Player Matchup

Kukulkan
Kukulkan
Bengali12
Kukulkan
Level 8
God Stats
7W - 5L
1,601 SR
Queue Stats
22W - 29L
1,468 Elo+
Party 1
Cthulhu
Cthulhu
HauntLich
Cthulhu
Level 63
God Stats
1W - 2L
1,321 SR
Queue Stats
43W - 46L
1,444 Elo+
Solo
Pele
Pele
ThaVulture1800
Pele
Level 102
God Stats
8W - 5L
1,850 SR
Queue Stats
22W - 29L
1,468 Elo+
Party 1
Team Averages
Level 58
1,591 SR
1,460 Elo+

VS

Team Averages
Level 67
1,483 SR
1,349 Elo+
Scylla
Scylla
Alejandro25go
Scylla
Level 118
God Stats
5W - 5L
1,529 SR
Queue Stats
6W - 8L
1,304 Elo+
Party 2
Neith
Neith
Goetiasra
Neith
Level 67
God Stats
11W - 8L
1,494 SR
Queue Stats
204W - 219L
1,427 Elo+
Solo
Horus
Horus
chatoro14
Horus
Level 15
God Stats
2W - 2L
1,427 SR
Queue Stats
6W - 7L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bengali12
Kukulkan
12
0 / 6 / 5
9,481
677
8,831
9,164
2,595
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
HauntLich
Cthulhu
12
2 / 6 / 3
9,565
683
9,640
15,625
6,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
3 / 5 / 2
9,693
692
6,627
14,946
4,284
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 2 / 2
12,674
905
16,138
9,156
3,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Goetiasra
Neith
13
2 / 3 / 10
10,813
772
10,903
11,919
4,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
chatoro14
Horus
14
2 / 0 / 14
11,046
789
8,097
10,133
7,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
5
Kills
17
17
Deaths
5
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
13
2
2
7
L
Kukulkan
Bengali12
Kukulkan
0
6
5
0.42
W
Neith
Goetiasra
Neith
2
3
10
2.33
L
Cthulhu
HauntLich
Cthulhu
2
6
3
0.58
L
3
5
2
0.8
W
Horus
chatoro14
Horus
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,098
Damage
35,138
39,735
Taken
31,208
13,249
Mitigated
15,582
4,712
Healing
9,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,138
2,396
0
1,028
9,156
3,602
276
5,419
3,676
55,293
0
L
Kukulkan
Bengali12
Kukulkan
8,831
475
0
190
9,164
2,595
365
3,754
5,266
47,926
0
W
Neith
Goetiasra
Neith
10,903
3,673
0
2,759
11,919
4,577
760
6,900
4,994
0
42,623
L
Cthulhu
HauntLich
Cthulhu
9,640
415
375
1,710
15,625
6,370
96
7,319
7,949
27,902
0
L
6,627
706
0
2,437
14,946
4,284
135
5,948
8,702
0
40,175
W
Horus
chatoro14
Horus
8,097
2,830
1,302
4,530
10,133
7,403
602
6,425
3,692
60
22,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,739
Gold Earned
34,533
157
Minions Killed
140
0
Camps Cleared
0
734,105
Distance Traveled
707,479
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,674
905
56
4
0
218,157
0
L
Kukulkan
9,481
677
70
5
0
227,310
0
W
Neith
10,813
772
52
4
0
222,243
1
L
Cthulhu
9,565
683
33
2
0
247,206
1
L
Pele
9,693
692
54
4
0
259,589
0
W
Horus
11,046
789
32
2
0
267,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role