Player Matchup

Jing Wei
Jing Wei
AlmightyGOAT32
Jing Wei
Level 100
God Stats
10W - 5L
1,408 SR
Queue Stats
60W - 99L
1,339 Elo+
Solo
Neith
Neith
GxFunk
Neith
Level 115
God Stats
3W - 4L
1,152 SR
Queue Stats
9W - 12L
1,100 Elo+
Solo
Baron Samedi
Baron Samedi
NIKO2497
Baron Samedi
Level 106
God Stats
7W - 6L
1,405 SR
Queue Stats
67W - 54L
1,483 Elo+
Solo
Serqet
Serqet
SegismundoPCDLB
Serqet
Level 63
God Stats
2W - 1L
1,770 SR
Queue Stats
165W - 167L
1,416 Elo+
Party 1
Bellona
Bellona
chronnos26
Bellona
Level 117
God Stats
2W - 7L
1,006 SR
Queue Stats
154W - 176L
1,374 Elo+
Party 1
Team Averages
Level 100
1,348 SR
1,343 Elo+

VS

Team Averages
Level 92
1,477 SR
1,418 Elo+
Heimdallr
Heimdallr
LuvWilidonk
Heimdallr
Level 78
God Stats
0W - 3L
1,152 SR
Queue Stats
118W - 128L
1,402 Elo+
Party 2
Mulan
Mulan
NC GLOCK 40
Mulan
Level 67
God Stats
8W - 9L
1,586 SR
Queue Stats
213W - 217L
1,415 Elo+
Solo
Ix Chel
Ix Chel
Pok3rin
Ix Chel
Level 88
God Stats
2W - 5L
1,388 SR
Queue Stats
26W - 33L
1,378 Elo+
Solo
Pele
Pele
Pressum
Pele
Level 98
God Stats
3W - 2L
1,730 SR
Queue Stats
67W - 73L
1,420 Elo+
Party 2
Bake Kujira
Bake Kujira
RichBeLaggin
Bake Kujira
Level 129
God Stats
9W - 10L
1,530 SR
Queue Stats
133W - 132L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
18
3 / 3 / 3
11,016
479
10,246
18,002
7,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
GxFunk
Neith
18
1 / 3 / 7
10,543
458
13,457
15,473
5,982
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
NIKO2497
Baron Samedi
19
4 / 4 / 8
12,098
526
16,218
16,198
9,476
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
8 / 5 / 9
12,555
546
19,576
21,865
10,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
chronnos26
Bellona
18
5 / 7 / 5
12,731
554
18,356
26,080
29,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LuvWilidonk
Heimdallr
19
6 / 3 / 5
12,255
533
21,253
20,362
10,824
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
2 / 4 / 4
12,466
542
11,061
20,029
18,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ix Chel
Pok3rin
Ix Chel
18
3 / 7 / 3
11,261
490
15,075
26,904
11,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Pele
Pressum
Pele
20
8 / 4 / 1
12,879
560
9,694
24,901
10,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bake Kujira
RichBeLaggin
Bake Kujira
13
1 / 3 / 3
8,939
389
6,311
11,827
9,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
36
21
Kills
20
22
Deaths
21
32
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
3
3
3
1.5
W
Neith
GxFunk
Neith
1
3
7
1.5
L
Heimdallr
LuvWilidonk
Heimdallr
6
3
5
2.83
L
2
4
4
1
W
Baron Samedi
NIKO2497
Baron Samedi
4
4
8
2
L
Ix Chel
Pok3rin
Ix Chel
3
7
3
0.64
L
Pele
Pressum
Pele
8
4
1
2.13
L
Bake Kujira
RichBeLaggin
Bake Kujira
1
3
3
0.83
W
8
5
9
2.5
W
Bellona
chronnos26
Bellona
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,853
Damage
63,394
97,618
Taken
104,023
62,826
Mitigated
61,248
32,492
Healing
35,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
10,246
7,565
388
7,450
18,002
7,136
3,145
2,444
15,558
0
88,504
W
Neith
GxFunk
Neith
13,457
3,777
0
6,387
15,473
5,982
2,465
3,596
11,877
0
74,517
L
Heimdallr
LuvWilidonk
Heimdallr
21,253
13,193
0
6,824
20,362
10,824
2,803
1,340
18,352
0
112,690
L
11,061
1,545
0
4,612
20,029
18,575
261
639
19,390
0
112,886
W
Baron Samedi
NIKO2497
Baron Samedi
16,218
2,546
1,252
7,043
16,198
9,476
2,056
7,943
8,255
90,798
0
L
Ix Chel
Pok3rin
Ix Chel
15,075
1,202
1,889
9,208
26,904
11,277
1,150
10,741
14,837
79,370
0
L
Pele
Pressum
Pele
9,694
2,224
0
11,482
24,901
10,885
0
2,423
21,328
0
90,580
L
Bake Kujira
RichBeLaggin
Bake Kujira
6,311
3,820
0
1,700
11,827
9,687
255
1,075
10,726
34,112
0
W
19,576
5,525
0
5,397
21,865
10,902
256
5,516
16,349
0
83,015
W
Bellona
chronnos26
Bellona
18,356
7,375
0
4,575
26,080
29,330
1,109
1,887
24,193
0
99,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,943
Gold Earned
57,800
583
Minions Killed
613
0
Camps Cleared
0
2,240,454
Distance Traveled
2,018,324
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,016
479
106
5
0
512,522
0
W
Neith
10,543
458
100
4
0
439,315
9
L
Heimdallr
12,255
533
162
7
0
415,674
0
L
Mulan
12,466
542
165
7
0
407,908
0
W
Baron Samedi
12,098
526
134
6
0
387,132
1
L
Ix Chel
11,261
490
110
5
0
418,370
2
L
Pele
12,879
560
126
5
0
478,087
0
L
Bake Kujira
8,939
389
50
2
0
298,285
3
W
Serqet
12,555
546
98
4
0
506,440
3
W
Bellona
12,731
554
145
6
0
395,045
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role