Player Matchup

Amaterasu
Amaterasu
Silver IV
BrADIpo-DiUrNo69
Amaterasu
Silver IV
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 148L
910 MMR
Solo
Medusa
Medusa
Bronze III
Frostystarts
Medusa
Bronze III
Level 108
God Stats
5W - 13L
1,222 SR
Queue Stats
17W - 55L
584 MMR
Party 1
Ymir
Ymir
Silver II
HiSoKa6532
Ymir
Silver II
Level 144
God Stats
20W - 23L
1,507 SR
Queue Stats
882W - 883L
1,048 MMR
Solo
Charon
Charon
Silver V
K0X Kommando
Charon
Silver V
Level 118
God Stats
4W - 6L
1,500 SR
Queue Stats
19W - 55L
674 MMR
Party 1
Chang'e
Chang'e
Silver IV
XolarisPhi
Chang'e
Silver IV
Level 139
God Stats
2W - 8L
1,536 SR
Queue Stats
195W - 221L
758 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 133
1,453 SR
795 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 136
1,440 SR
998 MMR
Hun Batz
Hun Batz
Silver I
Funkydere
Hun Batz
Silver I
Level 128
God Stats
6W - 1L
1,862 SR
Queue Stats
108W - 111L
1,040 MMR
Solo
Kukulkan
Kukulkan
Silver I
Mesquita M
Kukulkan
Silver I
Level 124
God Stats
32W - 42L
1,445 SR
Queue Stats
278W - 289L
1,126 MMR
Solo
Chronos
Chronos
Silver II
PeakCracker8022
Chronos
Silver II
Level 165
God Stats
2W - 3L
1,419 SR
Queue Stats
65W - 86L
1,026 MMR
Solo
Khepri
Khepri
Silver IV
Sammy6393
Khepri
Silver IV
Level 157
God Stats
1W - 0L
1,247 SR
Queue Stats
153W - 160L
725 MMR
Solo
Shiva
Shiva
Silver IV
VarakNazul
Shiva
Silver IV
Level 105
God Stats
2W - 0L
1,225 SR
Queue Stats
34W - 42L
1,074 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
12
1 / 1 / 0
6,311
526
7,372
17,923
13,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
11
0 / 0 / 0
5,645
470
3,544
7,399
2,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 3 / 1
5,856
488
5,665
12,010
5,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon
9
0 / 1 / 1
5,539
462
2,795
8,484
5,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
XolarisPhi
Chang'e
13
0 / 1 / 0
7,022
585
2,523
6,850
2,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ThanatosNikeArtemisNu WaNe Zha

VS

Bans
Maman BrigitteArachneAthenaAo KuangChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Funkydere
Hun Batz
12
4 / 0 / 1
6,940
578
6,286
9,773
3,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kukulkan
Mesquita M
Kukulkan
13
1 / 1 / 1
7,136
595
3,169
3,710
1,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 0 / 1
6,861
572
4,506
4,523
1,760
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Khepri
Sammy6393
Khepri
11
0 / 0 / 1
6,485
540
1,790
6,916
5,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shiva
12
1 / 0 / 3
7,435
620
13,358
12,535
7,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
1
Kills
6
6
Deaths
1
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
1
1
0
1
L
Medusa
0
0
0
0
W
Hun Batz
Funkydere
Hun Batz
4
0
1
4.5
L
0
3
1
0.17
L
Charon
0
1
1
0.5
W
Kukulkan
Mesquita M
Kukulkan
1
1
1
1.5
W
0
0
1
0.5
W
Khepri
Sammy6393
Khepri
0
0
1
0.5
W
Shiva
1
0
3
2.5
L
Chang'e
XolarisPhi
Chang'e
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,899
Damage
29,109
52,666
Taken
37,457
30,014
Mitigated
19,517
20,860
Healing
14,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
7,372
3,818
0
8,107
17,923
13,548
0
619
16,273
0
41,697
L
Medusa
3,544
1,941
165
5,295
7,399
2,930
0
2,761
4,638
0
48,520
W
Hun Batz
Funkydere
Hun Batz
6,286
2,388
0
4,374
9,773
3,793
131
3,863
5,910
0
49,213
L
5,665
1,459
0
1,243
12,010
5,601
0
589
11,292
47,639
429
L
Charon
2,795
235
0
2,375
8,484
5,492
0
3,597
4,757
18,238
0
W
Kukulkan
Mesquita M
Kukulkan
3,169
213
0
340
3,710
1,639
328
1,195
2,515
67,514
0
W
4,506
1,586
0
1,551
4,523
1,760
461
345
4,178
57,868
0
W
Khepri
Sammy6393
Khepri
1,790
101
0
1,997
6,916
5,292
0
3,196
3,720
20,282
0
W
Shiva
13,358
4,478
210
6,456
12,535
7,033
0
2,327
10,208
0
55,934
L
Chang'e
XolarisPhi
Chang'e
2,523
645
448
3,227
6,850
2,443
0
1,899
4,951
59,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,373
Gold Earned
34,857
334
Minions Killed
399
0
Camps Cleared
0
1,166,441
Distance Traveled
1,244,848
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,311
526
63
5
0
254,055
1
L
Medusa
5,645
470
65
5
0
212,731
5
W
Hun Batz
6,940
578
76
6
0
281,458
2
L
Ymir
5,856
488
67
6
0
264,036
0
L
Charon
5,539
462
21
2
0
229,456
2
W
Kukulkan
7,136
595
123
10
0
222,253
0
W
Chronos
6,861
572
102
9
0
233,341
1
W
Khepri
6,485
540
20
2
0
247,610
2
W
Shiva
7,435
620
78
7
0
260,186
4
L
Chang'e
7,022
585
118
10
0
206,163
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role