Player Matchup

Tiamat
Tiamat
BipoSauce
Tiamat
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Yαrel
Ah Muzen Cab
Level 200
God Stats
3W - 1L
1,743 SR
Queue Stats
53W - 33L
1,672 Elo+
Party 1
Bacchus
Bacchus
Δiεgσ
Bacchus
Level 144
God Stats
1W - 1L
1,301 SR
Queue Stats
6W - 8L
1,412 Elo+
Party 1
Team Averages
Level 116
1,515 SR
1,528 Elo+

VS

Team Averages
Level 39
1,500 SR
1,249 Elo+
Charon
Charon
Draknoth
Charon
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,249 Elo+
Party 2
Xbalanque
Xbalanque
Scooby Dov
Xbalanque
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,249 Elo+
Party 2
Baron Samedi
Baron Samedi
sevooH elitsoH
Baron Samedi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,249 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BipoSauce
Tiamat
15
9 / 2 / 4
12,002
923
23,414
14,865
13,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Yαrel
Ah Muzen Cab
15
4 / 3 / 6
11,398
877
12,488
11,804
5,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Bacchus
Δiεgσ
Bacchus
13
0 / 3 / 12
10,217
786
7,948
16,915
22,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Draknoth
Charon
13
2 / 3 / 4
9,962
766
5,186
19,729
16,459
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
Scooby Dov
Xbalanque
13
3 / 5 / 3
10,382
799
12,009
13,585
5,114
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
sevooH elitsoH
Baron Samedi
12
2 / 5 / 3
9,434
726
8,812
13,801
7,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
13
Kills
7
8
Deaths
13
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tiamat
BipoSauce
Tiamat
9
2
4
5.5
L
Charon
Draknoth
Charon
2
3
4
1.33
L
Xbalanque
Scooby Dov
Xbalanque
3
5
3
0.9
W
Ah Muzen Cab
Yαrel
Ah Muzen Cab
4
3
6
2.33
L
Baron Samedi
sevooH elitsoH
Baron Samedi
2
5
3
0.7
W
Bacchus
Δiεgσ
Bacchus
0
3
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,850
Damage
26,007
43,584
Taken
47,115
42,061
Mitigated
28,631
15,672
Healing
9,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
BipoSauce
Tiamat
23,414
1,925
340
7,695
14,865
13,579
424
4,344
10,521
53,848
0
L
Charon
Draknoth
Charon
5,186
577
0
1,738
19,729
16,459
0
10,944
6,713
20,193
543
L
Xbalanque
Scooby Dov
Xbalanque
12,009
4,801
0
2,419
13,585
5,114
0
7,227
4,922
0
39,501
W
Ah Muzen Cab
Yαrel
Ah Muzen Cab
12,488
4,484
0
2,695
11,804
5,743
1,796
4,338
7,466
0
81,672
L
Baron Samedi
sevooH elitsoH
Baron Samedi
8,812
217
1,561
3,305
13,801
7,058
0
8,269
4,049
34,494
0
W
Bacchus
Δiεgσ
Bacchus
7,948
653
0
4,942
16,915
22,739
425
5,232
11,683
24,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,617
Gold Earned
29,778
194
Minions Killed
119
0
Camps Cleared
0
757,170
Distance Traveled
649,331
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,002
923
60
5
0
258,728
0
L
Charon
9,962
766
35
3
0
221,098
2
L
Xbalanque
10,382
799
53
4
0
223,823
0
W
Ah Muzen Cab
11,398
877
113
9
0
246,521
0
L
Baron Samedi
9,434
726
31
2
0
204,410
0
W
Bacchus
10,217
786
21
2
0
251,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role