Player Matchup

Medusa
Medusa
Diamond II
 
Medusa
Diamond II
Level 242
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Diamond II
BoyUDumAzHel
Bacchus
Diamond II
Level 219
God Stats
11W - 3L
1,880 SR
Queue Stats
97W - 85L
2,349 MMR
Party 1
Ix Chel
Ix Chel
Grandmaster
TAKASHIROO
Ix Chel
Grandmaster
Level 218
God Stats
4W - 8L
1,603 SR
Queue Stats
226W - 245L
3,061 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 226
1,661 SR
2,303 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 115
1,604 SR
2,332 MMR
Nox
Nox
Masters
 
Nox
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Diamond IV
LardyC
Fenrir
Diamond IV
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 2L
2,626 MMR
Solo
Hachiman
Hachiman
Masters
TorkTD
Hachiman
Masters
Level 101
God Stats
44W - 18L
1,813 SR
Queue Stats
308W - 98L
2,868 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
1 / 2 / 0
9,553
735
9,508
11,072
5,229
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
BoyUDumAzHel
Bacchus
11
0 / 1 / 1
8,584
660
4,694
12,795
16,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
TAKASHIROO
Ix Chel
11
0 / 4 / 0
8,873
683
5,627
10,437
6,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
Morgan Le FayPersephoneNe ZhaThothAchilles

VS

Bans
KuzenboSobekXbalanqueBaron SamediHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
2 / 0 / 5
10,571
813
5,417
3,918
1,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
LardyC
Fenrir
13
2 / 0 / 5
10,207
785
7,128
12,544
13,517
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Hachiman
TorkTD
Hachiman
14
3 / 1 / 4
10,615
817
16,607
8,850
4,605
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
7
7
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
2
0
0.5
W
Nox
 
Nox
2
0
5
4.5
L
Bacchus
BoyUDumAzHel
Bacchus
0
1
1
0.5
W
Fenrir
LardyC
Fenrir
2
0
5
4.5
L
Ix Chel
TAKASHIROO
Ix Chel
0
4
0
0
W
Hachiman
TorkTD
Hachiman
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,829
Damage
29,152
34,304
Taken
25,312
28,804
Mitigated
19,783
8,751
Healing
10,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
9,508
4,016
0
3,121
11,072
5,229
0
1,342
9,687
0
56,843
W
Nox
 
Nox
5,417
662
0
807
3,918
1,661
907
1,517
2,287
43,368
0
L
Bacchus
BoyUDumAzHel
Bacchus
4,694
288
0
1,651
12,795
16,860
0
2,903
9,832
9,930
95
W
Fenrir
LardyC
Fenrir
7,128
2,121
0
5,232
12,544
13,517
760
5,007
7,303
595
20,228
L
Ix Chel
TAKASHIROO
Ix Chel
5,627
370
940
3,039
10,437
6,715
0
2,222
8,215
37,994
0
W
Hachiman
TorkTD
Hachiman
16,607
10,863
0
4,813
8,850
4,605
1,438
3,160
5,310
0
65,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,010
Gold Earned
31,393
145
Minions Killed
180
0
Camps Cleared
0
771,339
Distance Traveled
764,864
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,553
735
82
6
0
263,462
0
W
Nox
10,571
813
94
7
0
245,666
3
L
Bacchus
8,584
660
7
1
0
274,566
2
W
Fenrir
10,207
785
19
1
0
274,956
0
L
Ix Chel
8,873
683
56
4
0
233,311
2
W
Hachiman
10,615
817
67
5
0
244,242
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role