Player Matchup

Hades
Hades
 
Hades
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Deathstroke479
Ganesha
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,225 Elo+
Solo
Yemoja
Yemoja
IParabo1a
Yemoja
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,386 Elo+
Solo
Ishtar
Ishtar
Saichō
Ishtar
Level 106
God Stats
3W - 5L
1,469 SR
Queue Stats
311W - 310L
1,461 Elo+
Solo
Artemis
Artemis
ÇagatayKralTR
Artemis
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,342 Elo+
Solo
Team Averages
Level 108
1,494 SR
1,383 Elo+

VS

Team Averages
Level 125
1,498 SR
1,487 Elo+
Charon
Charon
 
Charon
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Apoca_lixis
Danzaburou
Level 128
God Stats
5W - 1L
1,462 SR
Queue Stats
246W - 223L
1,456 Elo+
Party 1
Hel
Hel
LadyIris77
Hel
Level 125
God Stats
6W - 3L
1,586 SR
Queue Stats
346W - 374L
1,422 Elo+
Solo
Erlang Shen
Erlang Shen
a小帆a
Erlang Shen
Level 115
God Stats
3W - 1L
1,415 SR
Queue Stats
95W - 112L
1,463 Elo+
Solo
Martichoras
Martichoras
dawidlol
Martichoras
Level 109
God Stats
1W - 0L
1,526 SR
Queue Stats
22W - 10L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
7
0 / 3 / 0
6,051
605
5,572
6,093
3,364
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 2 / 2
7,314
731
3,616
14,161
15,815
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yemoja
IParabo1a
Yemoja
10
0 / 3 / 0
5,970
597
2,649
10,743
7,045
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Ishtar
Saichō
Ishtar
14
0 / 2 / 1
7,008
701
11,272
9,828
5,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 3 / 1
6,442
644
14,597
11,450
5,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
15
4 / 3 / 9
8,770
877
13,001
16,012
15,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
Apoca_lixis
Danzaburou
15
4 / 0 / 6
9,117
912
11,213
11,124
5,918
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

14
0 / 0 / 12
8,176
818
1,131
10,249
5,144
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Erlang Shen
a小帆a
Erlang Shen
13
0 / 1 / 9
7,955
796
7,329
15,814
15,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Martichoras
dawidlol
Martichoras
16
5 / 0 / 6
9,678
968
16,490
9,595
5,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
55
0
Kills
13
13
Deaths
4
4
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
3
0
0
W
Charon
 
Charon
4
3
9
2.83
W
Danzaburou
Apoca_lixis
Danzaburou
4
0
6
7
L
0
2
2
0.5
L
Yemoja
IParabo1a
Yemoja
0
3
0
0
W
0
0
12
6
L
Ishtar
Saichō
Ishtar
0
2
1
0.25
W
Erlang Shen
a小帆a
Erlang Shen
0
1
9
4.5
W
Martichoras
dawidlol
Martichoras
5
0
6
8
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,706
Damage
49,164
52,275
Taken
62,794
37,569
Mitigated
46,836
21,734
Healing
39,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
5,572
0
1,249
1,398
6,093
3,364
0
1,408
4,608
8,413
0
W
Charon
 
Charon
13,001
1,022
973
2,167
16,012
15,400
822
1,337
14,675
18,037
1,182
W
Danzaburou
Apoca_lixis
Danzaburou
11,213
2,579
908
2,612
11,124
5,918
4,032
1,741
9,383
0
23,406
L
3,616
281
2,368
2,407
14,161
15,815
0
3,265
10,472
11,624
0
L
Yemoja
IParabo1a
Yemoja
2,649
604
9,773
1,888
10,743
7,045
0
2,101
8,460
3,768
0
W
1,131
627
17,638
8,693
10,249
5,144
890
4,040
6,209
3,886
0
L
Ishtar
Saichō
Ishtar
11,272
6,977
693
1,157
9,828
5,641
0
2,031
7,611
0
24,023
W
Erlang Shen
a小帆a
Erlang Shen
7,329
2,156
640
4,057
15,814
15,103
1,434
2,473
13,341
0
11,400
W
Martichoras
dawidlol
Martichoras
16,490
2,536
889
1,373
9,595
5,271
1,070
2,246
7,349
0
43,667
L
14,597
3,269
0
801
11,450
5,704
0
3,027
8,174
0
27,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,785
Gold Earned
43,696
79
Minions Killed
124
0
Camps Cleared
0
741,853
Distance Traveled
973,626
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,051
605
5
1
0
78,478
0
W
Charon
8,770
877
21
2
0
191,186
0
W
Danzaburou
9,117
912
28
3
0
180,091
0
L
Ganesha
7,314
731
1
0
0
173,181
0
L
Yemoja
5,970
597
7
1
0
150,128
0
W
Hel
8,176
818
11
1
0
194,912
0
L
Ishtar
7,008
701
34
3
0
180,448
0
W
Erlang Shen
7,955
796
7
1
0
201,593
0
W
Martichoras
9,678
968
57
6
0
205,844
0
L
Artemis
6,442
644
32
3
0
159,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role