Player Matchup

Hun Batz
Hun Batz
Diamond II
VumadV85
Hun Batz
Diamond II
Level 148
God Stats
4W - 4L
1,698 SR
Queue Stats
186W - 175L
2,278 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 148
1,698 SR
2,278 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 67
1,500 SR
1,380 MMR
Hel
Hel
Bronze III
LordJamari
Hel
Bronze III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,380 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
VumadV85
Hun Batz
14
2 / 0 / 0
8,568
1,071
6,433
7,343
4,093
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
SolVulcanAgni

VS

Bans
HachimanMedusaCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
7,653
957
5,012
7,786
3,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Hun Batz
VumadV85
Hun Batz
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,433
Damage
5,012
7,343
Taken
7,786
4,093
Mitigated
3,033
2,250
Healing
2,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,012
541
0
2,072
7,786
3,033
0
382
7,404
35,754
0
W
Hun Batz
VumadV85
Hun Batz
6,433
1,775
0
2,250
7,343
4,093
0
5,481
1,862
0
43,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,568
Gold Earned
7,653
96
Minions Killed
73
5
Camps Cleared
4
182,942
Distance Traveled
166,894
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,653
957
73
9
4
166,894
0
W
Hun Batz
8,568
1,071
96
12
5
182,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role