Player Matchup

Ao Kuang
Ao Kuang
UBrot
Ao Kuang
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,466 Elo+
Party 1
Izanami
Izanami
jowi1
Izanami
Level 146
God Stats
0W - 1L
1,777 SR
Queue Stats
200W - 194L
1,591 Elo+
Solo
Achilles
Achilles
ØBSESSD
Achilles
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,481 Elo+
Party 1
Team Averages
Level 81
1,592 SR
1,513 Elo+

VS

Team Averages
Level 92
1,611 SR
1,572 Elo+
Janus
Janus
 
Janus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Gesughoe
Apollo
Level 43
God Stats
2W - 2L
1,775 SR
Queue Stats
18W - 13L
1,616 Elo+
Party 2
Bellona
Bellona
LFGothMommyGF
Bellona
Level 87
God Stats
3W - 2L
1,559 SR
Queue Stats
14W - 10L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
UBrot
Ao Kuang
8
0 / 5 / 1
6,460
646
3,483
9,571
3,917
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
jowi1
Izanami
10
0 / 4 / 1
7,054
705
4,678
10,077
3,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
ØBSESSD
Achilles
9
1 / 4 / 0
7,139
714
7,468
9,165
7,044
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
5 / 0 / 6
8,713
871
6,548
5,227
1,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Gesughoe
Apollo
12
3 / 0 / 8
8,556
856
7,944
5,257
2,311
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
12
5 / 1 / 7
8,713
871
10,917
9,962
9,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
1
Kills
13
13
Deaths
1
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
0
6
8
W
Apollo
Gesughoe
Apollo
3
0
8
7
W
Bellona
5
1
7
8.5
L
Ao Kuang
UBrot
Ao Kuang
0
5
1
0.1
L
Izanami
jowi1
Izanami
0
4
1
0.13
L
Achilles
ØBSESSD
Achilles
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,629
Damage
25,409
28,813
Taken
20,446
14,325
Mitigated
13,414
3,152
Healing
5,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,548
393
0
1,420
5,227
1,882
145
850
4,220
28,825
0
W
Apollo
Gesughoe
Apollo
7,944
4,476
0
1,055
5,257
2,311
1,888
469
4,541
0
35,000
W
Bellona
10,917
3,106
0
3,021
9,962
9,221
228
2,661
6,948
0
32,128
L
Ao Kuang
UBrot
Ao Kuang
3,483
733
0
1,043
9,571
3,917
0
1,487
7,754
9,777
0
L
Izanami
jowi1
Izanami
4,678
3,121
0
1,061
10,077
3,364
0
2,362
7,076
0
37,105
L
Achilles
ØBSESSD
Achilles
7,468
1,649
0
1,048
9,165
7,044
0
2,474
6,251
229
10,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,653
Gold Earned
25,982
80
Minions Killed
137
0
Camps Cleared
0
525,549
Distance Traveled
611,812
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,713
871
48
5
0
193,739
0
W
Apollo
8,556
856
53
5
0
195,627
0
W
Bellona
8,713
871
36
4
0
222,446
0
L
Ao Kuang
6,460
646
13
1
0
179,548
0
L
Izanami
7,054
705
53
5
0
163,547
0
L
Achilles
7,139
714
14
1
0
182,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role