Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MobilizedEagle4
Ah Muzen Cab
Level 157
God Stats
2W - 1L
1,580 SR
Queue Stats
90W - 96L
1,488 Elo+
Party 2
Olorun
Olorun
MrKlinda
Olorun
Level 56
God Stats
0W - 2L
1,300 SR
Queue Stats
210W - 211L
1,443 Elo+
Solo
Bacchus
Bacchus
UncleCharles141
Bacchus
Level 86
God Stats
6W - 4L
1,827 SR
Queue Stats
536W - 548L
1,467 Elo+
Solo
Awilix
Awilix
diogo_chumbinho
Awilix
Level 157
God Stats
2W - 2L
1,618 SR
Queue Stats
217W - 211L
1,455 Elo+
Solo
Team Averages
Level 115
1,565 SR
1,471 Elo+

VS

Team Averages
Level 96
1,534 SR
1,434 Elo+
Eset
Eset
 
Eset
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Drkingd2
Nu Wa
Level 127
God Stats
23W - 13L
1,595 SR
Queue Stats
677W - 700L
1,465 Elo+
Solo
Ah Puch
Ah Puch
Elite1729
Ah Puch
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 63L
1,507 Elo+
Solo
Arachne
Arachne
LittleMissZaphi
Arachne
Level 148
God Stats
5W - 4L
1,430 SR
Queue Stats
100W - 125L
1,386 Elo+
Party 1
Anhur
Anhur
Sgt-Dozer93
Anhur
Level 26
God Stats
2W - 0L
1,643 SR
Queue Stats
38W - 65L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
3 / 7 / 4
7,385
739
8,628
13,311
5,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
MobilizedEagle4
Ah Muzen Cab
15
1 / 2 / 3
7,924
792
6,218
12,575
7,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Olorun
MrKlinda
Olorun
14
2 / 3 / 4
7,712
771
9,007
10,274
4,858
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 1 / 5
8,392
839
6,006
19,082
16,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
2 / 6 / 3
7,597
760
7,501
14,482
6,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
5 / 1 / 9
9,140
914
8,492
6,911
2,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
Drkingd2
Nu Wa
15
2 / 2 / 14
8,763
876
15,025
7,851
3,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
Elite1729
Ah Puch
16
5 / 2 / 12
9,570
957
26,680
7,828
3,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
7 / 1 / 9
9,123
912
7,528
10,754
11,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

12
0 / 5 / 8
7,629
763
5,548
9,845
3,966
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
71
9
Kills
19
19
Deaths
11
19
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
7
4
0.71
W
Eset
 
Eset
5
1
9
9.5
W
Nu Wa
Drkingd2
Nu Wa
2
2
14
4.5
W
Ah Puch
Elite1729
Ah Puch
5
2
12
5.5
W
7
1
9
11.5
L
Ah Muzen Cab
MobilizedEagle4
Ah Muzen Cab
1
2
3
1.25
L
Olorun
MrKlinda
Olorun
2
3
4
1.33
W
0
5
8
0.8
L
1
1
5
3.5
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,360
Damage
63,273
69,724
Taken
43,189
41,053
Mitigated
25,912
19,938
Healing
14,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
8,628
6,260
766
1,222
13,311
5,880
0
9,597
3,663
0
19,610
W
Eset
 
Eset
8,492
311
1,978
1,495
6,911
2,991
935
2,720
4,191
17,313
0
W
Nu Wa
Drkingd2
Nu Wa
15,025
6,304
624
1,988
7,851
3,469
2,599
3,833
4,018
29,615
0
W
Ah Puch
Elite1729
Ah Puch
26,680
436
960
2,602
7,828
3,783
136
2,237
5,591
41,998
0
W
7,528
4,317
86
2,918
10,754
11,703
480
3,140
7,614
0
7,900
L
Ah Muzen Cab
MobilizedEagle4
Ah Muzen Cab
6,218
787
607
907
12,575
7,793
358
9,306
3,130
0
35,129
L
Olorun
MrKlinda
Olorun
9,007
3,620
1,424
2,117
10,274
4,858
0
9,276
998
26,004
0
W
5,548
3,568
169
1,214
9,845
3,966
0
3,083
6,762
0
10,296
L
6,006
295
1,052
8,354
19,082
16,041
0
11,886
6,970
16,274
0
L
7,501
1,220
1,190
2,299
14,482
6,481
0
10,132
4,150
0
17,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,010
Gold Earned
44,225
201
Minions Killed
129
0
Camps Cleared
0
985,375
Distance Traveled
985,558
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,385
739
31
3
0
165,393
0
W
Eset
9,140
914
17
2
0
212,441
0
W
Nu Wa
8,763
876
33
3
0
185,782
0
W
Ah Puch
9,570
957
45
5
0
207,814
0
W
Arachne
9,123
912
13
1
0
206,344
0
L
Ah Muzen Cab
7,924
792
69
7
0
217,361
0
L
Olorun
7,712
771
56
6
0
190,904
0
W
Anhur
7,629
763
21
2
0
173,177
0
L
Bacchus
8,392
839
14
1
0
222,951
0
L
Awilix
7,597
760
31
3
0
188,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role