Player Matchup

Nemesis
Nemesis
BayarNeon
Nemesis
Level 118
God Stats
6W - 7L
1,590 SR
Queue Stats
35W - 38L
1,484 Elo+
Solo
Ganesha
Ganesha
Dark1698
Ganesha
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 44L
1,510 Elo+
Solo
Chaac
Chaac
Gamb98
Chaac
Level 64
God Stats
2W - 3L
1,497 SR
Queue Stats
166W - 170L
1,519 Elo+
Solo
Zhong Kui
Zhong Kui
KelpyG0824
Zhong Kui
Level 135
God Stats
11W - 11L
1,596 SR
Queue Stats
373W - 387L
1,516 Elo+
Party 3
Heimdallr
Heimdallr
ShadowEagle03
Heimdallr
Level 142
God Stats
4W - 2L
1,764 SR
Queue Stats
124W - 125L
1,601 Elo+
Party 3
Team Averages
Level 117
1,589 SR
1,526 Elo+

VS

Team Averages
Level 106
1,536 SR
1,523 Elo+
Jormungandr
Jormungandr
BitsenPieces
Jormungandr
Level 157
God Stats
3W - 2L
1,524 SR
Queue Stats
40W - 45L
1,481 Elo+
Party 2
Kukulkan
Kukulkan
Notouchy42
Kukulkan
Level 7
God Stats
1W - 1L
1,561 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Thor
Thor
Unit SELFiSH985
Thor
Level 78
God Stats
4W - 1L
1,663 SR
Queue Stats
157W - 148L
1,493 Elo+
Solo
Chernobog
Chernobog
lambda98
Chernobog
Level 129
God Stats
11W - 12L
1,472 SR
Queue Stats
428W - 448L
1,591 Elo+
Party 1
Baron Samedi
Baron Samedi
sporty619
Baron Samedi
Level 157
God Stats
8W - 4L
1,459 SR
Queue Stats
694W - 689L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BayarNeon
Nemesis
10
0 / 2 / 2
7,114
418
4,383
8,384
2,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
Dark1698
Ganesha
12
0 / 5 / 6
7,819
460
3,253
16,668
14,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
Gamb98
Chaac
14
5 / 4 / 1
9,531
561
11,857
18,940
18,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
KelpyG0824
Zhong Kui
15
3 / 4 / 0
9,258
545
10,248
14,919
11,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
ShadowEagle03
Heimdallr
16
5 / 4 / 0
10,007
589
13,001
15,880
6,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BitsenPieces
Jormungandr
15
4 / 1 / 9
9,945
585
7,279
13,229
13,114
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Notouchy42
Kukulkan
9
0 / 5 / 1
6,845
403
357
5,957
1,898
Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 2 / 8
9,187
540
5,989
15,710
6,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
lambda98
Chernobog
16
8 / 1 / 5
10,459
615
15,296
12,462
5,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
sporty619
Baron Samedi
14
3 / 4 / 8
8,882
522
12,661
13,700
7,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
49
13
Kills
18
19
Deaths
13
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BayarNeon
Nemesis
0
2
2
0.5
W
Jormungandr
BitsenPieces
Jormungandr
4
1
9
8.5
L
Ganesha
Dark1698
Ganesha
0
5
6
0.6
L
Chaac
Gamb98
Chaac
5
4
1
1.38
L
Zhong Kui
KelpyG0824
Zhong Kui
3
4
0
0.75
W
Kukulkan
Notouchy42
Kukulkan
0
5
1
0.1
L
Heimdallr
ShadowEagle03
Heimdallr
5
4
0
1.25
W
3
2
8
3.5
W
Chernobog
lambda98
Chernobog
8
1
5
10.5
W
Baron Samedi
sporty619
Baron Samedi
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,742
Damage
41,582
74,791
Taken
61,058
54,351
Mitigated
33,995
20,722
Healing
11,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BayarNeon
Nemesis
4,383
1,197
0
4,380
8,384
2,830
0
1,931
6,453
0
36,512
W
Jormungandr
BitsenPieces
Jormungandr
7,279
1,231
0
1,538
13,229
13,114
0
3,830
9,399
34,331
461
L
Ganesha
Dark1698
Ganesha
3,253
606
0
1,829
16,668
14,987
0
4,524
12,144
20,090
0
L
Chaac
Gamb98
Chaac
11,857
1,574
0
3,241
18,940
18,033
407
4,758
14,182
537
67,635
L
Zhong Kui
KelpyG0824
Zhong Kui
10,248
1,188
0
6,073
14,919
11,513
298
5,854
9,065
74,922
0
W
Kukulkan
Notouchy42
Kukulkan
357
0
0
126
5,957
1,898
53
1,215
4,742
14,036
0
L
Heimdallr
ShadowEagle03
Heimdallr
13,001
7,119
0
5,199
15,880
6,988
2,330
2,769
13,111
0
90,499
W
5,989
828
0
575
15,710
6,472
635
3,238
12,472
0
78,135
W
Chernobog
lambda98
Chernobog
15,296
10,433
0
3,508
12,462
5,393
862
1,877
10,585
0
86,491
W
Baron Samedi
sporty619
Baron Samedi
12,661
1,658
1,338
4,077
13,700
7,118
0
4,403
9,286
60,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,729
Gold Earned
45,318
449
Minions Killed
385
0
Camps Cleared
0
1,469,967
Distance Traveled
1,685,435
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,114
418
60
4
0
238,260
0
W
Jormungandr
9,945
585
52
3
0
353,482
1
L
Ganesha
7,819
460
4
0
0
329,159
4
L
Chaac
9,531
561
110
6
0
299,300
1
L
Zhong Kui
9,258
545
129
8
0
297,743
0
W
Kukulkan
6,845
403
31
2
0
216,565
0
L
Heimdallr
10,007
589
146
9
0
305,505
0
W
Thor
9,187
540
89
5
0
385,369
0
W
Chernobog
10,459
615
123
7
0
374,044
2
W
Baron Samedi
8,882
522
90
5
0
355,975
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role