Player Matchup

Thoth
Thoth
 
Thoth
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
DoctorFlux
Mercury
Level 70
God Stats
2W - 4L
1,444 SR
Queue Stats
307W - 325L
1,468 Elo+
Party 4
Charybdis
Charybdis
Slavikbengal
Charybdis
Level 136
God Stats
8W - 5L
1,559 SR
Queue Stats
309W - 311L
1,472 Elo+
Party 2
Ganesha
Ganesha
Syldara2nd
Ganesha
Level 102
God Stats
4W - 6L
1,573 SR
Queue Stats
518W - 517L
1,514 Elo+
Party 4
Nike
Nike
dsbgib1
Nike
Level 69
God Stats
25W - 15L
1,595 SR
Queue Stats
298W - 294L
1,478 Elo+
Party 4
Team Averages
Level 101
1,534 SR
1,486 Elo+

VS

Team Averages
Level 68
1,485 SR
1,462 Elo+
Pele
Pele
 
Pele
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
CRAlIGZ
Hades
Level 64
God Stats
13W - 16L
1,461 SR
Queue Stats
71W - 82L
1,483 Elo+
Solo
Surtr
Surtr
Mercen00
Surtr
Level 65
God Stats
1W - 3L
1,400 SR
Queue Stats
25W - 25L
1,471 Elo+
Party 3
Athena
Athena
NickN__
Athena
Level 116
God Stats
4W - 6L
1,566 SR
Queue Stats
60W - 46L
1,475 Elo+
Party 1
Martichoras
Martichoras
upravdom
Martichoras
Level 33
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 16L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
2 / 1 / 2
6,903
493
5,816
7,067
2,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mercury
DoctorFlux
Mercury
10
1 / 6 / 2
6,505
465
4,315
14,854
5,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Slavikbengal
Charybdis
11
0 / 5 / 0
6,376
455
5,173
11,664
4,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
Syldara2nd
Ganesha
10
0 / 3 / 4
6,504
465
7,395
14,561
11,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nike
dsbgib1
Nike
12
3 / 1 / 1
7,571
541
9,907
13,891
10,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
2 / 3 / 8
7,668
548
11,059
14,012
5,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
CRAlIGZ
Hades
15
7 / 1 / 1
9,337
667
9,511
10,429
5,674
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Surtr
Mercen00
Surtr
13
2 / 1 / 2
8,072
577
10,161
11,881
8,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
NickN__
Athena
11
2 / 1 / 2
7,199
514
4,052
10,009
7,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Martichoras
upravdom
Martichoras
13
3 / 0 / 0
7,922
566
10,058
7,910
3,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
6
Kills
16
16
Deaths
6
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
1
2
3
W
Pele
 
Pele
2
3
8
2
W
Hades
CRAlIGZ
Hades
7
1
1
7.5
L
Mercury
DoctorFlux
Mercury
1
6
2
0.33
W
Surtr
Mercen00
Surtr
2
1
2
3
W
Athena
NickN__
Athena
2
1
2
3
L
Charybdis
Slavikbengal
Charybdis
0
5
0
0
L
Ganesha
Syldara2nd
Ganesha
0
3
4
0.67
L
Nike
dsbgib1
Nike
3
1
1
3.5
W
Martichoras
upravdom
Martichoras
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,606
Damage
44,841
62,037
Taken
54,241
33,588
Mitigated
30,978
12,164
Healing
16,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
5,816
363
0
771
7,067
2,284
0
1,693
5,374
52,297
0
W
Pele
 
Pele
11,059
2,556
0
1,652
14,012
5,063
371
3,824
10,052
0
57,535
W
Hades
CRAlIGZ
Hades
9,511
1,049
202
6,980
10,429
5,674
253
5,301
5,084
75,474
0
L
Mercury
DoctorFlux
Mercury
4,315
1,510
0
2,380
14,854
5,254
0
3,776
11,078
0
45,569
W
Surtr
Mercen00
Surtr
10,161
4,420
0
3,560
11,881
8,934
230
480
10,553
513
55,236
W
Athena
NickN__
Athena
4,052
936
225
2,289
10,009
7,682
169
3,249
6,712
17,843
0
L
Charybdis
Slavikbengal
Charybdis
5,173
3,561
0
3,084
11,664
4,233
0
1,185
10,479
0
41,574
L
Ganesha
Syldara2nd
Ganesha
7,395
946
0
3,425
14,561
11,468
0
5,563
8,998
23,776
0
L
Nike
dsbgib1
Nike
9,907
1,257
0
2,504
13,891
10,349
0
1,656
12,235
0
42,880
W
Martichoras
upravdom
Martichoras
10,058
4,245
0
1,815
7,910
3,625
1,868
357
7,553
0
64,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,859
Gold Earned
40,198
337
Minions Killed
415
0
Camps Cleared
0
1,427,834
Distance Traveled
1,429,931
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,903
493
97
7
0
290,853
0
W
Pele
7,668
548
78
6
0
319,752
3
W
Hades
9,337
667
123
9
0
271,124
0
L
Mercury
6,505
465
67
5
0
307,770
3
W
Surtr
8,072
577
91
7
0
270,514
0
W
Athena
7,199
514
28
2
0
312,800
5
L
Charybdis
6,376
455
94
7
0
256,666
3
L
Ganesha
6,504
465
6
0
0
278,711
7
L
Nike
7,571
541
73
5
0
293,834
6
W
Martichoras
7,922
566
95
7
0
255,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role