Player Matchup

Thanatos
Thanatos
DrewsNewsLive
Thanatos
Level 49
God Stats
2W - 1L
1,548 SR
Queue Stats
28W - 20L
1,597 Elo+
Party 2
Sol
Sol
PapiEth
Sol
Level 125
God Stats
4W - 4L
1,613 SR
Queue Stats
44W - 36L
1,631 Elo+
Party 2
Cthulhu
Cthulhu
rocker184
Cthulhu
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,498 Elo+
Party 2
Team Averages
Level 73
1,554 SR
1,575 Elo+

VS

Team Averages
Level 138
1,847 SR
1,510 Elo+
Chaac
Chaac
Luzbe1
Chaac
Level 142
God Stats
1W - 0L
1,903 SR
Queue Stats
17W - 10L
1,563 Elo+
Party 1
Anhur
Anhur
UDzAOakenRage
Anhur
Level 123
God Stats
3W - 0L
1,916 SR
Queue Stats
60W - 41L
1,506 Elo+
Party 1
Vulcan
Vulcan
lHéctor
Vulcan
Level 148
God Stats
3W - 0L
1,722 SR
Queue Stats
43W - 41L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DrewsNewsLive
Thanatos
9
1 / 6 / 1
8,164
628
2,353
10,280
3,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sol
12
2 / 6 / 2
9,467
728
13,000
12,165
4,328
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
rocker184
Cthulhu
10
0 / 2 / 1
7,968
613
6,587
14,589
13,669
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Luzbe1
Chaac
12
0 / 1 / 11
9,578
737
7,618
10,467
10,056
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
11 / 2 / 1
11,660
897
13,657
11,060
4,930
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
lHéctor
Vulcan
13
3 / 1 / 6
9,809
755
11,630
6,892
3,082
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
3
Kills
14
14
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DrewsNewsLive
Thanatos
1
6
1
0.25
W
Chaac
Luzbe1
Chaac
0
1
11
5.5
L
Sol
2
6
2
0.5
W
11
2
1
5.75
W
Vulcan
lHéctor
Vulcan
3
1
6
6
L
Cthulhu
rocker184
Cthulhu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,940
Damage
32,905
37,034
Taken
28,419
21,227
Mitigated
18,068
5,712
Healing
8,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DrewsNewsLive
Thanatos
2,353
437
0
2,451
10,280
3,230
0
3,618
6,662
0
9,327
W
Chaac
Luzbe1
Chaac
7,618
1,020
0
2,292
10,467
10,056
0
6,144
4,323
0
25,503
L
Sol
13,000
4,401
0
3,207
12,165
4,328
330
3,432
8,733
53,269
0
W
13,657
9,623
0
3,485
11,060
4,930
1,189
8,040
3,020
0
55,757
W
Vulcan
lHéctor
Vulcan
11,630
6,463
0
2,312
6,892
3,082
0
5,478
1,414
40,736
0
L
Cthulhu
rocker184
Cthulhu
6,587
607
54
0
14,589
13,669
0
4,977
9,612
19,952
479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,599
Gold Earned
31,047
107
Minions Killed
144
0
Camps Cleared
0
673,969
Distance Traveled
718,546
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,164
628
16
1
0
214,496
0
W
Chaac
9,578
737
31
2
0
256,950
0
L
Sol
9,467
728
66
5
0
199,927
0
W
Anhur
11,660
897
85
7
0
218,196
0
W
Vulcan
9,809
755
28
2
0
243,400
0
L
Cthulhu
7,968
613
25
2
0
259,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role