Player Matchup

Ares
Ares
Blazepacker4
Ares
Level 19
God Stats
0W - 2L
1,222 SR
Queue Stats
3W - 13L
1,178 Elo+
Party 1
Neith
Neith
SoloGuyy77
Neith
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,290 Elo+
Party 1
Anubis
Anubis
ThatGuy025058
Anubis
Level 16
God Stats
0W - 6L
1,098 SR
Queue Stats
4W - 10L
1,327 Elo+
Party 1
Team Averages
Level 63
1,273 SR
1,265 Elo+

VS

Team Averages
Level 104
1,568 SR
1,418 Elo+
Izanami
Izanami
Bearminimum2
Izanami
Level 89
God Stats
7W - 1L
1,509 SR
Queue Stats
38W - 49L
1,356 Elo+
Party 2
Shiva
Shiva
Happydevil89
Shiva
Level 129
God Stats
6W - 5L
1,778 SR
Queue Stats
18W - 13L
1,529 Elo+
Solo
Sol
Sol
SerenityUchiha5
Sol
Level 94
God Stats
9W - 10L
1,416 SR
Queue Stats
119W - 133L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
7,986
726
2,871
13,231
14,658
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Neith
10
0 / 2 / 3
7,763
706
8,260
10,172
4,845
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 8 / 1
8,745
795
6,556
12,688
7,483
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bearminimum2
Izanami
12
4 / 1 / 5
9,630
875
11,288
7,334
2,093
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 1 / 8
9,261
842
8,308
11,521
7,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 1 / 5
9,704
882
10,765
11,997
3,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
3
Kills
10
10
Deaths
3
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
Bearminimum2
Izanami
4
1
5
6.5
L
1
0
2
2
W
2
1
8
6
W
4
1
5
6.5
L
Neith
0
2
3
0.75
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,687
Damage
30,361
36,091
Taken
30,852
26,986
Mitigated
13,368
2,742
Healing
13,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Bearminimum2
Izanami
11,288
7,647
0
757
7,334
2,093
781
3,449
3,885
0
49,718
L
2,871
247
0
250
13,231
14,658
0
4,680
8,551
13,750
0
W
8,308
982
1,551
4,312
11,521
7,805
264
2,473
9,048
0
21,853
W
10,765
3,148
406
6,383
11,997
3,470
1,938
4,067
7,930
41,953
0
L
Neith
8,260
2,575
0
908
10,172
4,845
0
3,654
6,518
0
29,333
L
6,556
114
0
1,584
12,688
7,483
0
3,168
9,520
34,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,494
Gold Earned
28,595
94
Minions Killed
130
0
Camps Cleared
0
612,662
Distance Traveled
604,560
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,630
875
57
5
0
175,683
0
L
Ares
7,986
726
12
1
0
235,862
0
W
Shiva
9,261
842
18
2
0
236,003
0
W
Sol
9,704
882
55
5
0
192,874
0
L
Neith
7,763
706
40
4
0
211,672
2
L
Anubis
8,745
795
42
4
0
165,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role