Player Matchup

Sobek
Sobek
 
Sobek
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
BеJlukuu
Yu Huang
Level 159
God Stats
4W - 3L
1,761 SR
Queue Stats
399W - 390L
1,521 Elo+
Solo
Pele
Pele
IMaxximusl
Pele
Level 183
God Stats
0W - 3L
1,447 SR
Queue Stats
186W - 181L
1,586 Elo+
Solo
Danzaburou
Danzaburou
Schoko_Tornado
Danzaburou
Level 164
God Stats
12W - 16L
1,402 SR
Queue Stats
517W - 518L
1,532 Elo+
Solo
Team Averages
Level 167
1,522 SR
1,528 Elo+

VS

Team Averages
Level 131
1,531 SR
1,554 Elo+
Hades
Hades
 
Hades
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
B0ttRobertt
Kukulkan
Level 152
God Stats
12W - 7L
1,627 SR
Queue Stats
487W - 423L
1,571 Elo+
Party 1
Athena
Athena
Ifajard0
Athena
Level 158
God Stats
2W - 4L
1,217 SR
Queue Stats
529W - 458L
1,559 Elo+
Party 1
Thanatos
Thanatos
Magroni
Thanatos
Level 139
God Stats
3W - 1L
1,824 SR
Queue Stats
242W - 238L
1,507 Elo+
Solo
Nemesis
Nemesis
caliinyo
Nemesis
Level 47
God Stats
2W - 0L
1,485 SR
Queue Stats
29W - 15L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
1 / 3 / 9
7,932
793
5,090
13,614
14,488
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
 
Chaac
13
2 / 5 / 7
7,914
791
7,255
14,133
17,251
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yu Huang
BеJlukuu
Yu Huang
14
3 / 3 / 6
8,128
813
8,000
5,402
2,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 5 / 7
6,717
672
4,932
13,267
10,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Schoko_Tornado
Danzaburou
13
4 / 4 / 6
7,827
783
9,839
9,330
5,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
1 / 3 / 15
8,092
809
7,997
8,503
6,849
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
B0ttRobertt
Kukulkan
17
4 / 0 / 15
9,826
983
14,507
4,580
2,972
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
Ifajard0
Athena
15
4 / 2 / 12
9,134
913
5,855
12,629
13,742
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
Magroni
Thanatos
14
3 / 3 / 12
8,571
857
7,791
7,454
3,896
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
caliinyo
Nemesis
15
8 / 2 / 9
9,166
917
14,826
11,301
12,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
83
10
Kills
20
20
Deaths
10
35
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
3
9
1.83
L
Chaac
 
Chaac
2
5
7
1.1
W
Hades
 
Hades
1
3
15
2.83
W
Kukulkan
B0ttRobertt
Kukulkan
4
0
15
11.5
L
Yu Huang
BеJlukuu
Yu Huang
3
3
6
2
L
0
5
7
0.7
W
Athena
Ifajard0
Athena
4
2
12
5
W
Thanatos
Magroni
Thanatos
3
3
12
3
L
Danzaburou
Schoko_Tornado
Danzaburou
4
4
6
1.75
W
Nemesis
caliinyo
Nemesis
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,116
Damage
50,976
55,746
Taken
44,467
49,903
Mitigated
40,309
15,385
Healing
16,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
5,090
601
544
4,543
13,614
14,488
0
7,116
6,355
12,955
0
L
Chaac
 
Chaac
7,255
873
445
2,656
14,133
17,251
0
7,747
6,108
0
13,637
W
Hades
 
Hades
7,997
363
655
2,254
8,503
6,849
1,160
3,085
5,249
13,573
0
W
Kukulkan
B0ttRobertt
Kukulkan
14,507
848
1,178
572
4,580
2,972
729
1,086
3,365
47,650
0
L
Yu Huang
BеJlukuu
Yu Huang
8,000
862
429
236
5,402
2,196
74
2,376
2,854
19,046
0
L
4,932
727
212
3,119
13,267
10,858
0
5,460
7,615
0
9,576
W
Athena
Ifajard0
Athena
5,855
813
2,794
2,534
12,629
13,742
143
2,312
10,194
9,778
0
W
Thanatos
Magroni
Thanatos
7,791
1,040
814
3,023
7,454
3,896
1,942
2,850
4,527
0
10,223
L
Danzaburou
Schoko_Tornado
Danzaburou
9,839
4,756
1,122
2,079
9,330
5,110
0
5,660
3,544
0
21,339
W
Nemesis
caliinyo
Nemesis
14,826
6,243
236
1,984
11,301
12,850
300
3,757
7,370
0
16,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,518
Gold Earned
44,789
98
Minions Killed
114
0
Camps Cleared
0
859,550
Distance Traveled
962,794
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,932
793
15
2
0
186,730
0
L
Chaac
7,914
791
10
1
0
181,168
0
W
Hades
8,092
809
19
2
0
176,797
0
W
Kukulkan
9,826
983
81
8
0
217,986
0
L
Yu Huang
8,128
813
44
4
0
159,363
0
L
Pele
6,717
672
14
1
0
174,680
0
W
Athena
9,134
913
4
0
0
207,562
0
W
Thanatos
8,571
857
4
0
0
165,314
0
L
Danzaburou
7,827
783
15
2
0
157,609
0
W
Nemesis
9,166
917
6
1
0
195,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role