Player Matchup

Set
Set
 
Set
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
BlueBlood03
Apollo
Level 29
God Stats
0W - 1L
1,250 SR
Queue Stats
3W - 9L
1,185 Elo+
Party 2
Hera
Hera
GFDShadow
Hera
Level 54
God Stats
1W - 1L
1,701 SR
Queue Stats
22W - 28L
1,460 Elo+
Party 2
Chang'e
Chang'e
RevengerQueen
Chang'e
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 31L
1,461 Elo+
Party 2
Cerberus
Cerberus
caicxribeiro
Cerberus
Level 61
God Stats
1W - 2L
1,287 SR
Queue Stats
24W - 28L
1,453 Elo+
Party 2
Team Averages
Level 55
1,448 SR
1,412 Elo+

VS

Team Averages
Level 133
1,526 SR
1,488 Elo+
He Bo
He Bo
Douglas200kg
He Bo
Level 19
God Stats
2W - 0L
1,713 SR
Queue Stats
14W - 8L
1,582 Elo+
Solo
Chronos
Chronos
PeidaSangue
Chronos
Level 182
God Stats
5W - 3L
1,544 SR
Queue Stats
134W - 101L
1,581 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Pi0lhadas
Cu Chulainn
Level 203
God Stats
1W - 0L
1,444 SR
Queue Stats
12W - 17L
1,437 Elo+
Party 1
Shiva
Shiva
URUrazor
Shiva
Level 115
God Stats
3W - 1L
1,570 SR
Queue Stats
693W - 721L
1,379 Elo+
Solo
Chang'e
Chang'e
fernandohaf
Chang'e
Level 145
God Stats
1W - 4L
1,358 SR
Queue Stats
313W - 331L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
2 / 4 / 6
7,302
730
4,876
10,092
5,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
13
3 / 6 / 3
7,473
747
3,308
11,164
5,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
14
3 / 4 / 6
7,912
791
12,157
7,777
3,565
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chang'e
13
3 / 5 / 5
7,172
717
4,335
12,085
5,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cerberus
caicxribeiro
Cerberus
12
0 / 8 / 6
6,711
671
4,696
16,875
15,808
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 1 / 13
10,032
1,003
11,807
7,391
2,817
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos
PeidaSangue
Chronos
15
8 / 1 / 14
9,668
967
16,442
9,331
3,543
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
Pi0lhadas
Cu Chulainn
14
4 / 4 / 17
8,731
873
11,260
14,199
12,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shiva
URUrazor
Shiva
15
2 / 1 / 20
8,981
898
6,128
12,277
11,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
fernandohaf
Chang'e
14
3 / 4 / 14
8,656
866
9,806
11,058
3,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
105
11
Kills
27
27
Deaths
11
26
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
2
4
6
1.25
L
Apollo
3
6
3
0.75
W
10
1
13
16.5
L
Hera
3
4
6
1.5
W
Chronos
PeidaSangue
Chronos
8
1
14
15
W
Cu Chulainn
Pi0lhadas
Cu Chulainn
4
4
17
3.13
L
Chang'e
3
5
5
1.1
W
Shiva
URUrazor
Shiva
2
1
20
12
L
Cerberus
caicxribeiro
Cerberus
0
8
6
0.38
W
Chang'e
fernandohaf
Chang'e
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,372
Damage
55,443
57,993
Taken
54,256
35,506
Mitigated
34,165
12,171
Healing
20,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
4,876
863
249
887
10,092
5,137
0
5,987
3,674
0
19,502
L
Apollo
3,308
2,446
117
671
11,164
5,148
0
7,977
2,982
0
8,012
W
11,807
734
394
867
7,391
2,817
1,507
1,355
6,036
24,948
0
L
Hera
12,157
2,603
361
457
7,777
3,565
0
3,699
3,769
19,068
0
W
Chronos
PeidaSangue
Chronos
16,442
5,045
488
1,517
9,331
3,543
4,885
4,081
5,250
27,732
0
W
Cu Chulainn
Pi0lhadas
Cu Chulainn
11,260
336
1,476
1,696
14,199
12,202
272
6,972
7,227
254
17,215
L
Chang'e
4,335
129
3,608
3,273
12,085
5,848
0
7,132
4,408
6,688
0
W
Shiva
URUrazor
Shiva
6,128
221
3,101
4,125
12,277
11,616
331
3,577
8,700
0
19,962
L
Cerberus
caicxribeiro
Cerberus
4,696
157
339
2,209
16,875
15,808
0
12,917
3,335
12,713
0
W
Chang'e
fernandohaf
Chang'e
9,806
1,171
3,688
2,758
11,058
3,987
1,538
5,203
5,855
18,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,570
Gold Earned
46,068
81
Minions Killed
111
0
Camps Cleared
0
759,023
Distance Traveled
942,485
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,302
730
23
2
0
166,061
0
L
Apollo
7,473
747
12
1
0
121,538
0
W
He Bo
10,032
1,003
27
3
0
198,749
0
L
Hera
7,912
791
23
2
0
151,973
0
W
Chronos
9,668
967
30
3
0
188,460
0
W
Cu Chulainn
8,731
873
7
1
0
172,293
0
L
Chang'e
7,172
717
5
1
0
176,101
0
W
Shiva
8,981
898
25
3
0
221,006
0
L
Cerberus
6,711
671
18
2
0
143,350
0
W
Chang'e
8,656
866
22
2
0
161,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role