Player Matchup

Thanatos
Thanatos
BigDJ14
Thanatos
Level 110
God Stats
57W - 37L
1,604 SR
Queue Stats
468W - 434L
1,470 Elo+
Party 1
Mulan
Mulan
HeyItsDrunk
Mulan
Level 66
God Stats
10W - 3L
1,547 SR
Queue Stats
174W - 178L
1,404 Elo+
Party 1
Ares
Ares
Wu-loud_gang2198
Ares
Level 87
God Stats
17W - 11L
1,679 SR
Queue Stats
294W - 270L
1,544 Elo+
Solo
Artemis
Artemis
elissandersonrj
Artemis
Level 58
God Stats
4W - 2L
1,578 SR
Queue Stats
64W - 72L
1,406 Elo+
Solo
Janus
Janus
l o AsCE o l
Janus
Level 69
God Stats
3W - 6L
1,273 SR
Queue Stats
342W - 320L
1,443 Elo+
Solo
Team Averages
Level 78
1,536 SR
1,454 Elo+

VS

Team Averages
Level 84
1,540 SR
1,507 Elo+
Maman Brigitte
Maman Brigitte
CherryBerrii
Maman Brigitte
Level 85
God Stats
11W - 9L
1,561 SR
Queue Stats
52W - 47L
1,452 Elo+
Solo
Skadi
Skadi
GhostLove290
Skadi
Level 109
God Stats
5W - 1L
1,719 SR
Queue Stats
16W - 11L
1,789 Elo+
Solo
Hades
Hades
YahelXY89
Hades
Level 84
God Stats
38W - 27L
1,557 SR
Queue Stats
329W - 326L
1,367 Elo+
Solo
Thor
Thor
leonajpf36
Thor
Level 86
God Stats
0W - 2L
1,356 SR
Queue Stats
4W - 9L
1,448 Elo+
Solo
Chang'e
Chang'e
vin100_TTV
Chang'e
Level 58
God Stats
4W - 4L
1,505 SR
Queue Stats
45W - 46L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BigDJ14
Thanatos
16
11 / 0 / 4
9,981
624
10,316
14,589
7,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 1 / 2
9,339
584
11,793
14,834
17,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

13
2 / 3 / 9
7,744
484
8,504
16,474
17,367
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 3 / 3
8,439
527
7,235
7,923
3,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 2 / 10
9,388
587
10,276
9,998
4,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
CherryBerrii
Maman Brigitte
14
5 / 7 / 1
8,620
539
12,856
19,182
6,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
1 / 2 / 2
8,124
508
6,999
8,591
2,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
YahelXY89
Hades
12
1 / 6 / 1
7,609
476
7,464
17,433
7,661
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 3 / 1
8,003
500
8,227
15,965
8,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
vin100_TTV
Chang'e
11
0 / 4 / 1
6,521
408
4,468
9,830
2,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
22
Kills
9
9
Deaths
22
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BigDJ14
Thanatos
11
0
4
13
L
Maman Brigitte
CherryBerrii
Maman Brigitte
5
7
1
0.79
L
1
2
2
1
W
2
1
2
3
W
2
3
9
2.17
L
Hades
YahelXY89
Hades
1
6
1
0.25
W
2
3
3
1.17
W
5
2
10
5
L
2
3
1
0.83
L
Chang'e
vin100_TTV
Chang'e
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,124
Damage
40,014
63,818
Taken
71,001
50,831
Mitigated
28,497
22,151
Healing
17,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BigDJ14
Thanatos
10,316
3,851
0
9,627
14,589
7,089
0
5,177
9,376
0
73,617
L
Maman Brigitte
CherryBerrii
Maman Brigitte
12,856
825
0
4,982
19,182
6,865
0
6,167
12,659
75,073
0
L
6,999
3,562
0
1,033
8,591
2,921
824
1,297
7,245
0
57,436
W
11,793
2,456
0
5,009
14,834
17,894
462
1,221
13,610
0
66,570
W
8,504
925
0
3,666
16,474
17,367
276
8,411
8,009
26,938
0
L
Hades
YahelXY89
Hades
7,464
522
343
6,291
17,433
7,661
0
6,146
11,074
51,468
0
W
7,235
1,389
0
2,166
7,923
3,708
264
2,798
5,069
0
63,725
W
10,276
463
0
1,683
9,998
4,773
0
7,137
2,855
63,256
0
L
8,227
1,951
0
820
15,965
8,673
0
517
14,482
0
49,411
L
Chang'e
vin100_TTV
Chang'e
4,468
427
1,513
2,278
9,830
2,377
460
4,015
5,697
30,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,891
Gold Earned
38,877
442
Minions Killed
398
0
Camps Cleared
0
1,600,173
Distance Traveled
1,498,453
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,981
624
97
6
0
364,219
1
L
Maman Brigitte
8,620
539
104
7
0
350,124
0
L
Skadi
8,124
508
92
6
0
297,786
0
W
Mulan
9,339
584
98
6
0
270,547
0
W
Ares
7,744
484
40
3
0
317,597
2
L
Hades
7,609
476
78
5
0
265,589
0
W
Artemis
8,439
527
92
6
0
295,449
0
W
Janus
9,388
587
115
7
0
352,361
6
L
Thor
8,003
500
65
4
0
269,168
0
L
Chang'e
6,521
408
59
4
0
315,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role