Player Matchup

Pele
Pele
Captmcswizzl14
Pele
Level 67
God Stats
7W - 19L
1,325 SR
Queue Stats
367W - 390L
1,489 Elo+
Solo
Aphrodite
Aphrodite
Magenta_Day
Aphrodite
Level 29
God Stats
3W - 3L
1,507 SR
Queue Stats
3W - 3L
1,495 Elo+
Party 4
Charybdis
Charybdis
ThaBigDipper
Charybdis
Level 67
God Stats
3W - 6L
1,352 SR
Queue Stats
150W - 147L
1,434 Elo+
Party 1
Achilles
Achilles
gingaxturtle
Achilles
Level 13
God Stats
4W - 3L
1,778 SR
Queue Stats
26W - 28L
1,483 Elo+
Party 1
Baron Samedi
Baron Samedi
hotstepper122
Baron Samedi
Level 109
God Stats
0W - 1L
1,314 SR
Queue Stats
24W - 29L
1,457 Elo+
Party 4
Team Averages
Level 57
1,455 SR
1,471 Elo+

VS

Team Averages
Level 61
1,549 SR
1,475 Elo+
Nu Wa
Nu Wa
BenjiBankroll
Nu Wa
Level 89
God Stats
108W - 66L
1,619 SR
Queue Stats
235W - 233L
1,521 Elo+
Party 3
Kuzenbo
Kuzenbo
Brunoho
Kuzenbo
Level 67
God Stats
4W - 1L
1,441 SR
Queue Stats
51W - 44L
1,488 Elo+
Party 2
Cupid
Cupid
GranitosEnElCulo
Cupid
Level 57
God Stats
7W - 0L
1,798 SR
Queue Stats
77W - 73L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
b3juco
The Morrigan
Level 42
God Stats
27W - 37L
1,372 SR
Queue Stats
101W - 128L
1,370 Elo+
Solo
Izanami
Izanami
ore OG sama
Izanami
Level 48
God Stats
58W - 50L
1,516 SR
Queue Stats
223W - 231L
1,498 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 0
7,693
855
0
738
275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
Magenta_Day
Aphrodite
14
0 / 0 / 1
8,643
960
2,110
4,943
2,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charybdis
ThaBigDipper
Charybdis
14
2 / 2 / 1
9,398
1,044
9,103
9,963
4,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
gingaxturtle
Achilles
15
1 / 3 / 2
10,124
1,125
4,286
16,299
19,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Baron Samedi
hotstepper122
Baron Samedi
14
0 / 3 / 1
8,836
982
12,642
11,119
5,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

254

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 6
9,781
1,087
14,187
5,440
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
Brunoho
Kuzenbo
14
0 / 0 / 4
9,810
1,090
5,664
8,700
12,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 0 / 5
9,295
1,033
7,102
3,860
1,794
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
b3juco
The Morrigan
14
3 / 1 / 4
9,429
1,048
6,279
5,171
1,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
ore OG sama
Izanami
15
1 / 0 / 6
9,187
1,021
6,443
6,584
2,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
3
Kills
8
8
Deaths
3
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
2
2
6
2.5
W
Kuzenbo
Brunoho
Kuzenbo
0
0
4
2
L
0
0
0
0
W
2
0
5
4.5
L
Aphrodite
Magenta_Day
Aphrodite
0
0
1
0.5
L
Charybdis
ThaBigDipper
Charybdis
2
2
1
1.25
W
The Morrigan
b3juco
The Morrigan
3
1
4
5
L
Achilles
gingaxturtle
Achilles
1
3
2
0.67
L
Baron Samedi
hotstepper122
Baron Samedi
0
3
1
0.17
W
Izanami
ore OG sama
Izanami
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,141
Damage
39,675
43,062
Taken
29,755
31,829
Mitigated
21,244
13,863
Healing
4,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,187
6,353
0
0
5,440
2,320
0
1,950
3,490
32,498
0
W
Kuzenbo
Brunoho
Kuzenbo
5,664
2,583
0
1,219
8,700
12,166
0
5,331
3,369
11,210
0
L
0
0
0
0
738
275
0
738
0
0
0
W
7,102
4,668
0
1,092
3,860
1,794
0
1,706
2,154
0
25,501
L
Aphrodite
Magenta_Day
Aphrodite
2,110
139
5,297
3,137
4,943
2,671
0
3,641
1,302
29,359
0
L
Charybdis
ThaBigDipper
Charybdis
9,103
3,655
0
0
9,963
4,001
0
5,121
4,842
0
38,686
W
The Morrigan
b3juco
The Morrigan
6,279
488
504
0
5,171
1,975
0
3,103
2,068
22,347
565
L
Achilles
gingaxturtle
Achilles
4,286
364
0
1,747
16,299
19,103
0
8,751
7,548
0
16,289
L
Baron Samedi
hotstepper122
Baron Samedi
12,642
341
2,265
1,417
11,119
5,779
0
7,477
3,642
51,058
0
W
Izanami
ore OG sama
Izanami
6,443
4,592
0
1,437
6,584
2,989
0
2,662
3,922
0
30,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,694
Gold Earned
47,502
223
Minions Killed
202
3
Camps Cleared
10
675,816
Distance Traveled
836,720
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,781
1,087
39
4
4
152,481
0
W
Kuzenbo
9,810
1,090
8
1
1
193,899
0
L
Pele
7,693
855
0
0
0
0
0
W
Cupid
9,295
1,033
48
5
3
161,316
0
L
Aphrodite
8,643
960
78
9
0
160,070
0
L
Charybdis
9,398
1,044
59
7
1
169,493
0
W
The Morrigan
9,429
1,048
53
6
1
161,759
0
L
Achilles
10,124
1,125
20
2
2
178,773
0
L
Baron Samedi
8,836
982
66
7
0
167,480
0
W
Izanami
9,187
1,021
54
6
1
167,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role