Player Matchup

Thanatos
Thanatos
D3athZ_Rid3r
Thanatos
Level 26
God Stats
16W - 22L
1,373 SR
Queue Stats
23W - 36L
1,241 Elo+
Party 1
Scylla
Scylla
PtiteBiscotte_
Scylla
Level 25
God Stats
6W - 8L
1,295 SR
Queue Stats
33W - 43L
1,252 Elo+
Party 1
Chaac
Chaac
shambidou
Chaac
Level 44
God Stats
4W - 2L
1,500 SR
Queue Stats
73W - 93L
1,249 Elo+
Party 1
Team Averages
Level 32
1,389 SR
1,247 Elo+

VS

Team Averages
Level 88
1,524 SR
1,346 Elo+
Khepri
Khepri
IXTigouf
Khepri
Level 104
God Stats
5W - 6L
1,565 SR
Queue Stats
137W - 138L
1,481 Elo+
Solo
Danzaburou
Danzaburou
N3ph4St3
Danzaburou
Level 114
God Stats
16W - 13L
1,508 SR
Queue Stats
603W - 848L
1,293 Elo+
Solo
Eset
Eset
StevK
Eset
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
D3athZ_Rid3r
Thanatos
11
0 / 2 / 6
8,989
691
3,499
8,115
3,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
5 / 0 / 3
10,356
797
11,796
4,753
1,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
shambidou
Chaac
14
3 / 0 / 4
9,994
769
15,410
6,315
5,536
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
IXTigouf
Khepri
11
0 / 1 / 2
8,208
631
3,091
8,919
9,466
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
N3ph4St3
Danzaburou
11
2 / 4 / 0
8,881
683
4,500
12,874
6,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
StevK
Eset
11
0 / 3 / 1
8,480
652
3,427
11,903
5,119
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
8
Kills
2
2
Deaths
8
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thanatos
D3athZ_Rid3r
Thanatos
0
2
6
1.5
L
Khepri
IXTigouf
Khepri
0
1
2
1
L
Danzaburou
N3ph4St3
Danzaburou
2
4
0
0.5
W
5
0
3
6.5
L
Eset
StevK
Eset
0
3
1
0.17
W
Chaac
shambidou
Chaac
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,705
Damage
11,018
19,183
Taken
33,696
10,207
Mitigated
20,684
7,299
Healing
2,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
D3athZ_Rid3r
Thanatos
3,499
450
0
4,899
8,115
3,047
0
1,668
6,447
0
36,898
L
Khepri
IXTigouf
Khepri
3,091
0
0
185
8,919
9,466
0
4,377
4,542
14,056
0
L
Danzaburou
N3ph4St3
Danzaburou
4,500
813
0
2,240
12,874
6,099
0
4,237
8,637
0
22,845
W
11,796
475
0
1,476
4,753
1,624
567
2,845
1,908
46,735
0
L
Eset
StevK
Eset
3,427
231
0
108
11,903
5,119
0
3,785
8,118
34,478
0
W
Chaac
shambidou
Chaac
15,410
1,102
0
924
6,315
5,536
345
2,570
3,745
0
44,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,339
Gold Earned
25,569
176
Minions Killed
98
0
Camps Cleared
0
768,628
Distance Traveled
698,765
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,989
691
52
4
0
243,769
5
L
Khepri
8,208
631
10
1
0
225,038
5
L
Danzaburou
8,881
683
32
2
0
237,637
0
W
Scylla
10,356
797
63
5
0
245,626
5
L
Eset
8,480
652
56
4
0
236,090
0
W
Chaac
9,994
769
61
5
0
279,233
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role