1,725
1,575
1,531
8,863
3,521
0
4,800
4,063
16,041
0
L
10,562
2,322
3,524
3,355
11,146
5,052
216
4,967
6,179
23,221
0
W
Kukulkan
EZeffingE
Kukulkan
11,298
726
519
1,778
7,850
4,643
134
599
7,251
36,916
0
L
Charybdis
MaybkChan
Charybdis
8,560
2,130
430
1,909
9,795
4,170
0
4,423
5,372
0
26,248
L
6,463
365
1,551
1,083
10,378
5,189
634
5,016
5,362
0
7,993
W
Charybdis
SummerG1709
Charybdis
13,739
5,744
1,537
3,005
12,334
5,387
793
4,473
7,709
0
22,175
L
14,027
1,417
1,248
4,641
16,810
19,500
295
6,535
10,275
0
26,315
W
Izanami
chulia1993
Izanami
6,885
3,430
1,858
1,315
7,910
4,314
563
1,338
6,572
0
22,706
W
Cerberus
9,428
476
1,178
5,221
16,545
20,126
0
7,594
8,790
15,184
0
W
5,015
312
5,253
3,416
10,357
9,387
36
4,051
6,306
10,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,211
Gold Earned
41,477
146
Minions Killed
119
0
Camps Cleared
0
1,166,333
Distance Traveled
1,065,758
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,451
704
25
2
0
201,180
0
L
Ra
8,829
736
33
3
0
181,752
0
W
Kukulkan
9,478
790
49
4
0
248,212
0
L
Charybdis
7,945
662
38
3
0
202,273
0
L
Da Ji
7,824
652
7
1
0
230,361
0
W
Charybdis
9,153
763
23
2
0
216,593
0
L
Chaac
8,428
702
16
1
0
250,192
0
W
Izanami
9,264
772
41
3
0
229,305
0
W
Cerberus
10,612
884
13
1
0
224,961
0
W
Terra
9,704
809
20
2
0
247,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role