Player Matchup

Ganesha
Ganesha
Angry_Badger18
Ganesha
Level 45
God Stats
3W - 0L
1,710 SR
Queue Stats
79W - 78L
1,365 Elo+
Party 1
Horus
Horus
CleanestNine69
Horus
Level 28
God Stats
6W - 5L
1,549 SR
Queue Stats
28W - 42L
1,368 Elo+
Party 3
Poseidon
Poseidon
Psycho_Panda10
Poseidon
Level 27
God Stats
6W - 1L
1,677 SR
Queue Stats
22W - 23L
1,337 Elo+
Party 1
Bake Kujira
Bake Kujira
UndoneCrusty
Bake Kujira
Level 63
God Stats
22W - 6L
1,708 SR
Queue Stats
113W - 114L
1,551 Elo+
Party 3
Loki
Loki
cqchew
Loki
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 31L
1,436 Elo+
Party 1
Team Averages
Level 45
1,629 SR
1,412 Elo+

VS

Team Averages
Level 71
1,576 SR
1,364 Elo+
Lancelot
Lancelot
AsliGundaMunda
Lancelot
Level 89
God Stats
3W - 3L
1,569 SR
Queue Stats
133W - 128L
1,444 Elo+
Solo
Chronos
Chronos
Cataclyzm7
Chronos
Level 27
God Stats
6W - 4L
1,513 SR
Queue Stats
26W - 34L
1,316 Elo+
Party 2
Cernunnos
Cernunnos
Redtaile
Cernunnos
Level 113
God Stats
0W - 1L
1,665 SR
Queue Stats
20W - 25L
1,346 Elo+
Party 2
King Arthur
King Arthur
SkywalkerJEDI
King Arthur
Level 18
God Stats
1W - 1L
1,715 SR
Queue Stats
15W - 14L
1,323 Elo+
Party 2
Artio
Artio
Yopie2014
Artio
Level 108
God Stats
7W - 15L
1,415 SR
Queue Stats
97W - 111L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 7
6,813
524
4,444
11,576
10,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 1 / 1
6,924
533
4,598
9,120
5,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Poseidon
11
1 / 4 / 0
6,736
518
3,793
5,832
2,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bake Kujira
UndoneCrusty
Bake Kujira
12
6 / 1 / 3
7,521
579
12,780
14,152
16,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
cqchew
Loki
14
5 / 1 / 2
8,092
622
7,114
10,617
3,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
13
3 / 5 / 1
7,424
571
7,731
11,153
4,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Cataclyzm7
Chronos
12
3 / 1 / 1
7,303
562
5,143
7,877
2,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cernunnos
Redtaile
Cernunnos
10
1 / 3 / 1
6,064
466
10,585
8,620
3,462
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
SkywalkerJEDI
King Arthur
11
1 / 1 / 1
6,462
497
3,894
10,441
6,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artio
Yopie2014
Artio
9
0 / 4 / 1
5,710
439
3,734
13,465
7,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
14
Kills
8
8
Deaths
14
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
1
7
3.5
L
Lancelot
3
5
1
0.7
L
Chronos
Cataclyzm7
Chronos
3
1
1
3.5
W
2
1
1
2.5
W
Poseidon
1
4
0
0.25
L
Cernunnos
Redtaile
Cernunnos
1
3
1
0.5
L
King Arthur
SkywalkerJEDI
King Arthur
1
1
1
1.5
W
Bake Kujira
UndoneCrusty
Bake Kujira
6
1
3
7.5
L
Artio
Yopie2014
Artio
0
4
1
0.13
W
Loki
cqchew
Loki
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,729
Damage
31,087
51,297
Taken
51,556
38,939
Mitigated
25,322
12,325
Healing
11,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,444
694
0
1,848
11,576
10,144
0
1,448
10,048
12,429
0
L
Lancelot
7,731
1,849
0
574
11,153
4,415
0
3,139
7,892
0
54,675
L
Chronos
Cataclyzm7
Chronos
5,143
858
0
1,990
7,877
2,767
839
3,560
4,317
46,193
0
W
4,598
2,028
80
2,072
9,120
5,832
20
0
8,704
0
32,590
W
Poseidon
3,793
602
0
117
5,832
2,122
537
4,197
1,249
40,618
0
L
Cernunnos
Redtaile
Cernunnos
10,585
6,284
0
1,622
8,620
3,462
0
6,858
1,762
0
47,516
L
King Arthur
SkywalkerJEDI
King Arthur
3,894
665
0
2,175
10,441
6,726
0
560
9,330
0
30,899
W
Bake Kujira
UndoneCrusty
Bake Kujira
12,780
7,910
0
2,538
14,152
16,867
78
2,134
12,018
62,894
0
L
Artio
Yopie2014
Artio
3,734
401
583
4,160
13,465
7,952
0
6,900
6,565
20,695
0
W
Loki
cqchew
Loki
7,114
1,867
0
5,670
10,617
3,974
363
674
9,863
0
69,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,086
Gold Earned
32,963
323
Minions Killed
301
0
Camps Cleared
0
1,327,523
Distance Traveled
1,280,869
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,813
524
0
0
0
260,473
0
L
Lancelot
7,424
571
79
6
0
285,220
0
L
Chronos
7,303
562
82
6
0
255,237
0
W
Horus
6,924
533
42
3
0
260,429
0
W
Poseidon
6,736
518
80
6
0
245,854
2
L
Cernunnos
6,064
466
71
5
0
220,924
1
L
King Arthur
6,462
497
50
4
0
251,383
0
W
Bake Kujira
7,521
579
100
8
0
277,074
2
L
Artio
5,710
439
19
1
0
268,105
5
W
Loki
8,092
622
101
8
0
283,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role