Player Matchup

Izanami
Izanami
Arazafas
Izanami
Level 151
God Stats
1W - 6L
1,504 SR
Queue Stats
158W - 251L
1,314 Elo+
Solo
Nemesis
Nemesis
Darkhunter36
Nemesis
Level 158
God Stats
2W - 2L
1,636 SR
Queue Stats
401W - 406L
1,519 Elo+
Solo
Janus
Janus
DillonJustin
Janus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Horus
Horus
KSpyCwEEnr
Horus
Level 57
God Stats
6W - 3L
1,851 SR
Queue Stats
229W - 264L
1,477 Elo+
Solo
Nu Wa
Nu Wa
cjdkrd
Nu Wa
Level 126
God Stats
6W - 3L
1,672 SR
Queue Stats
278W - 268L
1,419 Elo+
Solo
Team Averages
Level 103
1,633 SR
1,446 Elo+

VS

Team Averages
Level 126
1,473 SR
1,444 Elo+
Terra
Terra
Mantrelltyrone8
Terra
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 107L
1,419 Elo+
Solo
Bacchus
Bacchus
Sil3n7xAssassin
Bacchus
Level 120
God Stats
1W - 1L
1,206 SR
Queue Stats
32W - 28L
1,384 Elo+
Solo
He Bo
He Bo
lts The ATF
He Bo
Level 141
God Stats
1W - 0L
1,445 SR
Queue Stats
50W - 32L
1,488 Elo+
Solo
Bake Kujira
Bake Kujira
nartmon1
Bake Kujira
Level 127
God Stats
1W - 0L
1,429 SR
Queue Stats
48W - 39L
1,458 Elo+
Solo
Hades
Hades
red-i_240
Hades
Level 120
God Stats
3W - 0L
1,787 SR
Queue Stats
94W - 93L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Arazafas
Izanami
16
3 / 5 / 4
9,380
782
15,299
12,029
5,175
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
Darkhunter36
Nemesis
15
2 / 7 / 3
8,121
677
11,072
14,663
13,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
3 / 8 / 3
9,746
812
12,350
11,066
4,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Horus
1
0 / 0 / 0
3,188
266
0
0
0
Nu Wa
cjdkrd
Nu Wa
17
1 / 2 / 4
8,992
749
15,698
8,518
4,860
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 16
9,662
805
3,902
13,899
9,578
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

18
8 / 1 / 12
10,653
888
11,484
15,014
11,493
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 1 / 13
10,280
857
12,098
11,588
5,114
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bake Kujira
nartmon1
Bake Kujira
15
2 / 3 / 16
9,457
788
10,330
17,149
21,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hades
red-i_240
Hades
17
4 / 3 / 13
9,877
823
5,924
13,680
7,949
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
92
9
Kills
22
22
Deaths
9
14
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Izanami
Arazafas
Izanami
3
5
4
1
L
Nemesis
Darkhunter36
Nemesis
2
7
3
0.5
L
3
8
3
0.56
L
Horus
0
0
0
0
W
3
1
16
11
W
8
1
12
14
L
Nu Wa
cjdkrd
Nu Wa
1
2
4
1.5
W
5
1
13
11.5
W
Bake Kujira
nartmon1
Bake Kujira
2
3
16
3.33
W
Hades
red-i_240
Hades
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,419
Damage
43,738
46,276
Taken
71,330
27,733
Mitigated
56,025
5,939
Healing
39,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Arazafas
Izanami
15,299
7,352
529
1,162
12,029
5,175
0
11,086
570
0
33,569
L
Nemesis
Darkhunter36
Nemesis
11,072
2,913
74
1,567
14,663
13,031
0
12,767
1,601
0
15,905
L
12,350
1,883
0
250
11,066
4,667
0
10,702
281
20,665
0
L
Horus
0
0
0
0
0
0
0
0
0
0
0
W
3,902
1,049
11,515
5,079
13,899
9,578
638
5,776
7,896
9,768
0
W
11,484
1,400
3,650
4,419
15,014
11,493
1,030
4,484
10,363
27,605
0
L
Nu Wa
cjdkrd
Nu Wa
15,698
3,708
344
2,013
8,518
4,860
0
8,200
86
32,134
0
W
12,098
1,555
2,003
1,083
11,588
5,114
1,028
4,471
7,040
31,289
0
W
Bake Kujira
nartmon1
Bake Kujira
10,330
5,508
1,949
3,003
17,149
21,891
1,159
5,765
11,224
30,760
0
W
Hades
red-i_240
Hades
5,924
583
1,767
4,547
13,680
7,949
607
6,692
6,759
17,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,427
Gold Earned
49,929
110
Minions Killed
152
0
Camps Cleared
0
701,242
Distance Traveled
1,239,760
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,380
782
42
4
0
188,620
0
L
Nemesis
8,121
677
11
1
0
165,664
0
L
Janus
9,746
812
22
2
0
156,936
0
L
Horus
3,188
266
0
0
0
0
0
W
Terra
9,662
805
11
1
0
266,229
0
W
Bacchus
10,653
888
34
3
0
264,404
0
L
Nu Wa
8,992
749
35
3
0
190,022
0
W
He Bo
10,280
857
37
3
0
238,413
0
W
Bake Kujira
9,457
788
43
4
0
246,928
0
W
Hades
9,877
823
27
2
0
223,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role