Player Matchup

Merlin
Merlin
Gold I
GoodestName
Merlin
Gold I
Level 125
God Stats
1W - 0L
1,693 SR
Queue Stats
53W - 55L
1,598 MMR
Solo
King Arthur
King Arthur
Gold III
TeRieh
King Arthur
Gold III
Level 140
God Stats
6W - 6L
1,543 SR
Queue Stats
30W - 25L
1,627 MMR
Solo
Xing Tian
Xing Tian
Bronze III
anthony527
Xing Tian
Bronze III
Level 151
God Stats
1W - 0L
1,746 SR
Queue Stats
3W - 0L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Bronze V
mi74chael
Danzaburou
Bronze V
Level 182
God Stats
1W - 0L
1,882 SR
Queue Stats
25W - 11L
1,546 MMR
Party 1
Thanatos
Thanatos
Gold II
xPrenda_013
Thanatos
Gold II
Level 146
God Stats
6W - 3L
1,747 SR
Queue Stats
219W - 212L
1,550 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 149
1,722 SR
1,564 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,540 SR
1,574 MMR
Artemis
Artemis
Bronze III
 
Artemis
Bronze III
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold III
IIILKA
Mulan
Gold III
Level 107
God Stats
65W - 72L
1,563 SR
Queue Stats
95W - 96L
1,684 MMR
Party 2
Arachne
Arachne
Gold III
VelikiMaximus
Arachne
Gold III
Level 106
God Stats
17W - 7L
1,802 SR
Queue Stats
97W - 100L
1,651 MMR
Party 2
Janus
Janus
Gold III
Zak-b2510
Janus
Gold III
Level 129
God Stats
23W - 31L
1,488 SR
Queue Stats
253W - 257L
1,535 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
ÇagatayKralTR
Kuzenbo
Bronze III
Level 105
God Stats
0W - 1L
1,344 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
5 / 0 / 3
9,064
647
5,333
5,442
2,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
TeRieh
King Arthur
14
0 / 3 / 5
8,469
605
9,806
13,918
13,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xing Tian
anthony527
Xing Tian
13
3 / 0 / 12
9,244
660
5,083
10,640
10,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
mi74chael
Danzaburou
15
8 / 2 / 5
9,931
709
14,500
8,167
3,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
xPrenda_013
Thanatos
16
13 / 1 / 4
9,966
712
13,885
12,166
5,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
Maman BrigitteSkadiThorAo Kuang

VS

Bans
TyrAthenaThothSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
0 / 10 / 2
5,767
412
4,281
13,173
3,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mulan
IIILKA
Mulan
14
2 / 3 / 2
8,358
597
8,809
14,170
9,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
12
2 / 7 / 2
7,250
518
7,060
16,365
4,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Zak-b2510
Janus
13
1 / 4 / 1
7,526
538
2,408
8,653
2,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 5 / 1
5,436
388
3,380
12,334
9,941
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
14
29
Kills
6
6
Deaths
29
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
10
2
0.1
W
Merlin
5
0
3
6.5
L
Mulan
IIILKA
Mulan
2
3
2
1
W
King Arthur
TeRieh
King Arthur
0
3
5
0.83
L
Arachne
2
7
2
0.43
L
Janus
Zak-b2510
Janus
1
4
1
0.38
W
Xing Tian
anthony527
Xing Tian
3
0
12
9
W
Danzaburou
mi74chael
Danzaburou
8
2
5
5.25
W
Thanatos
xPrenda_013
Thanatos
13
1
4
15
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,607
Damage
25,938
50,333
Taken
64,695
35,479
Mitigated
29,783
21,601
Healing
13,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,281
1,487
0
822
13,173
3,148
0
1,514
11,659
0
28,760
W
Merlin
5,333
311
0
1,000
5,442
2,086
191
1,101
4,311
77,557
0
L
Mulan
IIILKA
Mulan
8,809
603
0
5,637
14,170
9,792
0
1,477
12,693
0
63,303
W
King Arthur
TeRieh
King Arthur
9,806
647
0
3,040
13,918
13,246
4
343
13,564
2,108
59,347
L
Arachne
7,060
3,890
0
2,778
16,365
4,335
0
1,461
14,904
0
52,844
L
Janus
Zak-b2510
Janus
2,408
207
0
2,106
8,653
2,567
216
2,413
6,240
57,308
0
W
Xing Tian
anthony527
Xing Tian
5,083
1,029
0
2,688
10,640
10,756
0
1,987
8,597
22,450
0
W
Danzaburou
mi74chael
Danzaburou
14,500
7,832
0
3,780
8,167
3,781
781
1,260
6,887
0
87,625
W
Thanatos
xPrenda_013
Thanatos
13,885
4,762
0
11,093
12,166
5,610
289
1,234
10,892
0
82,951
L
3,380
1,351
0
2,005
12,334
9,941
104
4,170
8,164
14,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,674
Gold Earned
34,337
520
Minions Killed
361
0
Camps Cleared
0
1,476,168
Distance Traveled
1,330,976
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,767
412
45
3
0
253,031
0
W
Merlin
9,064
647
141
10
0
278,513
3
L
Mulan
8,358
597
113
8
0
251,582
2
W
King Arthur
8,469
605
88
6
0
286,064
3
L
Arachne
7,250
518
75
5
0
288,285
0
L
Janus
7,526
538
110
8
0
287,166
4
W
Xing Tian
9,244
660
30
2
0
290,048
6
W
Danzaburou
9,931
709
157
11
0
287,095
0
W
Thanatos
9,966
712
104
7
0
334,448
0
L
Kuzenbo
5,436
388
18
1
0
250,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role