Player Matchup

Vulcan
Vulcan
BK-PapasFritas-_
Vulcan
Level 145
God Stats
5W - 1L
1,645 SR
Queue Stats
159W - 158L
1,439 Elo+
Party 1
Jing Wei
Jing Wei
Diggadi
Jing Wei
Level 178
God Stats
5W - 5L
1,491 SR
Queue Stats
616W - 601L
1,439 Elo+
Party 3
Vamana
Vamana
Dubs187
Vamana
Level 107
God Stats
6W - 5L
1,750 SR
Queue Stats
269W - 297L
1,444 Elo+
Solo
Atlas
Atlas
Ngolliday
Atlas
Level 157
God Stats
9W - 2L
1,658 SR
Queue Stats
452W - 433L
1,392 Elo+
Party 3
Thor
Thor
alexace246
Thor
Level 153
God Stats
1W - 1L
1,292 SR
Queue Stats
174W - 181L
1,427 Elo+
Party 1
Team Averages
Level 148
1,567 SR
1,428 Elo+

VS

Team Averages
Level 86
1,503 SR
1,341 Elo+
Shiva
Shiva
DougItUp
Shiva
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 65L
1,431 Elo+
Solo
Vulcan
Vulcan
PiggyMercs
Vulcan
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,083 Elo+
Party 2
Kali
Kali
TLee71405
Kali
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 43L
1,377 Elo+
Party 2
Bakasura
Bakasura
WhiskyJack8781
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,404 Elo+
Solo
Anhur
Anhur
xLastHashira
Anhur
Level 121
God Stats
2W - 3L
1,515 SR
Queue Stats
166W - 193L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 11
9,474
861
16,369
5,239
2,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
Diggadi
Jing Wei
17
4 / 1 / 12
9,349
850
7,650
5,800
2,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
Dubs187
Vamana
12
3 / 3 / 7
8,134
739
9,151
11,673
10,770
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
Ngolliday
Atlas
15
1 / 2 / 16
9,282
844
10,426
12,391
13,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
5 / 1 / 13
9,124
829
8,167
9,408
6,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
DougItUp
Shiva
13
0 / 5 / 2
7,310
665
5,722
13,453
13,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Vulcan
PiggyMercs
Vulcan
16
2 / 4 / 4
8,573
779
10,441
8,446
4,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kali
14
3 / 3 / 3
8,535
776
5,116
10,898
5,181
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bakasura
17
3 / 4 / 3
8,716
792
4,169
12,206
11,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 4 / 4
7,537
685
8,734
11,783
4,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
24
20
Kills
8
8
Deaths
20
59
Assists
16
Player
Kills
Deaths
Assists
KDA
W
7
1
11
12.5
W
Jing Wei
Diggadi
Jing Wei
4
1
12
10
L
Shiva
DougItUp
Shiva
0
5
2
0.2
W
Vamana
Dubs187
Vamana
3
3
7
2.17
W
Atlas
Ngolliday
Atlas
1
2
16
4.5
L
Vulcan
PiggyMercs
Vulcan
2
4
4
1
L
Kali
3
3
3
1.5
L
Bakasura
3
4
3
1.13
W
5
1
13
11.5
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,763
Damage
34,182
44,511
Taken
56,786
35,751
Mitigated
39,627
14,012
Healing
14,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,369
9,116
389
1,339
5,239
2,302
471
1,119
4,029
40,973
0
W
Jing Wei
Diggadi
Jing Wei
7,650
5,466
520
633
5,800
2,444
621
1,616
3,986
0
22,833
L
Shiva
DougItUp
Shiva
5,722
855
1,022
1,904
13,453
13,943
344
5,321
7,659
0
9,795
W
Vamana
Dubs187
Vamana
9,151
3,092
1,323
3,078
11,673
10,770
0
2,039
8,593
0
14,791
W
Atlas
Ngolliday
Atlas
10,426
3,828
2,423
2,549
12,391
13,842
0
3,153
9,075
17,503
0
L
Vulcan
PiggyMercs
Vulcan
10,441
2,671
716
552
8,446
4,355
270
3,734
4,576
28,260
0
L
Kali
5,116
1,903
1,714
3,896
10,898
5,181
321
4,887
5,852
0
14,051
L
Bakasura
4,169
1,596
0
1,163
12,206
11,168
637
7,263
4,859
0
6,594
W
8,167
728
1,209
549
9,408
6,393
252
2,514
6,561
0
12,154
L
8,734
2,488
1,340
2,211
11,783
4,980
0
5,590
6,111
0
22,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,363
Gold Earned
40,671
143
Minions Killed
99
0
Camps Cleared
0
1,066,524
Distance Traveled
1,083,129
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,474
861
60
5
0
233,268
1
W
Jing Wei
9,349
850
44
4
0
200,896
0
L
Shiva
7,310
665
7
1
0
197,887
0
W
Vamana
8,134
739
14
1
0
227,626
0
W
Atlas
9,282
844
14
1
0
208,777
0
L
Vulcan
8,573
779
38
3
0
208,538
0
L
Kali
8,535
776
17
2
0
256,427
0
L
Bakasura
8,716
792
10
1
0
231,371
0
W
Thor
9,124
829
11
1
0
195,957
0
L
Anhur
7,537
685
27
2
0
188,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role