Player Matchup

Cernunnos
Cernunnos
FaeSlay
Cernunnos
Level 159
God Stats
9W - 11L
1,418 SR
Queue Stats
632W - 619L
1,548 Elo+
Solo
Cerberus
Cerberus
Kyle1011174
Cerberus
Level 102
God Stats
7W - 4L
1,587 SR
Queue Stats
454W - 459L
1,573 Elo+
Solo
Fenrir
Fenrir
MosquitoControl
Fenrir
Level 123
God Stats
2W - 0L
1,715 SR
Queue Stats
84W - 85L
1,528 Elo+
Party 1
Ah Puch
Ah Puch
Triperko
Ah Puch
Level 158
God Stats
8W - 5L
1,543 SR
Queue Stats
413W - 425L
1,550 Elo+
Party 1
Nox
Nox
knightmare530
Nox
Level 154
God Stats
2W - 3L
1,180 SR
Queue Stats
227W - 219L
1,521 Elo+
Solo
Team Averages
Level 139
1,489 SR
1,544 Elo+

VS

Team Averages
Level 84
1,535 SR
1,469 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Megamagenoob
Mulan
Level 108
God Stats
3W - 3L
1,565 SR
Queue Stats
44W - 75L
1,406 Elo+
Party 2
Nike
Nike
Nettioma123
Nike
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,600 Elo+
Party 2
Xbalanque
Xbalanque
YaYEyE
Xbalanque
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 24L
1,309 Elo+
Party 2
Zhong Kui
Zhong Kui
spa-wdam
Zhong Kui
Level 166
God Stats
9W - 7L
1,611 SR
Queue Stats
982W - 981L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FaeSlay
Cernunnos
17
5 / 2 / 23
9,760
976
14,944
6,461
3,317
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
Kyle1011174
Cerberus
15
4 / 3 / 17
9,580
958
6,083
14,065
11,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 5 / 18
8,756
876
6,038
11,765
13,031
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
Triperko
Ah Puch
16
7 / 1 / 18
9,856
986
17,672
7,457
3,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
11 / 1 / 17
10,322
1,032
11,185
9,672
5,453
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
2 / 5 / 3
7,658
766
5,602
7,313
2,804
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 7 / 3
6,951
695
3,641
13,473
9,169
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 7 / 7
6,967
697
5,944
15,710
8,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
YaYEyE
Xbalanque
13
5 / 8 / 3
8,333
833
11,369
12,746
4,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
spa-wdam
Zhong Kui
14
1 / 3 / 3
7,487
749
8,011
10,140
11,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
28
30
Kills
9
12
Deaths
30
93
Assists
19
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
2
5
3
0.7
W
Cernunnos
FaeSlay
Cernunnos
5
2
23
8.25
W
Cerberus
Kyle1011174
Cerberus
4
3
17
4.17
L
1
7
3
0.36
W
3
5
18
2.4
L
0
7
7
0.5
W
Ah Puch
Triperko
Ah Puch
7
1
18
16
L
Xbalanque
YaYEyE
Xbalanque
5
8
3
0.81
W
11
1
17
19.5
L
Zhong Kui
spa-wdam
Zhong Kui
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,922
Damage
34,567
49,420
Taken
59,382
37,624
Mitigated
37,667
17,988
Healing
6,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
5,602
161
13
781
7,313
2,804
0
4,669
2,644
15,816
0
W
Cernunnos
FaeSlay
Cernunnos
14,944
7,446
1,795
837
6,461
3,317
3,663
1,626
4,739
0
34,094
W
Cerberus
Kyle1011174
Cerberus
6,083
33
1,495
4,490
14,065
11,900
127
3,221
10,405
16,377
0
L
3,641
282
0
1,250
13,473
9,169
0
9,400
4,073
0
9,864
W
6,038
333
638
1,538
11,765
13,031
527
2,760
8,493
1,812
7,124
L
5,944
428
0
120
15,710
8,925
0
10,531
5,179
0
9,638
W
Ah Puch
Triperko
Ah Puch
17,672
629
1,703
3,059
7,457
3,923
949
1,759
5,608
40,738
0
L
Xbalanque
YaYEyE
Xbalanque
11,369
4,783
0
479
12,746
4,865
0
7,667
5,079
0
19,927
W
11,185
725
429
2,004
9,672
5,453
2,522
3,368
6,174
19,260
0
L
Zhong Kui
spa-wdam
Zhong Kui
8,011
506
736
3,612
10,140
11,904
0
4,241
5,899
17,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,274
Gold Earned
37,396
155
Minions Killed
110
0
Camps Cleared
0
954,033
Distance Traveled
843,192
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,658
766
24
2
0
184,191
0
W
Cernunnos
9,760
976
34
3
0
168,137
0
W
Cerberus
9,580
958
43
4
0
189,008
0
L
Mulan
6,951
695
14
1
0
156,292
0
W
Fenrir
8,756
876
6
1
0
206,494
0
L
Nike
6,967
697
4
0
0
180,992
0
W
Ah Puch
9,856
986
49
5
0
189,527
0
L
Xbalanque
8,333
833
29
3
0
157,253
0
W
Nox
10,322
1,032
23
2
0
200,867
0
L
Zhong Kui
7,487
749
39
4
0
164,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role