Player Matchup

Chronos
Chronos
 
Chronos
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Kenzomagic
Ra
Level 47
God Stats
4W - 3L
1,630 SR
Queue Stats
47W - 46L
1,483 Elo+
Solo
Pele
Pele
chuy_zotz
Pele
Level 128
God Stats
11W - 13L
1,426 SR
Queue Stats
88W - 91L
1,474 Elo+
Solo
Ishtar
Ishtar
jackolantertwo
Ishtar
Level 108
God Stats
2W - 2L
1,612 SR
Queue Stats
78W - 67L
1,484 Elo+
Solo
Team Averages
Level 111
1,533 SR
1,488 Elo+

VS

Team Averages
Level 58
1,561 SR
1,395 Elo+
Athena
Athena
Brxlzy-
Athena
Level 49
God Stats
2W - 4L
1,413 SR
Queue Stats
53W - 58L
1,381 Elo+
Party 1
Thor
Thor
MadxraIUchiha
Thor
Level 72
God Stats
2W - 1L
1,715 SR
Queue Stats
61W - 64L
1,397 Elo+
Party 1
Danzaburou
Danzaburou
NotoruisPaPaSak
Danzaburou
Level 106
God Stats
2W - 1L
1,750 SR
Queue Stats
44W - 39L
1,523 Elo+
Solo
Kukulkan
Kukulkan
htpsc
Kukulkan
Level 12
God Stats
4W - 1L
1,500 SR
Queue Stats
14W - 17L
1,296 Elo+
Party 1
Sun Wukong
Sun Wukong
ialwxyzmiss
Sun Wukong
Level 49
God Stats
13W - 11L
1,426 SR
Queue Stats
51W - 59L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
2 / 1 / 0
7,187
719
2,963
4,241
2,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nike
 
Nike
8
1 / 0 / 0
5,255
526
2,250
3,376
2,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 0 / 1
4,729
473
834
1,716
605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
8
0 / 1 / 0
4,834
483
1,406
6,595
2,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 1 / 0
4,661
466
1,806
3,578
1,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Brxlzy-
Athena
8
0 / 1 / 1
5,194
519
1,295
5,446
3,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
2 / 0 / 1
5,435
544
2,272
6,112
2,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Danzaburou
NotoruisPaPaSak
Danzaburou
8
0 / 0 / 1
4,844
484
968
2,882
999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
htpsc
Kukulkan
9
1 / 1 / 0
5,153
515
1,662
2,700
925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
ialwxyzmiss
Sun Wukong
9
0 / 2 / 0
4,948
495
1,519
6,094
4,029
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
3
Kills
3
3
Deaths
4
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
1
0
2
L
Nike
 
Nike
1
0
0
1
W
Athena
Brxlzy-
Athena
0
1
1
0.5
L
0
0
1
0.5
W
2
0
1
2.5
W
Danzaburou
NotoruisPaPaSak
Danzaburou
0
0
1
0.5
L
Pele
0
1
0
0
W
Kukulkan
htpsc
Kukulkan
1
1
0
1
W
Sun Wukong
ialwxyzmiss
Sun Wukong
0
2
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,259
Damage
7,716
19,506
Taken
23,234
8,000
Mitigated
11,679
8,406
Healing
6,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
2,963
1,674
0
1,163
4,241
2,040
1,495
0
4,241
48,647
8,616
L
Nike
 
Nike
2,250
108
0
1,594
3,376
2,019
0
505
2,871
0
18,514
W
Athena
Brxlzy-
Athena
1,295
337
0
2,158
5,446
3,598
137
0
5,446
15,735
0
L
834
38
303
1,368
1,716
605
0
1,088
628
18,302
0
W
2,272
389
0
1,163
6,112
2,128
0
113
5,999
0
29,539
W
Danzaburou
NotoruisPaPaSak
Danzaburou
968
48
96
1,882
2,882
999
450
0
2,882
0
33,504
L
Pele
1,406
404
0
3,203
6,595
2,115
0
514
6,081
0
30,273
W
Kukulkan
htpsc
Kukulkan
1,662
257
0
0
2,700
925
136
721
1,979
26,653
0
W
Sun Wukong
ialwxyzmiss
Sun Wukong
1,519
72
0
1,218
6,094
4,029
0
2,720
3,374
0
33,913
L
1,806
1,048
0
775
3,578
1,221
0
850
2,728
0
25,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,666
Gold Earned
25,574
269
Minions Killed
232
0
Camps Cleared
0
891,278
Distance Traveled
987,896
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,187
719
109
11
0
158,630
0
L
Nike
5,255
526
27
3
0
220,068
2
W
Athena
5,194
519
22
2
0
203,016
0
L
Ra
4,729
473
33
3
0
111,419
0
W
Thor
5,435
544
43
4
0
231,449
0
W
Danzaburou
4,844
484
68
7
0
167,252
1
L
Pele
4,834
483
55
6
0
228,523
0
W
Kukulkan
5,153
515
55
6
0
182,142
0
W
Sun Wukong
4,948
495
44
4
0
204,037
0
L
Ishtar
4,661
466
45
5
0
172,638
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role