Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
Filmore85
Scylla
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,338 Elo+
Party 3
Amaterasu
Amaterasu
GoyaBeansX
Amaterasu
Level 77
God Stats
7W - 10L
1,335 SR
Queue Stats
70W - 100L
1,442 Elo+
Party 3
Medusa
Medusa
Sevensoree1
Medusa
Level 79
God Stats
10W - 9L
1,613 SR
Queue Stats
87W - 125L
1,409 Elo+
Party 3
Camazotz
Camazotz
ramboquads
Camazotz
Level 62
God Stats
10W - 14L
1,465 SR
Queue Stats
95W - 127L
1,417 Elo+
Party 3
Team Averages
Level 67
1,483 SR
1,421 Elo+

VS

Team Averages
Level 80
1,476 SR
1,534 Elo+
Ix Chel
Ix Chel
Franchiser
Ix Chel
Level 134
God Stats
3W - 6L
1,375 SR
Queue Stats
50W - 58L
1,515 Elo+
Party 1
Janus
Janus
Juuiceman
Janus
Level 27
God Stats
3W - 1L
1,468 SR
Queue Stats
13W - 11L
1,506 Elo+
Party 1
Xing Tian
Xing Tian
Lambon7
Xing Tian
Level 156
God Stats
1W - 0L
1,540 SR
Queue Stats
28W - 17L
1,545 Elo+
Party 1
Chronos
Chronos
SportModeCrocs
Chronos
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,562 Elo+
Party 2
Izanami
Izanami
juustsai
Izanami
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
0 / 3 / 0
7,214
401
4,799
13,111
8,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Scylla
Filmore85
Scylla
11
0 / 9 / 0
6,894
383
4,009
11,979
4,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
GoyaBeansX
Amaterasu
14
1 / 4 / 2
8,775
488
5,500
20,157
13,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
13
0 / 5 / 0
8,181
455
5,450
14,383
5,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
ramboquads
Camazotz
14
3 / 1 / 1
8,743
486
7,111
14,192
5,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
17
10 / 0 / 5
10,345
575
11,723
8,932
4,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Janus
Juuiceman
Janus
17
4 / 0 / 5
10,453
581
10,321
7,157
2,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xing Tian
Lambon7
Xing Tian
14
1 / 0 / 13
9,241
513
8,381
12,892
13,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
4 / 4 / 6
9,538
530
13,995
14,115
8,258
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
juustsai
Izanami
16
3 / 0 / 2
10,061
559
7,226
7,943
3,403
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
53
4
Kills
22
22
Deaths
4
3
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
3
0
0
L
Scylla
Filmore85
Scylla
0
9
0
0
W
Ix Chel
10
0
5
12.5
L
Amaterasu
GoyaBeansX
Amaterasu
1
4
2
0.5
W
Janus
Juuiceman
Janus
4
0
5
6.5
W
Xing Tian
Lambon7
Xing Tian
1
0
13
7.5
L
Medusa
0
5
0
0
W
4
4
6
1.75
W
Izanami
juustsai
Izanami
3
0
2
4
L
Camazotz
ramboquads
Camazotz
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,869
Damage
51,646
73,822
Taken
51,039
37,472
Mitigated
31,958
19,277
Healing
23,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
4,799
133
0
2,504
13,111
8,644
297
6,790
6,321
21,301
0
L
Scylla
Filmore85
Scylla
4,009
383
0
320
11,979
4,147
0
8,987
2,992
34,134
0
W
Ix Chel
11,723
2,154
2,608
4,023
8,932
4,116
462
2,050
6,882
96,473
0
L
Amaterasu
GoyaBeansX
Amaterasu
5,500
889
0
5,175
20,157
13,674
280
15,520
4,637
0
55,669
W
Janus
Juuiceman
Janus
10,321
536
0
5,578
7,157
2,929
0
564
6,593
114,032
2,609
W
Xing Tian
Lambon7
Xing Tian
8,381
1,040
0
2,736
12,892
13,252
0
3,803
9,089
24,165
0
L
Medusa
5,450
1,830
0
5,845
14,383
5,403
658
6,744
7,639
0
70,955
W
13,995
5,387
0
4,460
14,115
8,258
0
1,519
12,596
58,558
0
W
Izanami
juustsai
Izanami
7,226
5,305
0
4,408
7,943
3,403
2,011
1,484
6,459
0
92,978
L
Camazotz
ramboquads
Camazotz
7,111
2,633
0
5,433
14,192
5,604
415
6,091
8,101
0
73,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,807
Gold Earned
49,638
393
Minions Killed
574
0
Camps Cleared
0
1,768,088
Distance Traveled
1,832,139
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,214
401
1
0
0
365,372
8
L
Scylla
6,894
383
54
3
0
303,742
0
W
Ix Chel
10,345
575
149
8
0
360,005
1
L
Amaterasu
8,775
488
114
6
0
356,032
1
W
Janus
10,453
581
149
8
0
426,749
0
W
Xing Tian
9,241
513
21
1
0
389,727
4
L
Medusa
8,181
455
129
7
0
333,945
1
W
Chronos
9,538
530
84
5
0
314,795
2
W
Izanami
10,061
559
171
10
0
340,863
0
L
Camazotz
8,743
486
95
5
0
408,997
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role