Player Matchup

Thor
Thor
BOOM555
Thor
Level 183
God Stats
2W - 4L
1,578 SR
Queue Stats
18W - 35L
1,429 Elo+
Party 1
Anhur
Anhur
Fishdinnersh
Anhur
Level 120
God Stats
0W - 1L
1,677 SR
Queue Stats
38W - 60L
1,378 Elo+
Party 1
Eset
Eset
Timfamous
Eset
Level 183
God Stats
3W - 2L
1,642 SR
Queue Stats
39W - 68L
1,399 Elo+
Party 1
Xing Tian
Xing Tian
Toloco999
Xing Tian
Level 157
God Stats
0W - 2L
1,454 SR
Queue Stats
138W - 119L
1,546 Elo+
Party 1
Cerberus
Cerberus
ragnarok522
Cerberus
Level 159
God Stats
0W - 2L
1,533 SR
Queue Stats
24W - 37L
1,423 Elo+
Party 1
Team Averages
Level 160
1,577 SR
1,435 Elo+

VS

Team Averages
Level 137
1,569 SR
1,553 Elo+
Janus
Janus
Christhebull20
Janus
Level 116
God Stats
11W - 14L
1,468 SR
Queue Stats
259W - 224L
1,510 Elo+
Solo
Da Ji
Da Ji
Mancini527
Da Ji
Level 157
God Stats
4W - 1L
1,766 SR
Queue Stats
210W - 182L
1,586 Elo+
Party 2
Nike
Nike
Paolao122
Nike
Level 149
God Stats
3W - 1L
1,913 SR
Queue Stats
166W - 122L
1,513 Elo+
Solo
Olorun
Olorun
PineapplePatrol
Olorun
Level 141
God Stats
1W - 6L
1,112 SR
Queue Stats
499W - 455L
1,575 Elo+
Party 2
Serqet
Serqet
lukepob21
Serqet
Level 120
God Stats
23W - 21L
1,586 SR
Queue Stats
452W - 409L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
BOOM555
Thor
13
6 / 3 / 1
7,678
591
5,802
10,163
3,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
1 / 3 / 2
6,559
505
2,195
8,431
2,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Eset
9
0 / 8 / 2
5,948
458
3,282
9,063
2,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Toloco999
Xing Tian
12
0 / 4 / 3
6,919
532
9,457
14,640
9,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
ragnarok522
Cerberus
9
1 / 4 / 1
6,221
479
2,492
13,387
7,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 6
8,395
646
5,982
6,560
2,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
14
10 / 1 / 5
8,580
660
8,023
8,256
3,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nike
13
2 / 2 / 4
8,045
619
7,976
15,428
11,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
4 / 2 / 4
9,066
697
10,331
6,671
2,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Serqet
lukepob21
Serqet
12
1 / 1 / 12
7,714
593
3,388
9,870
7,347
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
8
Kills
22
22
Deaths
8
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Thor
BOOM555
Thor
6
3
1
2.17
W
5
2
6
4
L
1
3
2
0.67
W
Da Ji
10
1
5
12.5
W
Nike
2
2
4
2
W
4
2
4
3
L
Eset
0
8
2
0.13
L
Xing Tian
Toloco999
Xing Tian
0
4
3
0.38
W
Serqet
lukepob21
Serqet
1
1
12
7
L
Cerberus
ragnarok522
Cerberus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,228
Damage
35,700
55,684
Taken
46,785
26,610
Mitigated
27,204
10,192
Healing
8,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
BOOM555
Thor
5,802
1,066
0
837
10,163
3,884
0
3,542
6,340
0
53,491
W
5,982
461
0
736
6,560
2,229
0
1,430
5,130
75,924
0
L
2,195
734
0
2,584
8,431
2,715
0
2,224
6,155
0
46,727
W
Da Ji
8,023
1,519
0
970
8,256
3,527
0
1,983
6,217
0
59,310
W
Nike
7,976
990
0
2,138
15,428
11,719
0
7,890
6,273
73
62,486
W
10,331
5,739
225
3,044
6,671
2,382
0
1,278
5,393
76,456
10,151
L
Eset
3,282
39
362
956
9,063
2,921
0
3,850
5,048
33,879
0
L
Xing Tian
Toloco999
Xing Tian
9,457
636
0
2,639
14,640
9,156
0
609
13,831
43,598
0
W
Serqet
lukepob21
Serqet
3,388
729
0
1,308
9,870
7,347
0
1,982
7,888
0
16,694
L
Cerberus
ragnarok522
Cerberus
2,492
246
0
2,814
13,387
7,934
0
5,810
7,429
23,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,325
Gold Earned
41,800
379
Minions Killed
490
0
Camps Cleared
0
1,285,063
Distance Traveled
1,436,409
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,678
591
87
7
0
282,963
0
W
Janus
8,395
646
128
10
0
321,315
2
L
Anhur
6,559
505
93
7
0
242,175
1
W
Da Ji
8,580
660
97
7
0
299,483
0
W
Nike
8,045
619
106
8
0
252,675
5
W
Olorun
9,066
697
132
10
0
247,618
3
L
Eset
5,948
458
63
5
0
236,723
0
L
Xing Tian
6,919
532
75
6
0
267,830
0
W
Serqet
7,714
593
27
2
0
315,318
0
L
Cerberus
6,221
479
61
5
0
255,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role