Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Deinodon63
Kuzenbo
Level 145
God Stats
3W - 2L
1,392 SR
Queue Stats
19W - 30L
1,455 Elo+
Party 1
Atlas
Atlas
DoctorLSBN
Atlas
Level 75
God Stats
1W - 0L
1,292 SR
Queue Stats
11W - 21L
1,409 Elo+
Party 1
Thanatos
Thanatos
Drpetrinko
Thanatos
Level 106
God Stats
2W - 2L
1,536 SR
Queue Stats
16W - 27L
1,402 Elo+
Party 1
King Arthur
King Arthur
IEatPenInk
King Arthur
Level 144
God Stats
6W - 5L
1,458 SR
Queue Stats
29W - 37L
1,456 Elo+
Party 1
Team Averages
Level 117
1,436 SR
1,444 Elo+

VS

Team Averages
Level 68
1,561 SR
1,414 Elo+
Odin
Odin
Rodorann
Odin
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 95L
1,479 Elo+
Solo
Nox
Nox
TatouLama540641
Nox
Level 7
God Stats
2W - 5L
1,519 SR
Queue Stats
4W - 15L
1,322 Elo+
Party 2
Neith
Neith
escarleeth11_
Neith
Level 122
God Stats
56W - 78L
1,468 SR
Queue Stats
325W - 348L
1,435 Elo+
Solo
Khepri
Khepri
kinggolem5113
Khepri
Level 84
God Stats
1W - 2L
1,646 SR
Queue Stats
88W - 86L
1,490 Elo+
Solo
Nu Wa
Nu Wa
l AEGORA l
Nu Wa
Level 27
God Stats
4W - 5L
1,669 SR
Queue Stats
10W - 21L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
1 / 0 / 5
7,941
794
3,923
5,130
2,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
Deinodon63
Kuzenbo
14
1 / 0 / 8
8,394
839
4,719
6,652
5,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
13
1 / 2 / 10
8,282
828
5,125
10,293
8,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Drpetrinko
Thanatos
17
10 / 1 / 5
10,044
1,004
13,090
11,361
5,941
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

King Arthur
IEatPenInk
King Arthur
15
2 / 2 / 11
8,496
850
8,752
9,994
10,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
2 / 5 / 2
7,831
783
8,682
10,919
11,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
0 / 3 / 2
7,108
711
2,641
6,514
5,203
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

14
2 / 2 / 0
7,914
791
7,077
7,002
2,577
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 2 / 4
8,319
832
4,225
9,341
6,678
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nu Wa
14
1 / 3 / 3
8,207
821
6,669
6,399
3,284
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
15
Kills
5
5
Deaths
15
39
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
5
3.5
W
Kuzenbo
Deinodon63
Kuzenbo
1
0
8
5
W
Atlas
1
2
10
3
W
Thanatos
Drpetrinko
Thanatos
10
1
5
12.5
W
King Arthur
IEatPenInk
King Arthur
2
2
11
3.75
L
Odin
2
5
2
0.6
L
0
3
2
0.33
L
2
2
0
1
L
0
2
4
1
L
Nu Wa
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,609
Damage
29,294
43,430
Taken
40,175
31,981
Mitigated
29,173
13,485
Healing
5,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
3,923
1,008
0
1,502
5,130
2,455
130
1,989
3,105
27,738
0
W
Kuzenbo
Deinodon63
Kuzenbo
4,719
1,873
324
1,337
6,652
5,059
396
2,469
2,907
15,310
0
W
Atlas
5,125
2,470
0
899
10,293
8,340
18
2,787
6,104
12,290
0
W
Thanatos
Drpetrinko
Thanatos
13,090
7,566
0
8,822
11,361
5,941
1,584
2,965
8,090
0
39,872
W
King Arthur
IEatPenInk
King Arthur
8,752
1,429
0
601
9,994
10,186
125
3,325
6,430
0
28,247
L
Odin
8,682
1,489
0
1,022
10,919
11,431
0
3,238
7,681
0
19,854
L
2,641
821
0
18
6,514
5,203
0
1,995
4,519
8,880
0
L
7,077
3,148
0
1,753
7,002
2,577
78
2,849
4,153
0
24,806
L
4,225
301
1,615
1,171
9,341
6,678
0
2,723
6,618
15,237
0
L
Nu Wa
6,669
2,687
82
105
6,399
3,284
0
2,962
3,437
17,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,157
Gold Earned
39,379
184
Minions Killed
123
0
Camps Cleared
0
1,022,393
Distance Traveled
891,216
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,941
794
36
4
0
177,415
0
W
Kuzenbo
8,394
839
24
2
0
196,629
0
W
Atlas
8,282
828
9
1
0
210,616
0
W
Thanatos
10,044
1,004
70
7
0
226,621
0
W
King Arthur
8,496
850
45
5
0
211,112
0
L
Odin
7,831
783
28
3
0
201,361
0
L
Nox
7,108
711
14
1
0
146,993
0
L
Neith
7,914
791
36
4
0
166,953
0
L
Khepri
8,319
832
24
2
0
208,142
0
L
Nu Wa
8,207
821
21
2
0
167,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role