Player Matchup

Raijin
Raijin
 
Raijin
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
D1xieWr3kt
Amaterasu
Level 75
God Stats
1W - 1L
1,573 SR
Queue Stats
61W - 48L
1,590 Elo+
Solo
Mercury
Mercury
Tutjiks
Mercury
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,225 Elo+
Solo
Zeus
Zeus
Urban123456789
Zeus
Level 64
God Stats
3W - 3L
1,601 SR
Queue Stats
256W - 300L
1,533 Elo+
Solo
Team Averages
Level 84
1,535 SR
1,470 Elo+

VS

Team Averages
Level 110
1,553 SR
1,501 Elo+
Neith
Neith
AKEELA10
Neith
Level 121
God Stats
2W - 5L
1,371 SR
Queue Stats
357W - 359L
1,531 Elo+
Solo
Thoth
Thoth
LINKSAMUSS
Thoth
Level 184
God Stats
4W - 1L
1,658 SR
Queue Stats
323W - 307L
1,497 Elo+
Solo
Achilles
Achilles
MeanDean73
Achilles
Level 112
God Stats
2W - 2L
1,528 SR
Queue Stats
169W - 161L
1,498 Elo+
Solo
Medusa
Medusa
UncleCharles141
Medusa
Level 87
God Stats
11W - 6L
1,586 SR
Queue Stats
536W - 548L
1,467 Elo+
Solo
Nemesis
Nemesis
xSMITEBOTx
Nemesis
Level 48
God Stats
4W - 2L
1,623 SR
Queue Stats
381W - 382L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
4 / 2 / 3
8,958
896
9,468
8,209
3,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
 
Ares
13
1 / 4 / 3
7,449
745
5,026
11,641
11,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
D1xieWr3kt
Amaterasu
15
2 / 3 / 6
8,000
800
11,079
16,274
17,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Mercury
Tutjiks
Mercury
9
0 / 9 / 1
5,971
597
1,040
10,908
4,015
10
1 / 2 / 1
6,421
642
3,344
3,963
1,364
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AKEELA10
Neith
13
2 / 3 / 12
7,975
798
9,030
8,103
3,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thoth
15
3 / 1 / 13
9,158
916
9,673
3,755
1,786
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
MeanDean73
Achilles
14
3 / 2 / 13
8,439
844
8,508
11,972
12,762
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
3 / 1 / 11
8,349
835
6,267
6,514
2,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
xSMITEBOTx
Nemesis
16
9 / 4 / 9
9,794
979
12,820
13,120
14,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
78
8
Kills
20
20
Deaths
11
14
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
4
2
3
2.75
L
Ares
 
Ares
1
4
3
0.63
W
Neith
AKEELA10
Neith
2
3
12
2.67
L
Amaterasu
D1xieWr3kt
Amaterasu
2
3
6
1.67
W
Thoth
3
1
13
9.5
W
Achilles
MeanDean73
Achilles
3
2
13
4.75
L
Mercury
Tutjiks
Mercury
0
9
1
0.06
W
3
1
11
8.5
L
1
2
1
0.75
W
Nemesis
xSMITEBOTx
Nemesis
9
4
9
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,957
Damage
46,298
50,995
Taken
43,464
38,013
Mitigated
35,757
14,154
Healing
14,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
9,468
463
1,079
1,588
8,209
3,436
0
972
6,823
26,857
0
L
Ares
 
Ares
5,026
179
592
1,854
11,641
11,631
0
2,769
8,437
9,331
0
W
Neith
AKEELA10
Neith
9,030
2,822
0
1,393
8,103
3,604
513
3,084
4,802
0
19,763
L
Amaterasu
D1xieWr3kt
Amaterasu
11,079
4,725
607
6,986
16,274
17,567
0
3,150
12,131
0
17,389
W
Thoth
9,673
631
0
670
3,755
1,786
1,515
2,022
1,689
25,068
0
W
Achilles
MeanDean73
Achilles
8,508
2,028
559
5,309
11,972
12,762
319
3,518
8,136
0
13,312
L
Mercury
Tutjiks
Mercury
1,040
122
227
199
10,908
4,015
0
2,023
8,553
0
4,853
W
6,267
1,652
2,038
2,132
6,514
2,669
1,968
2,172
4,250
0
14,055
L
3,344
825
337
685
3,963
1,364
0
759
3,040
8,206
0
W
Nemesis
xSMITEBOTx
Nemesis
12,820
3,278
395
2,489
13,120
14,936
326
7,042
5,647
0
18,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,799
Gold Earned
43,715
86
Minions Killed
104
0
Camps Cleared
0
879,487
Distance Traveled
993,556
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,958
896
44
4
0
183,591
0
L
Ares
7,449
745
7
1
0
176,574
0
W
Neith
7,975
798
19
2
0
147,977
0
L
Amaterasu
8,000
800
18
2
0
219,380
0
W
Thoth
9,158
916
50
5
0
189,558
0
W
Achilles
8,439
844
8
1
0
215,406
0
L
Mercury
5,971
597
6
1
0
210,250
0
W
Medusa
8,349
835
12
1
0
226,690
0
L
Zeus
6,421
642
11
1
0
89,692
0
W
Nemesis
9,794
979
15
2
0
213,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role