Player Matchup

Sol
Sol
ElectricAmber
Sol
Level 129
God Stats
6W - 1L
1,979 SR
Queue Stats
218W - 227L
1,432 Elo+
Solo
Medusa
Medusa
GutsyBanned
Medusa
Level 121
God Stats
4W - 1L
1,644 SR
Queue Stats
294W - 294L
1,526 Elo+
Solo
Olorun
Olorun
KarepkgeKarl
Olorun
Level 144
God Stats
12W - 10L
1,540 SR
Queue Stats
869W - 902L
1,408 Elo+
Solo
Anubis
Anubis
bdog282
Anubis
Level 64
God Stats
1W - 0L
1,363 SR
Queue Stats
21W - 20L
1,496 Elo+
Solo
Xing Tian
Xing Tian
bentels
Xing Tian
Level 143
God Stats
2W - 0L
1,756 SR
Queue Stats
407W - 408L
1,467 Elo+
Solo
Team Averages
Level 120
1,656 SR
1,466 Elo+

VS

Team Averages
Level 93
1,541 SR
1,369 Elo+
Sun Wukong
Sun Wukong
DominusPenguin
Sun Wukong
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 43L
1,159 Elo+
Party 1
Ravana
Ravana
Jalalabad92
Ravana
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
382W - 347L
1,510 Elo+
Party 2
Cabrakan
Cabrakan
Tweek87
Cabrakan
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 49L
1,348 Elo+
Party 1
Cupid
Cupid
purplejesus469
Cupid
Level 115
God Stats
1W - 1L
1,707 SR
Queue Stats
14W - 14L
1,462 Elo+
Party 2
Cu Chulainn
Cu Chulainn
xKratos
Cu Chulainn
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 51L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 18
9,661
966
13,045
10,360
4,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
15
3 / 2 / 14
8,855
886
14,749
9,815
4,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Olorun
15
6 / 3 / 20
9,464
946
15,217
9,120
4,710
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
bdog282
Anubis
16
8 / 1 / 17
9,788
979
15,654
8,679
5,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
bentels
Xing Tian
15
6 / 2 / 18
9,487
949
9,077
15,966
21,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DominusPenguin
Sun Wukong
13
2 / 7 / 2
7,728
773
7,835
13,145
8,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
13
1 / 5 / 3
7,227
723
6,866
13,971
14,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Tweek87
Cabrakan
14
1 / 5 / 3
7,723
772
3,227
14,097
15,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 5 / 3
7,268
727
6,398
10,034
3,946
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
xKratos
Cu Chulainn
15
4 / 6 / 4
8,909
891
13,867
22,366
17,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
23
28
Kills
8
9
Deaths
28
87
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DominusPenguin
Sun Wukong
2
7
2
0.43
W
5
1
18
14
W
Medusa
3
2
14
5
L
Ravana
1
5
3
0.5
W
Olorun
6
3
20
5.33
L
Cabrakan
Tweek87
Cabrakan
1
5
3
0.5
W
Anubis
bdog282
Anubis
8
1
17
16.5
W
Xing Tian
bentels
Xing Tian
6
2
18
7.5
L
0
5
3
0.3
L
Cu Chulainn
xKratos
Cu Chulainn
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,742
Damage
38,193
53,940
Taken
73,613
40,084
Mitigated
60,969
24,118
Healing
15,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DominusPenguin
Sun Wukong
7,835
587
651
1,087
13,145
8,815
0
10,088
2,843
0
13,932
W
13,045
3,489
1,093
5,119
10,360
4,302
1,752
327
10,033
24,240
0
W
Medusa
14,749
5,120
1,467
1,690
9,815
4,599
3,065
587
9,228
0
26,140
L
Ravana
6,866
855
1,424
2,774
13,971
14,364
0
8,687
5,082
0
17,505
W
Olorun
15,217
8,437
1,445
1,839
9,120
4,710
1,539
183
8,937
30,073
0
L
Cabrakan
Tweek87
Cabrakan
3,227
352
111
1,577
14,097
15,968
0
10,536
3,349
5,710
0
W
Anubis
bdog282
Anubis
15,654
493
2,076
2,655
8,679
5,134
790
597
8,082
27,360
0
W
Xing Tian
bentels
Xing Tian
9,077
513
2,542
4,192
15,966
21,339
594
1,533
14,433
14,180
1,138
L
6,398
2,559
1,373
1,825
10,034
3,946
0
7,409
2,493
0
15,572
L
Cu Chulainn
xKratos
Cu Chulainn
13,867
1,287
522
4,404
22,366
17,876
0
14,075
7,991
0
26,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,255
Gold Earned
38,855
133
Minions Killed
85
0
Camps Cleared
0
980,025
Distance Traveled
922,975
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,728
773
12
1
0
152,185
0
W
Sol
9,661
966
35
4
0
179,294
0
W
Medusa
8,855
886
30
3
0
218,675
5
L
Ravana
7,227
723
15
2
0
193,214
0
W
Olorun
9,464
946
30
3
0
182,342
0
L
Cabrakan
7,723
772
4
0
0
187,706
0
W
Anubis
9,788
979
27
3
0
205,328
0
W
Xing Tian
9,487
949
11
1
0
194,386
0
L
Cupid
7,268
727
31
3
0
194,175
0
L
Cu Chulainn
8,909
891
23
2
0
195,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role