Player Matchup

Achilles
Achilles
Silver III
BadDalkiir09
Achilles
Silver III
Level 114
God Stats
1W - 1L
1,126 SR
Queue Stats
20W - 30L
1,051 MMR
Party 2
Horus
Horus
Bronze I
Brandewyne99
Horus
Bronze I
Level 86
God Stats
0W - 1L
1,754 SR
Queue Stats
4W - 21L
956 MMR
Solo
Loki
Loki
Silver II
Dr3aMzZ_MaGiiC_-
Loki
Silver II
Level 157
God Stats
29W - 28L
1,532 SR
Queue Stats
413W - 435L
987 MMR
Solo
Neith
Neith
Silver IV
KS Camz XS
Neith
Silver IV
Level 100
God Stats
2W - 4L
1,464 SR
Queue Stats
42W - 60L
925 MMR
Solo
Janus
Janus
Silver II
e-d-l-g
Janus
Silver II
Level 125
God Stats
5W - 5L
1,417 SR
Queue Stats
20W - 28L
1,134 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 116
1,458 SR
1,011 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 104
1,498 SR
1,127 MMR
Chernobog
Chernobog
Silver III
 
Chernobog
Silver III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Silver I
Bscwatermelon
Susano
Silver I
Level 88
God Stats
1W - 0L
1,535 SR
Queue Stats
266W - 275L
1,129 MMR
Party 1
Erlang Shen
Erlang Shen
Silver II
LewaLeway
Erlang Shen
Silver II
Level 98
God Stats
4W - 6L
1,503 SR
Queue Stats
235W - 230L
994 MMR
Party 1
Baron Samedi
Baron Samedi
Silver III
M8_Yoshikiller88
Baron Samedi
Silver III
Level 86
God Stats
15W - 17L
1,450 SR
Queue Stats
48W - 65L
1,008 MMR
Solo
Sobek
Sobek
Silver III
Rash1n
Sobek
Silver III
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 108L
1,002 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BadDalkiir09
Achilles
13
1 / 0 / 2
7,434
465
10,738
15,418
17,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
0 / 2 / 2
6,655
416
1,777
12,763
10,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
1 / 3 / 1
8,344
522
5,490
12,621
4,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
9
0 / 2 / 0
6,484
405
6,024
7,846
2,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Janus
e-d-l-g
Janus
16
4 / 0 / 1
8,908
557
14,014
6,224
2,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ThorMaman BrigitteThanatosMercury

VS

Bans
MerlinArachneAo KuangAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
15
1 / 0 / 5
9,290
581
11,834
10,954
4,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 2 / 1
8,098
506
6,900
12,389
7,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
LewaLeway
Erlang Shen
14
4 / 2 / 2
8,401
525
7,174
13,585
6,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
M8_Yoshikiller88
Baron Samedi
12
0 / 2 / 3
7,142
446
6,461
10,701
4,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
Rash1n
Sobek
12
1 / 0 / 4
7,823
489
5,027
14,304
12,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
6
Kills
7
7
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
1
0
5
3.5
L
Achilles
BadDalkiir09
Achilles
1
0
2
2
L
0
2
2
0.5
W
1
2
1
0.75
L
1
3
1
0.5
L
Neith
0
2
0
0
W
Erlang Shen
LewaLeway
Erlang Shen
4
2
2
2.5
W
Baron Samedi
M8_Yoshikiller88
Baron Samedi
0
2
3
0.75
W
Sobek
Rash1n
Sobek
1
0
4
3
L
Janus
e-d-l-g
Janus
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,043
Damage
37,396
54,872
Taken
61,933
38,114
Mitigated
35,288
21,021
Healing
20,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
11,834
6,993
0
3,847
10,954
4,288
0
1,391
9,407
0
93,391
L
Achilles
BadDalkiir09
Achilles
10,738
998
0
4,585
15,418
17,152
0
2,100
12,268
0
38,275
L
1,777
870
3,105
5,704
12,763
10,831
0
3,270
9,253
0
9,721
W
6,900
448
0
3,928
12,389
7,045
578
1,153
10,390
0
53,071
L
5,490
1,150
0
5,828
12,621
4,827
0
2,273
10,282
0
84,484
L
Neith
6,024
2,213
0
1,549
7,846
2,533
0
835
6,929
0
49,438
W
Erlang Shen
LewaLeway
Erlang Shen
7,174
3,236
0
4,297
13,585
6,875
0
1,928
11,252
0
65,548
W
Baron Samedi
M8_Yoshikiller88
Baron Samedi
6,461
303
317
3,122
10,701
4,514
102
4,999
5,375
47,310
0
W
Sobek
Rash1n
Sobek
5,027
618
0
5,169
14,304
12,566
0
3,890
10,065
30,053
0
L
Janus
e-d-l-g
Janus
14,014
540
0
250
6,224
2,771
0
2,424
3,592
84,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,825
Gold Earned
40,754
410
Minions Killed
459
0
Camps Cleared
0
1,585,088
Distance Traveled
1,623,103
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,290
581
161
10
0
305,507
0
L
Achilles
7,434
465
40
3
0
332,056
2
L
Horus
6,655
416
16
1
0
342,054
0
W
Susano
8,098
506
74
5
0
323,422
0
L
Loki
8,344
522
136
9
0
342,035
0
L
Neith
6,484
405
73
5
0
218,417
0
W
Erlang Shen
8,401
525
99
6
0
363,758
1
W
Baron Samedi
7,142
446
90
6
0
292,403
1
W
Sobek
7,823
489
35
2
0
338,013
0
L
Janus
8,908
557
145
9
0
350,526
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role