Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
CONDE 49
Cthulhu
Level 88
God Stats
2W - 0L
1,597 SR
Queue Stats
45W - 36L
1,500 Elo+
Solo
Apollo
Apollo
Kakes07
Apollo
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 156L
1,449 Elo+
Solo
Scylla
Scylla
KingSmack1020
Scylla
Level 146
God Stats
8W - 6L
1,577 SR
Queue Stats
25W - 46L
1,332 Elo+
Party 2
Susano
Susano
Unc1eJem1ma
Susano
Level 180
God Stats
76W - 70L
1,556 SR
Queue Stats
288W - 289L
1,476 Elo+
Party 2
Team Averages
Level 123
1,546 SR
1,451 Elo+

VS

Team Averages
Level 136
1,478 SR
1,454 Elo+
Vulcan
Vulcan
AP3M4N
Vulcan
Level 220
God Stats
13W - 8L
1,642 SR
Queue Stats
152W - 141L
1,518 Elo+
Party 1
Sol
Sol
SirCantankerous
Sol
Level 193
God Stats
4W - 5L
1,452 SR
Queue Stats
196W - 194L
1,501 Elo+
Party 1
Kukulkan
Kukulkan
Strandhond_327
Kukulkan
Level 36
God Stats
8W - 7L
1,391 SR
Queue Stats
62W - 99L
1,275 Elo+
Solo
Ra
Ra
XxMiracle_
Ra
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 225L
1,468 Elo+
Solo
Cerberus
Cerberus
我今年七岁
Cerberus
Level 147
God Stats
15W - 22L
1,407 SR
Queue Stats
587W - 558L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
5 / 0 / 0
6,130
613
5,127
9,219
3,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
CONDE 49
Cthulhu
8
1 / 2 / 3
5,578
558
4,794
6,999
4,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
Kakes07
Apollo
7
0 / 2 / 0
4,276
428
3,887
6,960
2,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 0 / 1
6,011
601
5,055
3,916
1,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Susano
11
5 / 0 / 1
7,248
725
5,802
6,388
2,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AP3M4N
Vulcan
9
0 / 2 / 0
5,393
539
3,391
6,303
2,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 1 / 1
6,119
612
7,887
6,543
2,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
8
0 / 3 / 0
4,898
490
1,151
4,359
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
0 / 6 / 0
4,330
433
840
6,749
1,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
7
1 / 1 / 1
5,319
532
2,816
9,127
5,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
13
Kills
4
4
Deaths
13
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
5
0
0
5
L
Vulcan
AP3M4N
Vulcan
0
2
0
0
W
Cthulhu
CONDE 49
Cthulhu
1
2
3
1.25
W
Apollo
Kakes07
Apollo
0
2
0
0
W
2
0
1
2.5
L
3
1
1
3.5
L
Kukulkan
0
3
0
0
W
Susano
5
0
1
5.5
L
0
6
0
0
L
Cerberus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,665
Damage
16,085
33,482
Taken
33,081
14,112
Mitigated
13,655
6,654
Healing
8,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
5,127
1,028
0
1,662
9,219
3,102
0
2,861
6,318
38,706
0
L
Vulcan
AP3M4N
Vulcan
3,391
1,123
0
2,122
6,303
2,438
0
3,863
2,440
40,546
0
W
Cthulhu
CONDE 49
Cthulhu
4,794
269
169
1,572
6,999
4,580
0
5,073
1,926
20,246
0
W
Apollo
Kakes07
Apollo
3,887
2,712
0
1,820
6,960
2,476
0
4,872
2,088
0
23,426
W
5,055
43
0
382
3,916
1,261
0
1,886
2,030
34,881
0
L
7,887
3,453
0
2,554
6,543
2,252
770
2,723
3,820
42,639
3,589
L
Kukulkan
1,151
101
0
170
4,359
1,837
0
3,156
1,203
24,787
0
W
Susano
5,802
1,368
0
1,049
6,388
2,693
556
1,061
5,141
0
43,824
L
840
203
0
728
6,749
1,846
0
1,276
5,473
9,858
0
L
Cerberus
2,816
444
0
3,060
9,127
5,282
0
3,958
5,169
14,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,243
Gold Earned
26,059
261
Minions Killed
256
0
Camps Cleared
0
1,023,221
Distance Traveled
938,180
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,130
613
61
6
0
226,979
0
L
Vulcan
5,393
539
73
7
0
223,514
0
W
Cthulhu
5,578
558
33
3
0
193,565
4
W
Apollo
4,276
428
27
3
0
192,474
0
W
Scylla
6,011
601
60
6
0
197,109
2
L
Sol
6,119
612
81
8
0
199,203
0
L
Kukulkan
4,898
490
49
5
0
181,670
1
W
Susano
7,248
725
80
8
0
213,094
0
L
Ra
4,330
433
21
2
0
140,956
0
L
Cerberus
5,319
532
32
3
0
192,837
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role