Player Matchup

Sobek
Sobek
 
Sobek
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
FishyGoodnss
Zhong Kui
Level 108
God Stats
7W - 4L
1,612 SR
Queue Stats
123W - 109L
1,498 Elo+
Party 1
Ymir
Ymir
TPlusHC
Ymir
Level 114
God Stats
47W - 48L
1,511 SR
Queue Stats
516W - 508L
1,415 Elo+
Party 1
King Arthur
King Arthur
Thalky
King Arthur
Level 86
God Stats
0W - 2L
1,302 SR
Queue Stats
6W - 5L
1,564 Elo+
Solo
Rama
Rama
illusionzzstorm
Rama
Level 158
God Stats
7W - 12L
1,481 SR
Queue Stats
390W - 401L
1,511 Elo+
Solo
Team Averages
Level 125
1,481 SR
1,498 Elo+

VS

Team Averages
Level 124
1,529 SR
1,491 Elo+
Ra
Ra
 
Ra
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
LeckerApfel
Bellona
Level 104
God Stats
3W - 5L
1,434 SR
Queue Stats
89W - 72L
1,510 Elo+
Solo
Ratatoskr
Ratatoskr
Seigneur_Nubis
Ratatoskr
Level 148
God Stats
40W - 26L
1,651 SR
Queue Stats
410W - 420L
1,556 Elo+
Solo
Baron Samedi
Baron Samedi
UnHoly-Crossfire
Baron Samedi
Level 96
God Stats
28W - 20L
1,583 SR
Queue Stats
168W - 170L
1,457 Elo+
Party 2
Cupid
Cupid
Zombb__
Cupid
Level 134
God Stats
11W - 9L
1,479 SR
Queue Stats
644W - 622L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
1 / 1 / 6
7,111
474
5,271
16,174
15,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Zhong Kui
FishyGoodnss
Zhong Kui
12
6 / 8 / 3
7,953
530
12,203
15,570
10,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
TPlusHC
Ymir
7
1 / 2 / 2
5,778
385
3,435
6,295
2,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Thalky
King Arthur
13
1 / 3 / 0
7,776
518
8,407
17,766
14,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
4 / 2 / 1
8,774
585
7,211
11,317
4,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
6 / 5 / 3
9,788
653
16,123
13,543
6,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
LeckerApfel
Bellona
14
2 / 0 / 3
9,077
605
10,683
12,777
13,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ratatoskr
Seigneur_Nubis
Ratatoskr
16
7 / 2 / 4
10,012
667
7,905
10,248
4,233
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
UnHoly-Crossfire
Baron Samedi
13
0 / 3 / 7
8,337
556
5,605
8,521
7,391
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cupid
Zombb__
Cupid
13
1 / 3 / 1
8,380
559
8,455
11,432
4,327
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
34
13
Kills
16
16
Deaths
13
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
1
6
4
W
Ra
 
Ra
6
5
3
1.5
L
Zhong Kui
FishyGoodnss
Zhong Kui
6
8
3
0.94
W
Bellona
LeckerApfel
Bellona
2
0
3
3.5
W
Ratatoskr
Seigneur_Nubis
Ratatoskr
7
2
4
4.5
L
Ymir
TPlusHC
Ymir
1
2
2
1
L
King Arthur
Thalky
King Arthur
1
3
0
0.33
W
Baron Samedi
UnHoly-Crossfire
Baron Samedi
0
3
7
1.17
W
Cupid
Zombb__
Cupid
1
3
1
0.5
L
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,527
Damage
48,771
67,122
Taken
56,521
48,843
Mitigated
35,888
14,817
Healing
21,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
5,271
676
0
4,436
16,174
15,595
0
7,478
8,515
23,909
0
W
Ra
 
Ra
16,123
2,091
1,213
4,522
13,543
6,900
227
8,507
4,778
82,321
0
L
Zhong Kui
FishyGoodnss
Zhong Kui
12,203
1,408
0
1,935
15,570
10,914
0
7,480
8,013
47,203
0
W
Bellona
LeckerApfel
Bellona
10,683
4,747
0
5,387
12,777
13,037
544
1,680
11,013
0
72,933
W
Ratatoskr
Seigneur_Nubis
Ratatoskr
7,905
2,120
0
931
10,248
4,233
1,556
3,283
6,791
0
82,335
L
Ymir
TPlusHC
Ymir
3,435
1,495
0
1,180
6,295
2,926
0
1,695
4,600
25,019
0
L
King Arthur
Thalky
King Arthur
8,407
832
0
3,580
17,766
14,667
0
3,426
14,340
0
56,816
W
Baron Samedi
UnHoly-Crossfire
Baron Samedi
5,605
760
1,179
2,739
8,521
7,391
0
5,413
2,923
17,478
0
W
Cupid
Zombb__
Cupid
8,455
5,530
270
4,904
11,432
4,327
0
1,611
9,783
0
67,998
L
7,211
5,771
0
3,686
11,317
4,741
0
1,304
9,926
0
72,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,392
Gold Earned
45,594
392
Minions Killed
481
0
Camps Cleared
0
1,290,970
Distance Traveled
1,495,196
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,111
474
20
1
0
312,476
10
W
Ra
9,788
653
116
8
0
274,845
4
L
Zhong Kui
7,953
530
94
6
0
260,086
0
W
Bellona
9,077
605
122
8
0
313,224
0
W
Ratatoskr
10,012
667
116
8
0
335,053
5
L
Ymir
5,778
385
43
3
0
141,560
0
L
King Arthur
7,776
518
108
7
0
302,555
3
W
Baron Samedi
8,337
556
20
1
0
295,696
2
W
Cupid
8,380
559
107
7
0
276,378
2
L
Rama
8,774
585
127
8
0
274,293
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role