Player Matchup

Ix Chel
Ix Chel
Cpt_Crunch125
Ix Chel
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,446 Elo+
Solo
Maui
Maui
ElMegas
Maui
Level 205
God Stats
1W - 3L
1,532 SR
Queue Stats
524W - 515L
1,514 Elo+
Solo
Sobek
Sobek
Riichard17711
Sobek
Level 103
God Stats
3W - 1L
1,685 SR
Queue Stats
321W - 209L
1,622 Elo+
Solo
Ganesha
Ganesha
Salvo150
Ganesha
Level 103
God Stats
2W - 1L
1,903 SR
Queue Stats
358W - 271L
1,522 Elo+
Solo
Ne Zha
Ne Zha
XS Jaylights SX
Ne Zha
Level 128
God Stats
2W - 1L
1,616 SR
Queue Stats
62W - 58L
1,509 Elo+
Solo
Team Averages
Level 136
1,647 SR
1,522 Elo+

VS

Team Averages
Level 126
1,622 SR
1,560 Elo+
Loki
Loki
 
Loki
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Elite1729
Sylvanus
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 63L
1,512 Elo+
Solo
Scylla
Scylla
Schmeilt
Scylla
Level 106
God Stats
3W - 1L
1,616 SR
Queue Stats
161W - 90L
1,616 Elo+
Party 1
Yu Huang
Yu Huang
ShamV5
Yu Huang
Level 127
God Stats
1W - 0L
1,743 SR
Queue Stats
44W - 31L
1,579 Elo+
Party 1
Tsukuyomi
Tsukuyomi
llkiikell
Tsukuyomi
Level 149
God Stats
12W - 3L
1,751 SR
Queue Stats
966W - 942L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
13
0 / 3 / 4
6,992
699
4,243
9,799
4,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Maui
ElMegas
Maui
12
0 / 6 / 5
7,220
722
2,785
14,907
16,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
3 / 2 / 2
8,263
826
9,126
13,134
14,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Ganesha
Salvo150
Ganesha
12
0 / 4 / 5
7,378
738
3,260
12,660
15,108
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 2 / 1
7,926
793
6,272
7,129
4,662
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
1
0 / 0 / 0
2,524
252
0
0
0
Sylvanus
Elite1729
Sylvanus
15
5 / 2 / 7
8,685
869
7,147
11,631
11,059
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
Schmeilt
Scylla
17
5 / 1 / 8
9,142
914
15,691
6,744
3,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yu Huang
ShamV5
Yu Huang
15
3 / 1 / 7
8,381
838
8,431
5,283
2,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
llkiikell
Tsukuyomi
15
4 / 2 / 9
8,073
807
12,774
11,535
11,183
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
48
6
Kills
17
17
Deaths
6
17
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
0
0
0
0
L
Ix Chel
0
3
4
0.67
L
Maui
ElMegas
Maui
0
6
5
0.42
W
Sylvanus
Elite1729
Sylvanus
5
2
7
4.25
L
3
2
2
2
L
Ganesha
Salvo150
Ganesha
0
4
5
0.63
W
Scylla
Schmeilt
Scylla
5
1
8
9
W
Yu Huang
ShamV5
Yu Huang
3
1
7
6.5
L
3
2
1
1.75
W
Tsukuyomi
llkiikell
Tsukuyomi
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,686
Damage
44,043
57,629
Taken
35,193
55,740
Mitigated
28,170
19,910
Healing
15,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
0
0
0
0
0
0
0
0
0
0
0
L
Ix Chel
4,243
550
4,726
4,211
9,799
4,382
550
5,240
4,559
19,330
0
L
Maui
ElMegas
Maui
2,785
589
1,523
898
14,907
16,820
105
8,531
6,376
5,032
0
W
Sylvanus
Elite1729
Sylvanus
7,147
1,615
5,956
6,213
11,631
11,059
29
6,227
4,977
10,557
0
L
9,126
180
273
5,438
13,134
14,768
0
6,236
6,898
22,289
0
L
Ganesha
Salvo150
Ganesha
3,260
462
36
997
12,660
15,108
158
7,673
4,987
5,343
0
W
Scylla
Schmeilt
Scylla
15,691
2,194
611
737
6,744
3,113
136
3,153
3,403
32,469
0
W
Yu Huang
ShamV5
Yu Huang
8,431
1,177
252
46
5,283
2,815
58
3,450
1,528
24,079
0
L
6,272
864
21
1,787
7,129
4,662
37
3,851
3,278
0
15,650
W
Tsukuyomi
llkiikell
Tsukuyomi
12,774
2,369
140
1,949
11,535
11,183
33
5,471
5,871
262
21,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,779
Gold Earned
36,805
104
Minions Killed
102
0
Camps Cleared
0
913,396
Distance Traveled
752,361
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
2,524
252
0
0
0
0
0
L
Ix Chel
6,992
699
45
5
0
193,988
0
L
Maui
7,220
722
10
1
0
180,128
0
W
Sylvanus
8,685
869
6
1
0
177,154
0
L
Sobek
8,263
826
32
3
0
185,742
0
L
Ganesha
7,378
738
0
0
0
164,663
0
W
Scylla
9,142
914
43
4
0
189,584
0
W
Yu Huang
8,381
838
35
4
0
175,892
0
L
Ne Zha
7,926
793
17
2
0
188,875
0
W
Tsukuyomi
8,073
807
18
2
0
209,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role