Player Matchup

Jing Wei
Jing Wei
Adrixnnnn__
Jing Wei
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 107L
1,447 Elo+
Party 2
Ne Zha
Ne Zha
CrisisYT_
Ne Zha
Level 39
God Stats
2W - 1L
1,703 SR
Queue Stats
13W - 14L
1,476 Elo+
Solo
Athena
Athena
HVK_PURPLE_HAZE
Athena
Level 42
God Stats
4W - 1L
1,625 SR
Queue Stats
48W - 54L
1,421 Elo+
Solo
Odin
Odin
L1L_M1KE_4000
Odin
Level 121
God Stats
14W - 7L
1,659 SR
Queue Stats
617W - 565L
1,479 Elo+
Party 2
Ah Puch
Ah Puch
UltraShot__212
Ah Puch
Level 26
God Stats
6W - 10L
1,418 SR
Queue Stats
46W - 56L
1,457 Elo+
Party 2
Team Averages
Level 64
1,581 SR
1,456 Elo+

VS

Team Averages
Level 57
1,513 SR
1,457 Elo+
Zeus
Zeus
Cheezed_ME_Dawg
Zeus
Level 48
God Stats
1W - 2L
1,513 SR
Queue Stats
66W - 73L
1,465 Elo+
Solo
Bellona
Bellona
Islandersman
Bellona
Level 89
God Stats
8W - 8L
1,270 SR
Queue Stats
391W - 356L
1,473 Elo+
Party 1
Ravana
Ravana
KodiakHunter01
Ravana
Level 89
God Stats
8W - 7L
1,543 SR
Queue Stats
377W - 345L
1,477 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MarthaWayne
Ah Muzen Cab
Level 32
God Stats
1W - 4L
1,744 SR
Queue Stats
38W - 48L
1,464 Elo+
Solo
Khepri
Khepri
Sauce Boss1847
Khepri
Level 26
God Stats
24W - 20L
1,494 SR
Queue Stats
52W - 46L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Adrixnnnn__
Jing Wei
6
1 / 0 / 0
3,617
603
2,210
1,678
411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ne Zha
CrisisYT_
Ne Zha
6
0 / 1 / 0
3,532
589
1,195
4,894
1,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 1 / 1
3,760
627
1,013
4,147
2,013
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 2 / 0
3,993
666
3,772
5,575
3,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

6
0 / 1 / 0
3,566
594
1,288
3,394
1,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 0
4,510
752
2,675
2,495
633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Islandersman
Bellona
8
2 / 0 / 0
4,701
784
3,411
5,843
4,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
1 / 0 / 2
4,493
749
1,175
2,237
814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
MarthaWayne
Ah Muzen Cab
6
0 / 0 / 1
3,562
594
2,504
1,867
608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

4
0 / 1 / 0
3,279
547
382
3,535
1,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
5
5
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Adrixnnnn__
Jing Wei
1
0
0
1
L
2
0
0
2
W
Ne Zha
CrisisYT_
Ne Zha
0
1
0
0
W
0
1
1
0.5
L
Bellona
Islandersman
Bellona
2
0
0
2
L
1
0
2
2
W
0
2
0
0
L
Ah Muzen Cab
MarthaWayne
Ah Muzen Cab
0
0
1
0.5
L
0
1
0
0
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,478
Damage
10,147
19,688
Taken
15,977
8,903
Mitigated
8,630
4,481
Healing
6,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Adrixnnnn__
Jing Wei
2,210
2,014
0
317
1,678
411
0
107
1,571
0
16,873
L
2,675
102
0
1,204
2,495
633
0
793
1,702
21,995
0
W
Ne Zha
CrisisYT_
Ne Zha
1,195
328
0
1,717
4,894
1,455
0
1,261
3,633
0
13,912
W
1,013
449
571
584
4,147
2,013
0
275
3,872
9,072
0
L
Bellona
Islandersman
Bellona
3,411
1,303
0
2,711
5,843
4,904
0
151
5,692
0
29,136
L
1,175
447
0
746
2,237
814
0
495
1,742
0
25,212
W
3,772
760
0
934
5,575
3,931
0
0
5,575
431
25,604
L
Ah Muzen Cab
MarthaWayne
Ah Muzen Cab
2,504
879
0
81
1,867
608
0
572
1,295
0
18,868
L
382
202
3
1,669
3,535
1,671
0
441
3,094
6,763
0
W
1,288
44
0
358
3,394
1,093
0
1,414
1,980
18,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,468
Gold Earned
20,545
167
Minions Killed
205
0
Camps Cleared
0
610,364
Distance Traveled
552,213
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
3,617
603
34
6
0
109,291
0
L
Zeus
4,510
752
50
8
0
115,652
3
W
Ne Zha
3,532
589
37
6
0
144,237
0
W
Athena
3,760
627
16
3
0
119,309
0
L
Bellona
4,701
784
62
10
0
115,837
0
L
Ravana
4,493
749
50
8
0
133,574
0
W
Odin
3,993
666
50
8
0
117,953
0
L
Ah Muzen Cab
3,562
594
38
6
0
113,031
0
L
Khepri
3,279
547
5
1
0
74,119
0
W
Ah Puch
3,566
594
30
5
0
119,574
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role