Player Matchup

Ymir
Ymir
BeavenStuckel
Ymir
Level 75
God Stats
0W - 1L
1,440 SR
Queue Stats
29W - 17L
1,556 Elo+
Party 2
Fenrir
Fenrir
Hulqz
Fenrir
Level 128
God Stats
1W - 1L
1,621 SR
Queue Stats
32W - 18L
1,593 Elo+
Party 2
Camazotz
Camazotz
PupBlaze710
Camazotz
Level 140
God Stats
1W - 5L
1,263 SR
Queue Stats
134W - 145L
1,427 Elo+
Party 3
Ah Puch
Ah Puch
RubberSkunk
Ah Puch
Level 174
God Stats
11W - 5L
1,663 SR
Queue Stats
581W - 618L
1,388 Elo+
Party 3
Cerberus
Cerberus
TheDeadAsSnake
Cerberus
Level 108
God Stats
1W - 1L
1,535 SR
Queue Stats
22W - 37L
1,337 Elo+
Solo
Team Averages
Level 125
1,504 SR
1,460 Elo+

VS

Team Averages
Level 126
1,489 SR
1,486 Elo+
Fenrir
Fenrir
 
Fenrir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Jemini657
Bacchus
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
205W - 196L
1,486 Elo+
Party 1
Bake Kujira
Bake Kujira
RepaidGravy
Bake Kujira
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
200W - 192L
1,487 Elo+
Party 1
Ah Puch
Ah Puch
blackbootybumps
Ah Puch
Level 134
God Stats
4W - 0L
1,350 SR
Queue Stats
121W - 122L
1,501 Elo+
Solo
Sun Wukong
Sun Wukong
tkaber
Sun Wukong
Level 157
God Stats
10W - 5L
1,594 SR
Queue Stats
669W - 701L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 13
9,728
884
8,324
14,998
19,038
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
Hulqz
Fenrir
16
12 / 5 / 9
10,279
934
12,771
11,421
7,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Camazotz
PupBlaze710
Camazotz
17
1 / 2 / 12
8,976
816
6,592
12,295
8,472
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
RubberSkunk
Ah Puch
17
4 / 4 / 16
9,919
902
20,482
9,914
4,678
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cerberus
9
1 / 3 / 7
6,782
617
1,543
5,485
3,832
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
5 / 4 / 5
9,129
830
5,402
9,806
5,724
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Jemini657
Bacchus
16
1 / 4 / 9
8,478
771
5,969
14,119
20,447
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bake Kujira
RepaidGravy
Bake Kujira
17
4 / 8 / 8
9,852
896
11,401
18,791
24,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
5 / 3 / 7
10,115
920
14,230
11,485
4,762
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
tkaber
Sun Wukong
15
2 / 4 / 11
8,785
799
9,431
14,523
11,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
57
21
Kills
17
17
Deaths
23
57
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
4
5
1.88
L
3
3
13
3.17
L
Fenrir
Hulqz
Fenrir
12
5
9
3.3
W
Bacchus
Jemini657
Bacchus
1
4
9
1.38
L
Camazotz
PupBlaze710
Camazotz
1
2
12
3.5
W
Bake Kujira
RepaidGravy
Bake Kujira
4
8
8
1
L
Ah Puch
RubberSkunk
Ah Puch
4
4
16
3
L
Cerberus
1
3
7
1.5
W
5
3
7
2.83
W
Sun Wukong
tkaber
Sun Wukong
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,712
Damage
46,433
54,113
Taken
68,724
43,180
Mitigated
66,897
15,906
Healing
16,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,402
1,325
1,637
2,450
9,806
5,724
747
4,720
4,906
0
7,898
L
8,324
2,001
369
1,976
14,998
19,038
0
9,878
4,841
14,958
0
L
Fenrir
Hulqz
Fenrir
12,771
2,046
1,768
2,100
11,421
7,160
475
5,114
6,137
0
14,798
W
Bacchus
Jemini657
Bacchus
5,969
288
784
1,881
14,119
20,447
269
6,814
7,167
12,168
666
L
Camazotz
PupBlaze710
Camazotz
6,592
1,607
503
6,361
12,295
8,472
490
7,461
4,753
0
25,789
W
Bake Kujira
RepaidGravy
Bake Kujira
11,401
6,495
193
1,057
18,791
24,933
950
6,324
12,306
19,813
101
L
Ah Puch
RubberSkunk
Ah Puch
20,482
576
0
1,716
9,914
4,678
0
4,129
5,661
40,412
0
L
Cerberus
1,543
137
175
938
5,485
3,832
0
3,550
1,888
4,661
0
W
14,230
635
480
3,552
11,485
4,762
529
5,143
6,159
32,907
0
W
Sun Wukong
tkaber
Sun Wukong
9,431
1,398
762
3,889
14,523
11,031
247
7,348
7,095
0
20,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,684
Gold Earned
46,359
117
Minions Killed
149
0
Camps Cleared
0
976,481
Distance Traveled
1,016,631
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,129
830
10
1
0
210,062
0
L
Ymir
9,728
884
19
2
0
196,283
0
L
Fenrir
10,279
934
7
1
0
215,272
0
W
Bacchus
8,478
771
21
2
0
203,360
0
L
Camazotz
8,976
816
24
2
0
265,229
0
W
Bake Kujira
9,852
896
33
3
0
186,804
0
L
Ah Puch
9,919
902
57
5
0
208,971
0
L
Cerberus
6,782
617
10
1
0
90,726
0
W
Ah Puch
10,115
920
59
5
0
178,701
0
W
Sun Wukong
8,785
799
26
2
0
237,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role