Player Matchup

Guan Yu
Guan Yu
Silver IV
 
Guan Yu
Silver IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Silver IV
 
Da Ji
Silver IV
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Bronze V
 
Maui
Bronze V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Bronze II
FrGZ_gamer57
Khepri
Bronze II
Level 85
God Stats
5W - 8L
1,333 SR
Queue Stats
63W - 78L
789 MMR
Solo
Merlin
Merlin
Silver IV
KleinerrBauerr
Merlin
Silver IV
Level 124
God Stats
4W - 15L
1,444 SR
Queue Stats
143W - 162L
884 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 115
1,455 SR
1,235 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 113
1,455 SR
884 MMR
Danzaburou
Danzaburou
Bronze III
 
Danzaburou
Bronze III
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ra
Ra
Silver III
Mr_Tea1308
Ra
Silver III
Level 94
God Stats
20W - 14L
1,599 SR
Queue Stats
264W - 296L
828 MMR
Solo
Amaterasu
Amaterasu
Silver III
NovaAD3
Amaterasu
Silver III
Level 154
God Stats
5W - 5L
1,534 SR
Queue Stats
734W - 768L
910 MMR
Solo
Ravana
Ravana
Silver III
WonG_GuYY
Ravana
Silver III
Level 155
God Stats
8W - 4L
1,457 SR
Queue Stats
171W - 177L
860 MMR
Solo
Fenrir
Fenrir
Bronze I
incognitus19
Fenrir
Bronze I
Level 92
God Stats
3W - 7L
1,185 SR
Queue Stats
102W - 154L
321 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
9
0 / 2 / 0
5,480
548
2,928
10,895
5,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Da Ji
 
Da Ji
9
1 / 5 / 1
5,368
537
4,054
9,944
4,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Maui
 
Maui
6
1 / 0 / 0
4,136
414
589
3,600
2,613
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Khepri
7
0 / 2 / 1
4,785
479
2,404
8,131
5,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 0 / 1
5,868
587
3,838
4,751
1,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
AchillesChernobogArachneAphrodite

VS

Bans
Ao KuangThanatosZeusErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
0 / 1 / 1
5,379
538
4,115
4,842
1,734
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 0 / 2
7,021
702
2,617
4,692
1,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
NovaAD3
Amaterasu
11
2 / 0 / 0
6,840
684
5,257
7,847
6,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ravana
WonG_GuYY
Ravana
11
3 / 0 / 4
6,378
638
6,170
3,791
1,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
9
2 / 1 / 0
5,230
523
2,640
7,427
2,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
2
Kills
9
9
Deaths
2
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
2
0
0
L
Da Ji
 
Da Ji
1
5
1
0.3
L
Maui
 
Maui
1
0
0
1
W
Danzaburou
 
Danzaburou
0
1
1
0.5
L
Khepri
0
2
1
0.25
L
0
0
1
0.5
W
2
0
2
3
W
Amaterasu
NovaAD3
Amaterasu
2
0
0
2
W
Ravana
WonG_GuYY
Ravana
3
0
4
5
W
Fenrir
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,813
Damage
20,799
37,321
Taken
28,599
20,706
Mitigated
14,144
11,467
Healing
13,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
2,928
322
156
3,637
10,895
5,896
0
0
10,895
0
33,225
L
Da Ji
 
Da Ji
4,054
611
0
1,867
9,944
4,757
0
597
9,347
0
35,874
L
Maui
 
Maui
589
117
0
250
3,600
2,613
0
0
3,600
6,700
0
W
Danzaburou
 
Danzaburou
4,115
1,835
0
2,583
4,842
1,734
768
691
4,151
0
35,066
L
Khepri
2,404
331
0
2,680
8,131
5,811
0
920
7,128
13,388
0
L
3,838
310
0
2,877
4,751
1,629
0
825
3,926
54,211
0
W
2,617
200
768
3,255
4,692
1,974
0
1,492
3,200
60,325
648
W
Amaterasu
NovaAD3
Amaterasu
5,257
1,874
0
2,727
7,847
6,269
0
296
7,551
0
50,194
W
Ravana
WonG_GuYY
Ravana
6,170
2,021
0
2,411
3,791
1,378
0
910
2,881
0
36,528
W
Fenrir
2,640
1,029
0
1,402
7,427
2,789
0
3,442
3,985
0
22,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,637
Gold Earned
30,848
242
Minions Killed
352
0
Camps Cleared
0
993,997
Distance Traveled
1,038,610
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,480
548
63
6
0
230,140
0
L
Da Ji
5,368
537
57
6
0
201,399
0
L
Maui
4,136
414
11
1
0
155,232
0
W
Danzaburou
5,379
538
46
5
0
172,263
2
L
Khepri
4,785
479
13
1
0
208,664
0
L
Merlin
5,868
587
98
10
0
198,562
0
W
Ra
7,021
702
113
11
0
218,257
4
W
Amaterasu
6,840
684
90
9
0
199,523
4
W
Ravana
6,378
638
66
7
0
252,012
2
W
Fenrir
5,230
523
37
4
0
196,555
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role