Player Matchup

Nox
Nox
Silver V
 
Nox
Silver V
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thanatos
Thanatos
Bronze I
 
Thanatos
Bronze I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Surtr
Surtr
Bronze I
MihawkPR
Surtr
Bronze I
Level 115
God Stats
3W - 3L
1,385 SR
Queue Stats
8W - 19L
973 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 109
1,462 SR
1,324 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 130
1,473 SR
1,009 MMR
Agni
Agni
Bronze III
Lordovchaos
Agni
Bronze III
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 19L
956 MMR
Party 2
Khepri
Khepri
Silver V
StayFrostyGuy
Khepri
Silver V
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,051 MMR
Party 2
Fenrir
Fenrir
Bronze I
xALACAZAMx
Fenrir
Bronze I
Level 121
God Stats
3W - 9L
1,419 SR
Queue Stats
5W - 18L
1,020 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
7 / 2 / 11
13,499
900
11,335
10,347
4,824
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
 
Thanatos
15
7 / 4 / 10
12,784
852
8,439
13,351
5,454
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
MihawkPR
Surtr
13
4 / 3 / 11
11,241
749
12,695
21,076
15,174
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
LokiDiscordiaMorgan Le FayGilgameshKali

VS

Bans
BacchusArtemisAthenaChernobogSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 9 / 1
12,453
830
14,963
14,771
6,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 5 / 5
10,194
680
5,558
15,260
13,402
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
xALACAZAMx
Fenrir
6
0 / 4 / 3
8,604
574
2,046
7,423
4,058
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
18
Kills
8
9
Deaths
18
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
7
2
11
6.25
W
Thanatos
 
Thanatos
7
4
10
3
L
6
9
1
0.72
W
Surtr
MihawkPR
Surtr
4
3
11
3.17
L
2
5
5
0.9
L
Fenrir
xALACAZAMx
Fenrir
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,469
Damage
22,567
44,774
Taken
37,454
25,452
Mitigated
24,409
10,850
Healing
3,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
11,335
1,567
0
1,439
10,347
4,824
557
5,287
5,060
62,432
0
W
Thanatos
 
Thanatos
8,439
3,151
0
7,707
13,351
5,454
1,425
5,344
8,007
0
40,862
L
14,963
1,032
0
2,043
14,771
6,949
0
4,968
9,803
59,486
0
W
Surtr
MihawkPR
Surtr
12,695
4,316
0
1,704
21,076
15,174
59
10,556
7,766
2,065
38,432
L
5,558
307
0
1,244
15,260
13,402
0
3,922
11,338
21,338
0
L
Fenrir
xALACAZAMx
Fenrir
2,046
228
0
349
7,423
4,058
0
3,368
4,055
0
5,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,524
Gold Earned
31,251
182
Minions Killed
114
0
Camps Cleared
0
779,706
Distance Traveled
539,048
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
13,499
900
116
8
0
250,859
2
W
Thanatos
12,784
852
33
2
0
256,977
0
L
Agni
12,453
830
83
6
0
233,170
0
W
Surtr
11,241
749
33
2
0
271,870
0
L
Khepri
10,194
680
26
2
0
205,643
3
L
Fenrir
8,604
574
5
0
0
100,235
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role