Player Matchup

Nike
Nike
Platinum V
AII_Purposeflour
Nike
Platinum V
Level 157
God Stats
5W - 3L
1,803 SR
Queue Stats
250W - 247L
1,809 MMR
Party 2
Ganesha
Ganesha
Platinum II
HarvM169
Ganesha
Platinum II
Level 159
God Stats
11W - 7L
1,740 SR
Queue Stats
537W - 539L
1,891 MMR
Solo
Agni
Agni
Platinum III
Jorge-Asael
Agni
Platinum III
Level 187
God Stats
1W - 1L
1,832 SR
Queue Stats
139W - 137L
1,908 MMR
Solo
Cliodhna
Cliodhna
Platinum I
ShadowSlayer374
Cliodhna
Platinum I
Level 189
God Stats
8W - 4L
1,617 SR
Queue Stats
170W - 160L
2,039 MMR
Party 2
Anhur
Anhur
Diamond V
cracksmoker22
Anhur
Diamond V
Level 89
God Stats
7W - 9L
1,563 SR
Queue Stats
295W - 276L
2,046 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 156
1,711 SR
1,939 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 138
1,605 SR
1,910 MMR
Geb
Geb
Platinum II
KEVINCCIs
Geb
Platinum II
Level 158
God Stats
5W - 1L
1,743 SR
Queue Stats
223W - 213L
1,888 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum II
MrNeiShiM
Morgan Le Fay
Platinum II
Level 147
God Stats
1W - 0L
1,242 SR
Queue Stats
156W - 145L
1,921 MMR
Solo
Hades
Hades
Diamond V
Optical_DayLight
Hades
Diamond V
Level 155
God Stats
5W - 3L
1,711 SR
Queue Stats
217W - 202L
2,012 MMR
Party 1
Rama
Rama
Platinum I
cthebest
Rama
Platinum I
Level 185
God Stats
3W - 4L
1,515 SR
Queue Stats
80W - 67L
1,887 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
xCoopCoop
Sun Wukong
Platinum III
Level 44
God Stats
10W - 3L
1,815 SR
Queue Stats
52W - 42L
1,840 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 1
9,327
491
10,070
17,330
16,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
HarvM169
Ganesha
12
0 / 2 / 5
8,480
446
5,067
9,811
7,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

15
1 / 2 / 2
9,337
491
9,434
13,633
6,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cliodhna
15
4 / 4 / 1
9,588
505
12,254
19,888
8,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

17
5 / 5 / 2
10,916
575
15,226
20,537
8,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ThanatosKukulkanAthena

VS

Bans
CharonLokiAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 10
9,591
505
5,840
17,587
13,573
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Morgan Le Fay
MrNeiShiM
Morgan Le Fay
17
4 / 1 / 0
10,577
557
9,831
9,184
3,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 2 / 5
11,135
586
11,793
15,138
7,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
16
3 / 6 / 5
10,876
572
13,630
20,618
7,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
xCoopCoop
Sun Wukong
19
3 / 0 / 7
12,806
674
15,014
20,725
21,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
10
Kills
16
16
Deaths
10
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Ganesha
HarvM169
Ganesha
0
2
5
1.25
L
1
2
2
1
W
0
1
10
5
W
Morgan Le Fay
MrNeiShiM
Morgan Le Fay
4
1
0
4
W
6
2
5
4.25
L
Cliodhna
4
4
1
1.13
L
5
5
2
1.2
W
Rama
3
6
5
0.92
W
Sun Wukong
xCoopCoop
Sun Wukong
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,051
Damage
56,108
81,199
Taken
83,252
47,092
Mitigated
53,908
18,124
Healing
33,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,070
516
0
1,405
17,330
16,517
0
3,492
13,702
1,208
80,833
L
Ganesha
HarvM169
Ganesha
5,067
880
0
1,781
9,811
7,755
0
4,756
4,869
26,928
0
L
9,434
98
0
1,190
13,633
6,041
0
6,130
7,255
85,527
0
W
5,840
986
2,344
3,034
17,587
13,573
175
6,686
10,901
18,278
0
W
Morgan Le Fay
MrNeiShiM
Morgan Le Fay
9,831
448
0
1,079
9,184
3,881
1,198
5,177
4,007
74,832
658
W
11,793
1,690
1,028
8,847
15,138
7,775
1,413
1,362
13,776
93,872
0
L
Cliodhna
12,254
1,880
0
7,155
19,888
8,752
0
6,894
12,942
0
82,397
L
15,226
9,240
0
6,593
20,537
8,027
1,560
6,246
14,243
0
103,832
W
Rama
13,630
9,951
0
5,560
20,618
7,489
6,505
1,358
19,260
0
90,491
W
Sun Wukong
xCoopCoop
Sun Wukong
15,014
3,559
0
11,137
20,725
21,190
629
978
19,747
203
123,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,648
Gold Earned
54,985
580
Minions Killed
611
0
Camps Cleared
0
1,828,235
Distance Traveled
1,927,604
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,327
491
137
7
0
376,416
3
L
Ganesha
8,480
446
14
1
0
273,024
3
L
Agni
9,337
491
155
8
0
389,996
2
W
Geb
9,591
505
21
1
0
411,696
9
W
Morgan Le Fay
10,577
557
140
7
0
401,452
0
W
Hades
11,135
586
138
7
0
420,685
0
L
Cliodhna
9,588
505
115
6
0
443,372
0
L
Anhur
10,916
575
159
8
0
345,427
1
W
Rama
10,876
572
136
7
0
322,642
1
W
Sun Wukong
12,806
674
176
9
0
371,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role