Player Matchup

Neith
Neith
DjEddie24
Neith
Level 129
God Stats
12W - 11L
1,243 SR
Queue Stats
101W - 103L
1,434 Elo+
Party 2
Athena
Athena
I_Am_A_Farm
Athena
Level 96
God Stats
37W - 41L
1,498 SR
Queue Stats
98W - 110L
1,393 Elo+
Party 2
Ra
Ra
LEGACYBOY420
Ra
Level 109
God Stats
8W - 4L
1,661 SR
Queue Stats
117W - 105L
1,462 Elo+
Solo
Arachne
Arachne
WereWolf420
Arachne
Level 150
God Stats
4W - 1L
1,645 SR
Queue Stats
403W - 407L
1,484 Elo+
Solo
King Arthur
King Arthur
xSANDMANx138
King Arthur
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 150L
1,418 Elo+
Party 2
Team Averages
Level 126
1,509 SR
1,438 Elo+

VS

Team Averages
Level 104
1,465 SR
1,443 Elo+
Surtr
Surtr
 
Surtr
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Frokei
Hou Yi
Level 138
God Stats
4W - 1L
1,578 SR
Queue Stats
155W - 158L
1,497 Elo+
Party 1
Merlin
Merlin
Gay bashr
Merlin
Level 88
God Stats
6W - 4L
1,622 SR
Queue Stats
58W - 59L
1,443 Elo+
Party 1
Bellona
Bellona
Phrozouk
Bellona
Level 103
God Stats
6W - 1L
1,551 SR
Queue Stats
13W - 23L
1,290 Elo+
Solo
Lancelot
Lancelot
ZomZely27
Lancelot
Level 108
God Stats
1W - 6L
1,075 SR
Queue Stats
97W - 89L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DjEddie24
Neith
13
2 / 1 / 0
7,891
493
8,680
7,385
2,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Athena
12
0 / 1 / 1
7,521
470
3,275
12,077
10,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 3 / 0
7,748
484
1,784
10,181
3,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
WereWolf420
Arachne
12
1 / 5 / 0
7,048
441
4,028
19,334
6,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
xSANDMANx138
King Arthur
15
0 / 2 / 0
8,857
554
6,739
14,008
12,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
1 / 0 / 3
8,590
537
10,988
13,362
10,876
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
Frokei
Hou Yi
13
1 / 1 / 2
7,930
496
6,742
8,185
3,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
Gay bashr
Merlin
14
0 / 0 / 3
8,936
559
8,287
4,039
1,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Phrozouk
Bellona
12
1 / 2 / 3
6,964
435
4,646
11,568
12,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
ZomZely27
Lancelot
18
9 / 0 / 2
10,573
661
10,632
12,655
7,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
3
Kills
12
12
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
1
0
3
2.5
L
Neith
DjEddie24
Neith
2
1
0
2
W
Hou Yi
Frokei
Hou Yi
1
1
2
2
W
Merlin
Gay bashr
Merlin
0
0
3
1.5
L
Athena
0
1
1
0.5
L
0
3
0
0
W
Bellona
Phrozouk
Bellona
1
2
3
1.25
L
Arachne
WereWolf420
Arachne
1
5
0
0.2
W
Lancelot
ZomZely27
Lancelot
9
0
2
10
L
King Arthur
xSANDMANx138
King Arthur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,506
Damage
41,295
62,985
Taken
49,809
35,510
Mitigated
35,816
16,167
Healing
17,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
10,988
4,630
0
7,782
13,362
10,876
58
626
12,736
1,929
60,986
L
Neith
DjEddie24
Neith
8,680
3,224
0
1,711
7,385
2,752
892
0
7,385
0
64,399
W
Hou Yi
Frokei
Hou Yi
6,742
3,749
0
3,672
8,185
3,421
2,805
1,597
6,588
0
56,530
W
Merlin
Gay bashr
Merlin
8,287
283
0
985
4,039
1,725
772
1,567
2,472
76,839
0
L
Athena
3,275
1,054
0
2,468
12,077
10,070
0
1,482
10,595
31,933
0
L
1,784
192
638
5,321
10,181
3,711
0
5,517
4,664
73,604
0
W
Bellona
Phrozouk
Bellona
4,646
1,315
0
2,837
11,568
12,721
645
717
10,851
0
33,959
L
Arachne
WereWolf420
Arachne
4,028
2,796
0
4,176
19,334
6,916
163
1,480
17,854
0
50,446
W
Lancelot
ZomZely27
Lancelot
10,632
2,107
0
2,532
12,655
7,073
0
552
12,103
0
108,353
L
King Arthur
xSANDMANx138
King Arthur
6,739
311
0
1,853
14,008
12,061
0
564
13,444
0
85,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,065
Gold Earned
42,993
509
Minions Killed
539
0
Camps Cleared
0
1,533,045
Distance Traveled
1,573,325
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,590
537
99
6
0
312,644
0
L
Neith
7,891
493
114
7
0
278,997
0
W
Hou Yi
7,930
496
96
6
0
275,369
0
W
Merlin
8,936
559
146
9
0
314,968
0
L
Athena
7,521
470
29
2
0
331,536
0
L
Ra
7,748
484
127
8
0
282,040
2
W
Bellona
6,964
435
53
3
0
256,750
0
L
Arachne
7,048
441
85
5
0
335,008
0
W
Lancelot
10,573
661
145
9
0
413,594
0
L
King Arthur
8,857
554
154
10
0
305,464
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role