Player Matchup

Nemesis
Nemesis
Adalthegreat13
Nemesis
Level 37
God Stats
5W - 2L
1,589 SR
Queue Stats
77W - 74L
1,494 Elo+
Party 3
Xbalanque
Xbalanque
EchoBain
Xbalanque
Level 48
God Stats
3W - 4L
1,305 SR
Queue Stats
63W - 85L
1,421 Elo+
Party 4
Janus
Janus
HelplessKDG
Janus
Level 45
God Stats
9W - 4L
1,304 SR
Queue Stats
58W - 84L
1,398 Elo+
Party 4
Eset
Eset
RuthlessNooby
Eset
Level 119
God Stats
13W - 5L
1,677 SR
Queue Stats
97W - 95L
1,529 Elo+
Party 4
Achilles
Achilles
SkyywaIker
Achilles
Level 59
God Stats
7W - 3L
1,656 SR
Queue Stats
122W - 114L
1,443 Elo+
Party 3
Team Averages
Level 62
1,506 SR
1,457 Elo+

VS

Team Averages
Level 56
1,635 SR
1,486 Elo+
Ares
Ares
BallatoreNthoR
Ares
Level 36
God Stats
2W - 3L
1,585 SR
Queue Stats
21W - 28L
1,516 Elo+
Solo
Susano
Susano
DrySnailTrail
Susano
Level 86
God Stats
3W - 2L
1,500 SR
Queue Stats
37W - 42L
1,341 Elo+
Party 1
Freya
Freya
NoxShades
Freya
Level 129
God Stats
0W - 1L
1,702 SR
Queue Stats
33W - 42L
1,465 Elo+
Party 2
Sobek
Sobek
PDF fenrir
Sobek
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,471 Elo+
Party 2
Loki
Loki
v0idedmind_
Loki
Level 27
God Stats
2W - 2L
1,886 SR
Queue Stats
36W - 42L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 1
6,700
609
5,276
8,691
2,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
EchoBain
Xbalanque
11
6 / 0 / 4
7,175
652
11,463
6,018
2,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
4 / 3 / 3
6,578
598
5,154
5,721
1,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 0 / 11
7,107
646
5,109
6,666
3,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
SkyywaIker
Achilles
12
4 / 1 / 1
7,018
638
5,699
7,829
5,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
5,520
502
4,933
9,669
4,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

8
2 / 6 / 3
5,347
486
5,499
11,065
3,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Freya
NoxShades
Freya
8
1 / 3 / 0
4,974
452
3,573
8,239
2,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
6
0 / 6 / 0
4,297
391
1,637
13,835
7,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
2 / 3 / 2
5,392
490
3,939
7,980
2,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
21
Kills
5
5
Deaths
22
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
1
1
5.5
L
0
4
2
0.25
L
2
6
3
0.58
W
Xbalanque
EchoBain
Xbalanque
6
0
4
8
W
4
3
3
1.83
L
Freya
NoxShades
Freya
1
3
0
0.33
L
Sobek
0
6
0
0
W
2
0
11
7.5
W
Achilles
SkyywaIker
Achilles
4
1
1
4.5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,701
Damage
19,581
34,925
Taken
50,788
16,437
Mitigated
20,517
11,448
Healing
7,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,276
1,878
0
1,219
8,691
2,993
0
1,599
7,092
0
43,046
L
4,933
734
0
1,863
9,669
4,154
0
1,131
7,973
30,601
0
L
5,499
1,299
0
926
11,065
3,434
0
1,399
9,521
0
25,012
W
Xbalanque
EchoBain
Xbalanque
11,463
9,277
0
3,235
6,018
2,352
1,358
2,379
3,639
0
46,744
W
5,154
596
0
1,195
5,721
1,701
1,078
573
5,148
48,220
225
L
Freya
NoxShades
Freya
3,573
1,044
0
2,080
8,239
2,628
0
2,164
5,997
23,493
0
L
Sobek
1,637
382
0
1,790
13,835
7,699
0
2,011
11,804
8,208
0
W
5,109
706
1,308
2,721
6,666
3,590
1,133
2,117
4,549
26,569
0
W
Achilles
SkyywaIker
Achilles
5,699
1,300
0
1,770
7,829
5,801
0
3,475
4,354
0
37,259
L
3,939
702
0
700
7,980
2,602
0
3,153
4,717
0
24,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,578
Gold Earned
25,530
288
Minions Killed
146
0
Camps Cleared
0
1,062,702
Distance Traveled
978,486
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,700
609
63
6
0
265,354
0
L
Ares
5,520
502
40
4
0
159,097
0
L
Susano
5,347
486
25
2
0
223,680
1
W
Xbalanque
7,175
652
68
6
0
203,873
0
W
Janus
6,578
598
69
6
0
220,342
2
L
Freya
4,974
452
36
3
0
196,221
0
L
Sobek
4,297
391
11
1
0
187,428
0
W
Eset
7,107
646
41
4
0
191,244
2
W
Achilles
7,018
638
47
4
0
181,889
0
L
Loki
5,392
490
34
3
0
212,060
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role