Player Matchup

Gilgamesh
Gilgamesh
AgentDeath55
Gilgamesh
Level 39
God Stats
0W - 1L
1,402 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Set
Set
Bujeker
Set
Level 58
God Stats
0W - 1L
1,318 SR
Queue Stats
4W - 2L
1,695 Elo+
Party 2
Jing Wei
Jing Wei
Mayabytes
Jing Wei
Level 49
God Stats
0W - 1L
1,477 SR
Queue Stats
4W - 2L
1,674 Elo+
Party 2
Anubis
Anubis
Syntien
Anubis
Level 27
God Stats
0W - 1L
1,610 SR
Queue Stats
0W - 2L
1,289 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
douie123
Morgan Le Fay
Level 18
God Stats
0W - 1L
1,114 SR
Queue Stats
0W - 2L
1,289 Elo+
Party 2
Team Averages
Level 38
1,384 SR
1,490 Elo+

VS

Team Averages
Level 57
1,533 SR
1,492 Elo+
Ah Puch
Ah Puch
DJRoXsTaR
Ah Puch
Level 41
God Stats
7W - 2L
1,629 SR
Queue Stats
38W - 38L
1,449 Elo+
Party 1
Agni
Agni
MinedeadSmite
Agni
Level 101
God Stats
34W - 17L
1,621 SR
Queue Stats
38W - 27L
1,512 Elo+
Solo
Bacchus
Bacchus
TheBootyBandits
Bacchus
Level 30
God Stats
1W - 0L
1,531 SR
Queue Stats
51W - 46L
1,476 Elo+
Party 1
Kukulkan
Kukulkan
exepancake
Kukulkan
Level 27
God Stats
4W - 1L
1,610 SR
Queue Stats
14W - 14L
1,507 Elo+
Party 1
Cu Chulainn
Cu Chulainn
shadgeta
Cu Chulainn
Level 86
God Stats
1W - 0L
1,276 SR
Queue Stats
49W - 37L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AgentDeath55
Gilgamesh
15
0 / 1 / 3
9,395
940
7,409
17,740
16,302
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Set
15
1 / 14 / 3
9,690
969
8,754
27,813
14,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
Mayabytes
Jing Wei
15
1 / 9 / 3
9,818
982
7,837
22,165
8,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Syntien
Anubis
15
0 / 9 / 2
10,029
1,003
7,061
19,946
10,629
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
douie123
Morgan Le Fay
15
2 / 6 / 2
10,333
1,033
17,503
20,149
8,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

321

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DJRoXsTaR
Ah Puch
18
10 / 1 / 17
12,332
1,233
21,789
8,407
3,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
3 / 0 / 22
11,676
1,168
19,180
9,444
4,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
7 / 3 / 15
11,325
1,133
12,128
11,577
5,976
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
exepancake
Kukulkan
18
8 / 0 / 18
12,181
1,218
25,377
6,252
2,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
shadgeta
Cu Chulainn
18
11 / 0 / 23
12,804
1,280
21,933
19,217
22,253
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
134
4
Kills
39
39
Deaths
4
13
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AgentDeath55
Gilgamesh
0
1
3
1.5
L
Set
1
14
3
0.18
W
Ah Puch
DJRoXsTaR
Ah Puch
10
1
17
18.5
L
Jing Wei
Mayabytes
Jing Wei
1
9
3
0.28
W
3
0
22
14
L
Anubis
Syntien
Anubis
0
9
2
0.11
W
7
3
15
4.83
L
Morgan Le Fay
douie123
Morgan Le Fay
2
6
2
0.5
W
Kukulkan
exepancake
Kukulkan
8
0
18
17
W
Cu Chulainn
shadgeta
Cu Chulainn
11
0
23
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,564
Damage
100,407
107,813
Taken
54,897
58,295
Mitigated
38,580
5,246
Healing
8,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AgentDeath55
Gilgamesh
7,409
1,210
0
285
17,740
16,302
0
13,289
4,451
0
16,013
L
Set
8,754
4,422
0
1,329
27,813
14,734
0
19,030
8,681
0
18,989
W
Ah Puch
DJRoXsTaR
Ah Puch
21,789
2,161
0
2,895
8,407
3,361
0
4,304
4,103
36,423
0
L
Jing Wei
Mayabytes
Jing Wei
7,837
7,098
0
1,362
22,165
8,397
0
16,360
5,609
0
15,217
W
19,180
1,566
68
2,303
9,444
4,070
0
3,603
5,841
51,582
0
L
Anubis
Syntien
Anubis
7,061
592
0
1,665
19,946
10,629
0
14,225
5,670
45,972
0
W
12,128
1,248
0
936
11,577
5,976
0
4,835
6,742
16,731
0
L
Morgan Le Fay
douie123
Morgan Le Fay
17,503
2,158
0
605
20,149
8,233
0
15,964
4,185
29,556
0
W
Kukulkan
exepancake
Kukulkan
25,377
1,762
0
90
6,252
2,920
0
3,420
2,832
49,594
0
W
Cu Chulainn
shadgeta
Cu Chulainn
21,933
4,904
354
2,334
19,217
22,253
0
8,402
10,429
743
25,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,265
Gold Earned
60,318
185
Minions Killed
201
4
Camps Cleared
6
941,718
Distance Traveled
1,097,333
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,395
940
9
1
0
170,329
0
L
Set
9,690
969
10
1
1
189,383
0
W
Ah Puch
12,332
1,233
38
4
2
200,114
0
L
Jing Wei
9,818
982
26
3
2
221,651
0
W
Agni
11,676
1,168
68
7
1
226,190
0
L
Anubis
10,029
1,003
119
12
0
167,044
0
W
Bacchus
11,325
1,133
4
0
1
183,113
0
L
Morgan Le Fay
10,333
1,033
21
2
1
193,311
0
W
Kukulkan
12,181
1,218
81
8
0
247,714
0
W
Cu Chulainn
12,804
1,280
10
1
2
240,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role