Player Matchup

Odin
Odin
Larsus321
Odin
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 60L
1,452 Elo+
Solo
Hel
Hel
SkyFalkon
Hel
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,600 Elo+
Solo
Rama
Rama
SupeRTouMi o
Rama
Level 134
God Stats
10W - 17L
1,384 SR
Queue Stats
235W - 241L
1,472 Elo+
Solo
Ix Chel
Ix Chel
WIIINNISMmokEUr
Ix Chel
Level 180
God Stats
7W - 11L
1,595 SR
Queue Stats
77W - 70L
1,504 Elo+
Solo
Thor
Thor
heizung-auf-zwei
Thor
Level 99
God Stats
4W - 6L
1,414 SR
Queue Stats
300W - 280L
1,494 Elo+
Solo
Team Averages
Level 102
1,479 SR
1,504 Elo+

VS

Team Averages
Level 91
1,418 SR
1,427 Elo+
Geb
Geb
Barry Hatman
Geb
Level 89
God Stats
6W - 4L
1,421 SR
Queue Stats
42W - 65L
1,387 Elo+
Party 1
Serqet
Serqet
Boss_babuka5
Serqet
Level 124
God Stats
3W - 3L
1,363 SR
Queue Stats
231W - 223L
1,496 Elo+
Solo
Chernobog
Chernobog
DeanoHall007
Chernobog
Level 69
God Stats
1W - 0L
1,284 SR
Queue Stats
24W - 31L
1,374 Elo+
Solo
Loki
Loki
JPC2209
Loki
Level 126
God Stats
5W - 6L
1,522 SR
Queue Stats
359W - 392L
1,483 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Pharaoh2022
Morgan Le Fay
Level 48
God Stats
3W - 1L
1,500 SR
Queue Stats
35W - 50L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
1 / 3 / 0
7,400
529
7,007
14,812
12,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
0 / 7 / 2
5,731
409
4,074
9,456
3,185
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 2
6,184
442
4,085
10,906
3,300
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 2 / 3
8,255
590
8,303
8,663
3,285
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 1 / 2
7,902
564
7,192
12,748
5,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 7
6,408
458
5,276
8,324
5,707
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Serqet
14
7 / 2 / 1
8,663
619
6,567
12,528
5,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
DeanoHall007
Chernobog
14
5 / 0 / 3
8,992
642
9,592
7,338
3,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
JPC2209
Loki
13
1 / 1 / 2
8,226
588
9,911
12,166
6,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
Pharaoh2022
Morgan Le Fay
12
2 / 6 / 2
7,691
549
5,852
10,807
4,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
10
Kills
16
16
Deaths
10
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
W
Serqet
7
2
1
3.75
W
Chernobog
DeanoHall007
Chernobog
5
0
3
6.5
W
Loki
JPC2209
Loki
1
1
2
2
L
Odin
1
3
0
0.33
W
Morgan Le Fay
Pharaoh2022
Morgan Le Fay
2
6
2
0.5
L
0
7
2
0.14
L
0
3
2
0.33
L
5
2
3
3.25
L
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,661
Damage
37,198
56,585
Taken
51,163
27,597
Mitigated
25,288
17,146
Healing
13,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,276
793
0
1,836
8,324
5,707
0
3,200
5,124
20,388
0
W
Serqet
6,567
2,639
0
1,635
12,528
5,401
0
2,147
10,381
0
63,611
W
Chernobog
DeanoHall007
Chernobog
9,592
5,946
0
4,290
7,338
3,247
244
1,140
6,198
0
79,145
W
Loki
JPC2209
Loki
9,911
3,078
0
5,298
12,166
6,426
0
963
11,203
0
57,888
L
Odin
7,007
1,384
0
2,135
14,812
12,641
0
0
13,792
0
45,636
W
Morgan Le Fay
Pharaoh2022
Morgan Le Fay
5,852
367
0
812
10,807
4,507
355
4,927
5,880
56,513
0
L
4,074
281
1,180
1,862
9,456
3,185
232
3,723
5,497
30,343
0
L
4,085
3,609
0
3,444
10,906
3,300
708
1,094
9,650
0
39,249
L
8,303
1,345
746
2,646
8,663
3,285
0
3,703
4,680
66,095
0
L
7,192
1,509
0
5,133
12,748
5,186
0
2,608
10,095
0
70,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,472
Gold Earned
39,980
380
Minions Killed
437
0
Camps Cleared
0
1,337,418
Distance Traveled
1,388,028
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,408
458
26
2
0
285,346
2
W
Serqet
8,663
619
95
7
0
307,403
0
W
Chernobog
8,992
642
126
9
0
278,036
0
W
Loki
8,226
588
96
7
0
286,482
0
L
Odin
7,400
529
87
6
0
230,376
0
W
Morgan Le Fay
7,691
549
94
7
0
230,761
0
L
Hel
5,731
409
44
3
0
260,111
0
L
Rama
6,184
442
57
4
0
259,972
4
L
Ix Chel
8,255
590
90
6
0
278,496
0
L
Thor
7,902
564
102
7
0
308,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role