Player Matchup

Chaac
Chaac
 
Chaac
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
 
Ishtar
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Jiska
Kukulkan
Level 97
God Stats
0W - 1L
1,578 SR
Queue Stats
28W - 46L
1,387 Elo+
Solo
Ra
Ra
LeMoustache93
Ra
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,245 Elo+
Party 2
Nike
Nike
Колобок16
Nike
Level 143
God Stats
1W - 3L
1,489 SR
Queue Stats
313W - 338L
1,417 Elo+
Solo
Team Averages
Level 104
1,513 SR
1,410 Elo+

VS

Team Averages
Level 81
1,479 SR
1,451 Elo+
Bastet
Bastet
BadAtSmiteExE
Bastet
Level 141
God Stats
2W - 2L
1,498 SR
Queue Stats
260W - 264L
1,475 Elo+
Solo
Horus
Horus
EisBärx3
Horus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 48L
1,462 Elo+
Solo
Jing Wei
Jing Wei
RobinBuys
Jing Wei
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 56L
1,385 Elo+
Party 1
Chaac
Chaac
Smaakpolitie
Chaac
Level 28
God Stats
1W - 0L
1,233 SR
Queue Stats
41W - 43L
1,425 Elo+
Party 1
Khepri
Khepri
SmileyGarfield
Khepri
Level 137
God Stats
2W - 0L
1,666 SR
Queue Stats
143W - 149L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
0 / 1 / 6
6,441
805
5,998
9,712
9,522
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ishtar
 
Ishtar
8
0 / 1 / 3
5,701
713
4,044
4,176
1,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Kukulkan
Jiska
Kukulkan
14
2 / 2 / 6
7,982
998
20,151
7,754
4,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 3 / 3
7,440
930
10,264
9,614
4,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
4 / 2 / 5
7,900
988
8,556
10,740
11,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 5
7,572
947
10,723
9,520
5,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
EisBärx3
Horus
13
2 / 2 / 7
7,862
983
5,939
16,153
13,814
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
RobinBuys
Jing Wei
14
2 / 1 / 5
7,440
930
7,331
8,663
5,013
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 4 / 5
7,167
896
10,447
14,161
14,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 1 / 6
6,678
835
3,903
10,113
7,492
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
37
9
Kills
9
9
Deaths
9
23
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
1
6
3
L
Ishtar
 
Ishtar
0
1
3
1.5
W
3
1
5
5.5
W
Horus
EisBärx3
Horus
2
2
7
2.75
L
Kukulkan
Jiska
Kukulkan
2
2
6
2.5
L
3
3
3
1.5
W
Jing Wei
RobinBuys
Jing Wei
2
1
5
4.5
W
2
4
5
1.13
W
0
1
6
3
L
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,013
Damage
38,343
41,996
Taken
58,610
31,845
Mitigated
45,571
12,772
Healing
26,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,998
891
0
1,663
9,712
9,522
0
865
8,847
0
12,400
L
Ishtar
 
Ishtar
4,044
3,071
725
883
4,176
1,987
396
309
3,867
0
4,239
W
10,723
1,572
485
1,866
9,520
5,097
0
3,754
5,766
0
19,731
W
Horus
EisBärx3
Horus
5,939
3,177
7,508
7,287
16,153
13,814
75
7,953
8,105
0
10,540
L
Kukulkan
Jiska
Kukulkan
20,151
2,405
574
611
7,754
4,369
0
424
7,330
36,461
0
L
10,264
1,067
2,700
3,093
9,614
4,682
242
851
8,763
21,517
0
W
Jing Wei
RobinBuys
Jing Wei
7,331
4,463
1,226
1,609
8,663
5,013
978
4,384
4,163
0
20,884
W
10,447
1,128
1,833
3,231
14,161
14,155
386
7,411
6,688
0
17,663
W
3,903
442
966
604
10,113
7,492
114
6,528
3,473
9,238
0
L
8,556
214
877
1,646
10,740
11,285
124
1,454
9,286
0
13,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,464
Gold Earned
36,719
105
Minions Killed
86
0
Camps Cleared
0
778,112
Distance Traveled
998,416
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,441
805
4
1
0
168,343
0
L
Ishtar
5,701
713
0
0
0
89,771
0
W
Bastet
7,572
947
25
3
0
197,967
0
W
Horus
7,862
983
9
1
0
208,774
0
L
Kukulkan
7,982
998
50
6
0
181,479
0
L
Ra
7,440
930
34
4
0
175,002
0
W
Jing Wei
7,440
930
27
3
0
203,089
0
W
Chaac
7,167
896
14
2
0
185,837
0
W
Khepri
6,678
835
11
1
0
202,749
5
L
Nike
7,900
988
17
2
0
163,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role