Player Matchup

Kuzenbo
Kuzenbo
Gold II
CJUwU
Kuzenbo
Gold II
Level 154
God Stats
133W - 170L
1,497 SR
Queue Stats
479W - 474L
1,670 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 154
1,497 SR
1,670 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 80
1,498 SR
1,500 MMR
Chang'e
Chang'e
Bronze III
DreamLykos
Chang'e
Bronze III
Level 80
God Stats
0W - 1L
1,498 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CJUwU
Kuzenbo
12
5 / 2 / 0
7,934
1,133
6,000
8,091
5,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
CamazotzMedusaGilgameshThanatosNu Wa

VS

Bans
VulcanNemesisChaacRavanaSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DreamLykos
Chang'e
10
1 / 5 / 0
6,305
901
3,060
8,253
2,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
5
Kills
1
2
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
CJUwU
Kuzenbo
5
2
0
2.5
L
Chang'e
DreamLykos
Chang'e
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,000
Damage
3,060
8,091
Taken
8,253
5,949
Mitigated
2,835
800
Healing
1,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
CJUwU
Kuzenbo
6,000
2,274
0
800
8,091
5,949
444
3,541
4,550
36,742
0
L
Chang'e
DreamLykos
Chang'e
3,060
1,109
0
1,557
8,253
2,835
0
6,144
2,109
20,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,934
Gold Earned
6,305
62
Minions Killed
39
5
Camps Cleared
2
137,599
Distance Traveled
118,893
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,934
1,133
62
9
5
137,599
0
L
Chang'e
6,305
901
39
6
2
118,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role