Player Matchup

Osiris
Osiris
Gerax14
Osiris
Level 122
God Stats
2W - 0L
1,700 SR
Queue Stats
6W - 12L
1,279 Elo+
Solo
Ra
Ra
Jnickyd
Ra
Level 143
God Stats
7W - 5L
1,574 SR
Queue Stats
148W - 168L
1,550 Elo+
Party 1
Thanatos
Thanatos
SkullSmasher555
Thanatos
Level 109
God Stats
2W - 1L
1,419 SR
Queue Stats
3W - 8L
1,288 Elo+
Party 1
Cerberus
Cerberus
TrappedEternally
Cerberus
Level 112
God Stats
37W - 27L
1,647 SR
Queue Stats
181W - 196L
1,554 Elo+
Party 1
Medusa
Medusa
Von17
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,288 Elo+
Party 1
Team Averages
Level 99
1,568 SR
1,392 Elo+

VS

Team Averages
Level 122
1,540 SR
1,485 Elo+
Medusa
Medusa
 
Medusa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
Cypherpc
Nike
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 214L
1,515 Elo+
Party 2
Baron Samedi
Baron Samedi
echoingscreams
Baron Samedi
Level 128
God Stats
4W - 5L
1,560 SR
Queue Stats
270W - 267L
1,445 Elo+
Solo
Arachne
Arachne
papuyo23
Arachne
Level 80
God Stats
19W - 13L
1,639 SR
Queue Stats
175W - 143L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Gerax14
Osiris
11
3 / 1 / 4
6,404
582
6,239
11,961
10,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 0 / 1
6,456
587
3,945
4,418
1,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
11
5 / 1 / 2
6,547
595
4,871
9,218
3,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 2 / 4
5,827
530
4,761
10,380
6,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
Von17
Medusa
9
1 / 4 / 2
5,504
500
4,090
7,313
2,460
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
5 / 3 / 2
6,508
592
6,617
7,691
2,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baba Yaga
 
Baba Yaga
11
0 / 1 / 1
6,346
577
3,706
6,466
2,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nike
9
1 / 4 / 0
5,907
537
6,760
10,697
5,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
echoingscreams
Baron Samedi
9
2 / 0 / 2
6,243
568
3,731
7,184
5,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
papuyo23
Arachne
9
0 / 3 / 1
5,071
461
3,790
9,033
2,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
11
Kills
8
8
Deaths
11
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
5
3
2
2
L
Baba Yaga
 
Baba Yaga
0
1
1
0.5
L
Nike
1
4
0
0.25
W
Osiris
Gerax14
Osiris
3
1
4
5
W
1
0
1
1.5
W
Thanatos
5
1
2
6
W
1
2
4
1.5
W
Medusa
Von17
Medusa
1
4
2
0.5
L
Baron Samedi
echoingscreams
Baron Samedi
2
0
2
3
L
Arachne
papuyo23
Arachne
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,906
Damage
24,604
43,290
Taken
41,071
24,950
Mitigated
18,525
21,778
Healing
12,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,617
3,044
0
1,290
7,691
2,738
0
1,452
6,239
0
39,683
L
Baba Yaga
 
Baba Yaga
3,706
298
0
2,355
6,466
2,399
0
3,350
3,116
56,530
0
L
Nike
6,760
1,819
0
3,068
10,697
5,459
0
501
10,196
0
38,914
W
Osiris
Gerax14
Osiris
6,239
2,919
0
4,898
11,961
10,404
0
0
11,186
0
37,519
W
3,945
371
360
2,316
4,418
1,621
0
2,704
1,670
56,104
0
W
Thanatos
4,871
1,269
0
9,274
9,218
3,520
0
1,806
7,412
0
36,197
W
4,761
207
0
3,261
10,380
6,945
0
2,230
8,150
20,665
0
W
Medusa
Von17
Medusa
4,090
1,794
0
1,669
7,313
2,460
104
697
6,616
0
27,428
L
Baron Samedi
echoingscreams
Baron Samedi
3,731
331
437
2,978
7,184
5,147
0
1,942
5,242
27,622
0
L
Arachne
papuyo23
Arachne
3,790
2,683
0
1,971
9,033
2,782
0
1,461
7,572
0
32,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,738
Gold Earned
30,075
318
Minions Killed
315
0
Camps Cleared
0
1,136,137
Distance Traveled
1,060,047
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,508
592
58
5
0
189,970
7
L
Baba Yaga
6,346
577
108
10
0
209,218
1
L
Nike
5,907
537
72
7
0
208,286
0
W
Osiris
6,404
582
63
6
0
205,125
0
W
Ra
6,456
587
114
10
0
231,289
0
W
Thanatos
6,547
595
57
5
0
264,353
3
W
Cerberus
5,827
530
40
4
0
229,535
2
W
Medusa
5,504
500
44
4
0
205,835
0
L
Baron Samedi
6,243
568
34
3
0
213,244
0
L
Arachne
5,071
461
43
4
0
239,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role