Player Matchup

Maui
Maui
Hugo34928
Maui
Level 99
God Stats
6W - 5L
1,463 SR
Queue Stats
22W - 26L
1,421 Elo+
Party 1
Ganesha
Ganesha
elliug7999
Ganesha
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 13L
1,424 Elo+
Party 1
Poseidon
Poseidon
elluchador484
Poseidon
Level 89
God Stats
3W - 1L
1,597 SR
Queue Stats
42W - 39L
1,469 Elo+
Party 1
Anubis
Anubis
eventuell-Chilli
Anubis
Level 80
God Stats
98W - 68L
1,558 SR
Queue Stats
292W - 287L
1,475 Elo+
Solo
Heimdallr
Heimdallr
yerik2
Heimdallr
Level 108
God Stats
2W - 2L
1,389 SR
Queue Stats
64W - 61L
1,469 Elo+
Party 1
Team Averages
Level 80
1,502 SR
1,452 Elo+

VS

Team Averages
Level 45
1,433 SR
1,433 Elo+
Charon
Charon
Demon-shi
Charon
Level 44
God Stats
8W - 8L
1,502 SR
Queue Stats
82W - 83L
1,478 Elo+
Solo
Medusa
Medusa
popo-2k-_-
Medusa
Level 49
God Stats
0W - 2L
1,259 SR
Queue Stats
29W - 24L
1,472 Elo+
Party 2
Vamana
Vamana
sagatance
Vamana
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,335 Elo+
Party 2
Janus
Janus
v-locked-_-
Janus
Level 37
God Stats
2W - 7L
1,342 SR
Queue Stats
61W - 69L
1,435 Elo+
Party 2
Loki
Loki
xan-2k
Loki
Level 67
God Stats
61W - 45L
1,559 SR
Queue Stats
74W - 74L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
12
4 / 0 / 3
7,382
568
5,424
7,850
5,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
elliug7999
Ganesha
11
0 / 0 / 4
6,844
526
2,963
8,252
6,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
elluchador484
Poseidon
12
4 / 0 / 2
7,891
607
7,864
3,496
1,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 1 / 3
8,116
624
5,618
6,301
2,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
yerik2
Heimdallr
10
1 / 0 / 1
6,211
478
7,941
6,567
2,557
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Demon-shi
Charon
7
0 / 1 / 0
5,672
436
4,388
10,076
6,837
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
popo-2k-_-
Medusa
10
0 / 3 / 0
5,539
426
3,280
8,518
2,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
sagatance
Vamana
8
0 / 7 / 0
5,264
405
2,886
9,707
4,136
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 2 / 0
7,367
567
5,323
6,181
2,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
xan-2k
Loki
11
0 / 2 / 1
6,177
475
2,460
9,293
3,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
15
Kills
1
1
Deaths
15
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Charon
Demon-shi
Charon
0
1
0
0
W
Maui
4
0
3
5.5
W
Ganesha
elliug7999
Ganesha
0
0
4
2
W
Poseidon
elluchador484
Poseidon
4
0
2
5
W
6
1
3
7.5
L
Medusa
popo-2k-_-
Medusa
0
3
0
0
L
Vamana
sagatance
Vamana
0
7
0
0
L
1
2
0
0.5
L
Loki
xan-2k
Loki
0
2
1
0.25
W
Heimdallr
yerik2
Heimdallr
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,810
Damage
18,337
32,466
Taken
43,775
18,841
Mitigated
19,323
12,314
Healing
10,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
Demon-shi
Charon
4,388
414
0
2,770
10,076
6,837
0
4,373
5,703
12,993
0
W
Maui
5,424
1,702
0
1,855
7,850
5,133
339
451
7,159
29,816
7,660
W
Ganesha
elliug7999
Ganesha
2,963
565
0
2,488
8,252
6,834
215
3,288
4,816
17,181
0
W
Poseidon
elluchador484
Poseidon
7,864
634
0
457
3,496
1,342
0
1,595
1,851
51,719
0
W
5,618
102
0
3,844
6,301
2,975
0
1,902
4,287
68,738
1,087
L
Medusa
popo-2k-_-
Medusa
3,280
1,661
0
2,416
8,518
2,875
0
4,396
4,122
0
34,011
L
Vamana
sagatance
Vamana
2,886
1,039
190
400
9,707
4,136
0
5,766
3,941
0
18,898
L
5,323
0
80
592
6,181
2,329
0
4,106
2,075
63,834
0
L
Loki
xan-2k
Loki
2,460
584
0
3,713
9,293
3,146
0
2,608
6,685
0
46,219
W
Heimdallr
yerik2
Heimdallr
7,941
2,971
0
3,670
6,567
2,557
1,081
2,141
4,408
0
44,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,444
Gold Earned
30,019
357
Minions Killed
322
0
Camps Cleared
0
1,266,331
Distance Traveled
1,208,866
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,672
436
24
2
0
232,420
4
W
Maui
7,382
568
58
4
0
242,204
1
W
Ganesha
6,844
526
1
0
0
270,317
7
W
Poseidon
7,891
607
93
7
0
276,142
0
W
Anubis
8,116
624
116
9
0
247,380
0
L
Medusa
5,539
426
56
4
0
244,233
2
L
Vamana
5,264
405
29
2
0
220,511
2
L
Janus
7,367
567
122
9
0
238,185
0
L
Loki
6,177
475
91
7
0
273,517
0
W
Heimdallr
6,211
478
89
7
0
230,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role