Player Matchup

Pele
Pele
ClayDont
Pele
Level 147
God Stats
1W - 0L
1,208 SR
Queue Stats
42W - 33L
1,543 Elo+
Party 1
Ullr
Ullr
DRPHLEXXPHD
Ullr
Level 159
God Stats
5W - 9L
1,505 SR
Queue Stats
207W - 210L
1,607 Elo+
Party 3
Charon
Charon
KindaMadMax
Charon
Level 84
God Stats
20W - 28L
1,543 SR
Queue Stats
72W - 79L
1,551 Elo+
Party 3
Ra
Ra
PepperoniusJeff
Ra
Level 214
God Stats
20W - 16L
1,577 SR
Queue Stats
231W - 247L
1,583 Elo+
Party 3
Chronos
Chronos
helboy23x
Chronos
Level 77
God Stats
1W - 0L
1,368 SR
Queue Stats
62W - 52L
1,474 Elo+
Party 1
Team Averages
Level 136
1,440 SR
1,552 Elo+

VS

Team Averages
Level 71
1,613 SR
1,602 Elo+
Loki
Loki
D0ntTouchHer
Loki
Level 18
God Stats
3W - 1L
1,834 SR
Queue Stats
8W - 4L
1,641 Elo+
Party 2
Geb
Geb
DontTouchMeImHer
Geb
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,641 Elo+
Party 2
Lancelot
Lancelot
Emilef11
Lancelot
Level 141
God Stats
1W - 3L
1,479 SR
Queue Stats
370W - 336L
1,517 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Rodolhrex
Morgan Le Fay
Level 54
God Stats
0W - 2L
1,592 SR
Queue Stats
64W - 39L
1,604 Elo+
Party 2
Ullr
Ullr
SköIl
Ullr
Level 124
God Stats
16W - 10L
1,659 SR
Queue Stats
458W - 397L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
1 / 0 / 3
7,069
589
3,339
8,986
3,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
2 / 1 / 1
8,155
680
8,394
9,754
3,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
10
1 / 1 / 3
6,947
579
3,915
6,779
5,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 1 / 0
7,247
604
3,228
4,424
1,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
helboy23x
Chronos
13
2 / 0 / 0
7,807
651
2,339
6,225
2,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,644
554
4,436
8,408
2,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
0 / 1 / 1
5,707
476
3,774
6,611
5,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Lancelot
Emilef11
Lancelot
11
0 / 2 / 0
6,193
516
3,441
7,984
3,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
Rodolhrex
Morgan Le Fay
12
2 / 1 / 0
6,997
583
4,744
5,452
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ullr
SköIl
Ullr
11
0 / 1 / 0
6,437
536
4,484
6,260
2,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
7
Kills
3
3
Deaths
7
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Pele
1
0
3
2.5
L
1
2
0
0.5
W
2
1
1
2.5
L
0
1
1
0.5
L
Lancelot
Emilef11
Lancelot
0
2
0
0
W
Charon
1
1
3
2.5
W
1
1
0
1
L
Morgan Le Fay
Rodolhrex
Morgan Le Fay
2
1
0
2
L
Ullr
SköIl
Ullr
0
1
0
0
W
Chronos
helboy23x
Chronos
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,215
Damage
20,879
36,168
Taken
34,715
15,893
Mitigated
15,807
10,802
Healing
5,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
3,339
831
0
1,437
8,986
3,196
792
2,311
6,675
0
56,700
L
4,436
863
0
1,600
8,408
2,914
0
145
8,263
0
44,702
W
8,394
3,419
0
3,390
9,754
3,272
750
1,464
8,290
0
63,277
L
3,774
304
0
1,695
6,611
5,069
0
2,756
3,855
16,276
0
L
Lancelot
Emilef11
Lancelot
3,441
586
0
538
7,984
3,423
0
939
7,045
0
49,502
W
Charon
3,915
770
0
1,928
6,779
5,269
0
2,230
4,549
18,167
0
W
3,228
46
709
1,599
4,424
1,554
0
2,251
2,173
60,799
0
L
Morgan Le Fay
Rodolhrex
Morgan Le Fay
4,744
455
0
551
5,452
2,087
0
2,834
2,551
58,256
0
L
Ullr
SköIl
Ullr
4,484
783
0
1,196
6,260
2,314
0
2,741
3,519
0
49,945
W
Chronos
helboy23x
Chronos
2,339
819
0
1,739
6,225
2,602
0
262
5,963
60,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,225
Gold Earned
31,978
455
Minions Killed
385
0
Camps Cleared
0
1,272,822
Distance Traveled
1,345,119
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,069
589
84
7
0
298,409
4
L
Loki
6,644
554
78
7
0
277,783
4
W
Ullr
8,155
680
111
9
0
217,304
0
L
Geb
5,707
476
15
1
0
282,060
1
L
Lancelot
6,193
516
80
7
0
299,342
0
W
Charon
6,947
579
20
2
0
248,955
0
W
Ra
7,247
604
126
11
0
273,108
0
L
Morgan Le Fay
6,997
583
121
10
0
253,009
0
L
Ullr
6,437
536
91
8
0
232,925
6
W
Chronos
7,807
651
114
10
0
235,046
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role