Player Matchup

Mulan
Mulan
Azreal37
Mulan
Level 69
God Stats
28W - 15L
1,665 SR
Queue Stats
126W - 112L
1,521 Elo+
Party 2
Tiamat
Tiamat
BlazingVirtue
Tiamat
Level 111
God Stats
43W - 33L
1,538 SR
Queue Stats
206W - 202L
1,498 Elo+
Party 2
Bacchus
Bacchus
QuestJourney390
Bacchus
Level 55
God Stats
3W - 2L
1,353 SR
Queue Stats
3W - 5L
1,222 Elo+
Solo
Pele
Pele
lSquidArchyl
Pele
Level 119
God Stats
4W - 3L
1,720 SR
Queue Stats
83W - 70L
1,523 Elo+
Party 2
Chernobog
Chernobog
zaratemia
Chernobog
Level 98
God Stats
7W - 6L
1,682 SR
Queue Stats
87W - 74L
1,469 Elo+
Party 2
Team Averages
Level 90
1,592 SR
1,446 Elo+

VS

Team Averages
Level 86
1,531 SR
1,414 Elo+
Kukulkan
Kukulkan
Countess559
Kukulkan
Level 108
God Stats
15W - 10L
1,613 SR
Queue Stats
88W - 97L
1,469 Elo+
Solo
Da Ji
Da Ji
IssahO90
Da Ji
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,459 Elo+
Party 1
Osiris
Osiris
StilMatic01
Osiris
Level 83
God Stats
30W - 21L
1,588 SR
Queue Stats
115W - 96L
1,516 Elo+
Solo
Cernunnos
Cernunnos
Vantasel
Cernunnos
Level 61
God Stats
0W - 3L
1,500 SR
Queue Stats
24W - 50L
1,329 Elo+
Solo
Bake Kujira
Bake Kujira
iHombi
Bake Kujira
Level 55
God Stats
2W - 2L
1,452 SR
Queue Stats
25W - 47L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Azreal37
Mulan
12
2 / 0 / 2
6,868
624
7,273
10,315
5,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 1 / 2
6,690
608
5,485
4,633
2,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 0 / 3
6,264
569
3,262
6,598
4,650
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
5 / 0 / 0
7,374
670
4,068
7,593
2,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
zaratemia
Chernobog
10
3 / 1 / 3
6,164
560
5,336
5,609
1,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Countess559
Kukulkan
10
0 / 0 / 1
6,079
553
3,535
6,320
2,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
IssahO90
Da Ji
9
2 / 4 / 0
5,691
517
2,184
8,078
3,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
9
0 / 3 / 0
5,669
515
4,765
10,893
9,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
Vantasel
Cernunnos
8
0 / 4 / 1
4,875
443
3,121
8,664
2,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bake Kujira
iHombi
Bake Kujira
6
0 / 0 / 1
4,459
405
953
4,422
3,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
11
Kills
2
2
Deaths
11
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mulan
Azreal37
Mulan
2
0
2
3
W
1
1
2
2
L
Kukulkan
Countess559
Kukulkan
0
0
1
0.5
L
Da Ji
IssahO90
Da Ji
2
4
0
0.5
W
0
0
3
1.5
L
Osiris
0
3
0
0
L
Cernunnos
Vantasel
Cernunnos
0
4
1
0.13
L
Bake Kujira
iHombi
Bake Kujira
0
0
1
0.5
W
5
0
0
5
W
Chernobog
zaratemia
Chernobog
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,424
Damage
14,558
34,748
Taken
38,377
17,869
Mitigated
20,844
8,986
Healing
8,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Azreal37
Mulan
7,273
561
0
4,652
10,315
5,866
550
0
10,315
0
44,782
W
5,485
209
0
995
4,633
2,759
0
2,583
2,050
41,068
0
L
Kukulkan
Countess559
Kukulkan
3,535
44
0
3,210
6,320
2,201
0
3,848
2,472
40,885
0
L
Da Ji
IssahO90
Da Ji
2,184
380
0
704
8,078
3,553
13
1,743
6,335
0
33,543
W
3,262
340
0
1,364
6,598
4,650
994
606
5,835
26,630
0
L
Osiris
4,765
1,590
0
3,610
10,893
9,035
0
0
10,893
0
37,428
L
Cernunnos
Vantasel
Cernunnos
3,121
2,042
0
974
8,664
2,920
52
1,802
6,862
0
19,252
L
Bake Kujira
iHombi
Bake Kujira
953
463
0
131
4,422
3,135
0
1,354
3,068
14,998
0
W
4,068
1,157
0
1,658
7,593
2,678
0
387
7,206
0
62,385
W
Chernobog
zaratemia
Chernobog
5,336
3,746
0
317
5,609
1,916
2,282
722
4,854
0
29,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,360
Gold Earned
26,773
323
Minions Killed
236
0
Camps Cleared
0
1,126,780
Distance Traveled
982,415
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,868
624
78
7
0
216,744
5
W
Tiamat
6,690
608
83
8
0
227,919
3
L
Kukulkan
6,079
553
85
8
0
236,149
4
L
Da Ji
5,691
517
52
5
0
229,024
0
W
Bacchus
6,264
569
38
3
0
209,075
4
L
Osiris
5,669
515
44
4
0
188,977
1
L
Cernunnos
4,875
443
31
3
0
205,957
0
L
Bake Kujira
4,459
405
24
2
0
122,308
1
W
Pele
7,374
670
92
8
0
277,094
0
W
Chernobog
6,164
560
32
3
0
195,948
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role