Player Matchup

Izanami
Izanami
BagofChips32
Izanami
Level 68
God Stats
9W - 14L
1,401 SR
Queue Stats
101W - 98L
1,400 Elo+
Party 1
Thanatos
Thanatos
Cat_Prince__
Thanatos
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 104L
1,327 Elo+
Solo
Ratatoskr
Ratatoskr
HUAPA456
Ratatoskr
Level 113
God Stats
2W - 5L
1,249 SR
Queue Stats
321W - 299L
1,494 Elo+
Party 1
Zhong Kui
Zhong Kui
Wallie169339
Zhong Kui
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Osiris
Osiris
zHGTz
Osiris
Level 104
God Stats
3W - 6L
1,178 SR
Queue Stats
35W - 43L
1,397 Elo+
Party 2
Team Averages
Level 69
1,366 SR
1,424 Elo+

VS

Team Averages
Level 93
1,502 SR
1,464 Elo+
Surtr
Surtr
Runawaylaughs
Surtr
Level 115
God Stats
2W - 3L
1,571 SR
Queue Stats
91W - 105L
1,433 Elo+
Solo
Tiamat
Tiamat
Semmi_400
Tiamat
Level 141
God Stats
2W - 1L
1,305 SR
Queue Stats
46W - 44L
1,466 Elo+
Solo
Cerberus
Cerberus
amazingalex3213
Cerberus
Level 87
God Stats
92W - 72L
1,545 SR
Queue Stats
379W - 368L
1,499 Elo+
Solo
Heimdallr
Heimdallr
kcocGolbler
Heimdallr
Level 60
God Stats
3W - 3L
1,500 SR
Queue Stats
120W - 107L
1,483 Elo+
Solo
Da Ji
Da Ji
xVitalxKillerx
Da Ji
Level 62
God Stats
24W - 16L
1,589 SR
Queue Stats
130W - 154L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BagofChips32
Izanami
11
5 / 1 / 2
6,737
612
5,468
5,925
1,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Cat_Prince__
Thanatos
9
1 / 6 / 1
5,552
505
2,268
9,749
3,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
HUAPA456
Ratatoskr
10
3 / 2 / 4
6,737
612
6,269
10,816
4,741
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
Wallie169339
Zhong Kui
10
0 / 5 / 1
5,542
504
3,858
10,091
7,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
zHGTz
Osiris
10
0 / 2 / 0
5,561
506
3,766
7,935
7,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 1
7,164
651
5,483
8,235
5,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tiamat
Semmi_400
Tiamat
13
4 / 1 / 5
7,200
655
7,504
5,936
3,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
10
2 / 3 / 5
6,486
590
4,060
9,378
4,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heimdallr
kcocGolbler
Heimdallr
9
2 / 5 / 1
5,484
499
5,190
10,045
2,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
6 / 0 / 4
6,718
611
5,103
6,788
2,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
9
Kills
16
16
Deaths
9
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
BagofChips32
Izanami
5
1
2
6
L
Thanatos
Cat_Prince__
Thanatos
1
6
1
0.25
L
Ratatoskr
HUAPA456
Ratatoskr
3
2
4
2.5
W
2
0
1
2.5
W
Tiamat
Semmi_400
Tiamat
4
1
5
6.5
L
Zhong Kui
Wallie169339
Zhong Kui
0
5
1
0.1
W
Cerberus
2
3
5
1.5
W
Heimdallr
kcocGolbler
Heimdallr
2
5
1
0.5
W
6
0
4
8
L
Osiris
zHGTz
Osiris
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,629
Damage
27,340
44,516
Taken
40,382
24,171
Mitigated
18,173
14,677
Healing
10,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BagofChips32
Izanami
5,468
3,737
0
1,301
5,925
1,963
591
1,740
4,185
0
50,861
L
Thanatos
Cat_Prince__
Thanatos
2,268
592
0
3,377
9,749
3,126
0
3,594
6,117
0
24,685
L
Ratatoskr
HUAPA456
Ratatoskr
6,269
1,359
1,234
4,631
10,816
4,741
244
1,166
9,650
0
27,456
W
5,483
1,964
0
2,964
8,235
5,113
472
286
7,298
1,239
48,889
W
Tiamat
Semmi_400
Tiamat
7,504
282
0
1,544
5,936
3,482
0
2,449
3,487
48,327
0
L
Zhong Kui
Wallie169339
Zhong Kui
3,858
883
0
2,278
10,091
7,128
0
5,100
4,991
39,620
0
W
Cerberus
4,060
205
1,278
2,617
9,378
4,207
0
425
8,953
17,031
0
W
Heimdallr
kcocGolbler
Heimdallr
5,190
4,277
0
1,422
10,045
2,988
0
0
10,045
0
27,134
W
5,103
891
0
246
6,788
2,383
0
1,089
5,578
0
35,681
L
Osiris
zHGTz
Osiris
3,766
949
0
1,856
7,935
7,213
0
276
7,100
3,677
29,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,129
Gold Earned
33,052
283
Minions Killed
273
0
Camps Cleared
0
1,135,662
Distance Traveled
1,111,533
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,737
612
102
9
0
207,595
0
L
Thanatos
5,552
505
38
3
0
249,321
0
L
Ratatoskr
6,737
612
19
2
0
257,092
0
W
Surtr
7,164
651
80
7
0
213,590
0
W
Tiamat
7,200
655
77
7
0
198,511
2
L
Zhong Kui
5,542
504
64
6
0
195,721
1
W
Cerberus
6,486
590
25
2
0
232,930
2
W
Heimdallr
5,484
499
44
4
0
189,621
1
W
Da Ji
6,718
611
47
4
0
276,881
0
L
Osiris
5,561
506
60
5
0
225,933
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role